/*
/*
 * Copyright (c) 2024 Augur AI, Inc.
 * This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. 
 * If a copy of the MPL was not distributed with this file, you can obtain one at https://mozilla.org/MPL/2.0/.
 *
 
 * Copyright (c) 2024 Augur AI, Inc.
 *
 * This file is licensed under the Augur AI Proprietary License.
 *
 * Attribution:
 * This work is based on code from https://github.com/hofstadter-io/hof, licensed under the Apache License 2.0.
 */

package tview

import (
	"strings"

	"github.com/gdamore/tcell/v2"
	"github.com/rivo/uniseg"
)

// Checkbox implements a simple box for boolean values which can be checked and
// unchecked.
//
// See https://github.com/rivo/tview/wiki/Checkbox for an example.
type Checkbox struct {
	*Box

	// Whether or not this checkbox is disabled/read-only.
	disabled bool

	// Whether or not this box is checked.
	checked bool

	// The text to be displayed before the input area.
	label string

	// The screen width of the label area. A value of 0 means use the width of
	// the label text.
	labelWidth int

	// The label color.
	labelColor tcell.Color

	// The background color of the input area.
	fieldBackgroundColor tcell.Color

	// The text color of the input area.
	fieldTextColor tcell.Color

	// The string use to display a checked box.
	checkedString string

	// An optional function which is called when the user changes the checked
	// state of this checkbox.
	changed func(checked bool)

	// An optional function which is called when the user indicated that they
	// are done entering text. The key which was pressed is provided (tab,
	// shift-tab, or escape).
	done func(tcell.Key)

	// A callback function set by the Form class and called when the user leaves
	// this form item.
	finished func(tcell.Key)
}

// NewCheckbox returns a new input field.
func NewCheckbox() *Checkbox {
	return &Checkbox{
		Box:                  NewBox(),
		labelColor:           Styles.SecondaryTextColor,
		fieldBackgroundColor: Styles.ContrastBackgroundColor,
		fieldTextColor:       Styles.PrimaryTextColor,
		checkedString:        "X",
	}
}

// SetChecked sets the state of the checkbox. This also triggers the "changed"
// callback if the state changes with this call.
func (c *Checkbox) SetChecked(checked bool) *Checkbox {
	if c.checked != checked {
		if c.changed != nil {
			c.changed(checked)
		}
		c.checked = checked
	}
	return c
}

// IsChecked returns whether or not the box is checked.
func (c *Checkbox) IsChecked() bool {
	return c.checked
}

// SetLabelText sets the text to be displayed before the input area.
func (c *Checkbox) SetLabelText(label string) *Checkbox {
	c.label = label
	return c
}

// GetLabelText returns the text to be displayed before the input area.
func (c *Checkbox) GetLabelText() string {
	return c.label
}

// SetLabelWidth sets the screen width of the label. A value of 0 will cause the
// primitive to use the width of the label string.
func (c *Checkbox) SetLabelWidth(width int) *Checkbox {
	c.labelWidth = width
	return c
}

// SetLabelColor sets the color of the label.
func (c *Checkbox) SetLabelColor(color tcell.Color) *Checkbox {
	c.labelColor = color
	return c
}

// SetFieldBackgroundColor sets the background color of the input area.
func (c *Checkbox) SetFieldBackgroundColor(color tcell.Color) *Checkbox {
	c.fieldBackgroundColor = color
	return c
}

// SetFieldTextColor sets the text color of the input area.
func (c *Checkbox) SetFieldTextColor(color tcell.Color) *Checkbox {
	c.fieldTextColor = color
	return c
}

// SetCheckedString sets the string to be displayed when the checkbox is
// checked (defaults to "X").
func (c *Checkbox) SetCheckedString(checked string) *Checkbox {
	c.checkedString = checked
	return c
}

// SetFormAttributes sets attributes shared by all form items.
func (c *Checkbox) SetFormAttributes(labelWidth int, labelColor, bgColor, fieldTextColor, fieldBgColor tcell.Color) FormItem {
	c.labelWidth = labelWidth
	c.labelColor = labelColor
	c.backgroundColor = bgColor
	c.fieldTextColor = fieldTextColor
	c.fieldBackgroundColor = fieldBgColor
	return c
}

// GetFieldWidth returns this primitive's field width.
func (c *Checkbox) GetFieldWidth() int {
	return 1
}

// GetFieldHeight returns this primitive's field height.
func (c *Checkbox) GetFieldHeight() int {
	return 1
}

// SetDisabled sets whether or not the item is disabled / read-only.
func (c *Checkbox) SetDisabled(disabled bool) FormItem {
	c.disabled = disabled
	if c.finished != nil {
		c.finished(-1)
	}
	return c
}

// SetChangedFunc sets a handler which is called when the checked state of this
// checkbox was changed. The handler function receives the new state.
func (c *Checkbox) SetChangedFunc(handler func(checked bool)) *Checkbox {
	c.changed = handler
	return c
}

// SetDoneFunc sets a handler which is called when the user is done using the
// checkbox. The callback function is provided with the key that was pressed,
// which is one of the following:
//
//   - KeyEscape: Abort text input.
//   - KeyTab: Move to the next field.
//   - KeyBacktab: Move to the previous field.
func (c *Checkbox) SetDoneFunc(handler func(key tcell.Key)) *Checkbox {
	c.done = handler
	return c
}

// SetFinishedFunc sets a callback invoked when the user leaves this form item.
func (c *Checkbox) SetFinishedFunc(handler func(key tcell.Key)) FormItem {
	c.finished = handler
	return c
}

// Focus is called when this primitive receives focus.
func (c *Checkbox) Focus(delegate func(p Primitive)) {
	// If we're part of a form and this item is disabled, there's nothing the
	// user can do here so we're finished.
	if c.finished != nil && c.disabled {
		c.finished(-1)
		return
	}

	c.Box.Focus(delegate)
}

// Draw draws this primitive onto the screen.
func (c *Checkbox) Draw(screen tcell.Screen) {
	c.Box.DrawForSubclass(screen, c)

	// Prepare
	x, y, width, height := c.GetInnerRect()
	rightLimit := x + width
	if height < 1 || rightLimit <= x {
		return
	}

	// Draw label.
	if c.labelWidth > 0 {
		labelWidth := c.labelWidth
		if labelWidth > width {
			labelWidth = width
		}
		Print(screen, c.label, x, y, labelWidth, AlignLeft, c.labelColor)
		x += labelWidth
	} else {
		_, drawnWidth := Print(screen, c.label, x, y, width, AlignLeft, c.labelColor)
		x += drawnWidth
	}

	// Draw checkbox.
	fieldBackgroundColor := c.fieldBackgroundColor
	if c.disabled {
		fieldBackgroundColor = c.backgroundColor
	}
	fieldStyle := tcell.StyleDefault.Background(fieldBackgroundColor).Foreground(c.fieldTextColor)
	if c.HasFocus() {
		fieldStyle = fieldStyle.Background(c.fieldTextColor).Foreground(fieldBackgroundColor)
	}
	checkboxWidth := uniseg.StringWidth(c.checkedString)
	checkedString := c.checkedString
	if !c.checked {
		checkedString = strings.Repeat(" ", checkboxWidth)
	}
	printWithStyle(screen, checkedString, x, y, 0, checkboxWidth, AlignLeft, fieldStyle, false)
}

// InputHandler returns the handler for this primitive.
func (c *Checkbox) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
	return c.WrapInputHandler(func(event *tcell.EventKey, setFocus func(p Primitive)) {
		if c.disabled {
			return
		}

		// Process key event.
		switch key := event.Key(); key {
		case tcell.KeyRune, tcell.KeyEnter: // Check.
			if key == tcell.KeyRune && event.Rune() != ' ' {
				break
			}
			c.checked = !c.checked
			if c.changed != nil {
				c.changed(c.checked)
			}
		case tcell.KeyTab, tcell.KeyBacktab, tcell.KeyEscape: // We're done.
			if c.done != nil {
				c.done(key)
			}
			if c.finished != nil {
				c.finished(key)
			}
		}
	})
}

// MouseHandler returns the mouse handler for this primitive.
func (c *Checkbox) MouseHandler() func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
	return c.WrapMouseHandler(func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
		if c.disabled {
			return false, nil
		}

		x, y := event.Position()
		_, rectY, _, _ := c.GetInnerRect()
		if !c.InRect(x, y) {
			return false, nil
		}

		// Process mouse event.
		if y == rectY {
			if action == MouseLeftDown {
				setFocus(c)
				consumed = true
			} else if action == MouseLeftClick {
				c.checked = !c.checked
				if c.changed != nil {
					c.changed(c.checked)
				}
				consumed = true
			}
		}

		return
	})
}
