package honeypot

import (
	"context"
	"crypto/sha256"
	"encoding/hex"
	"time"

	"github.com/Anipaleja/nginx-defender/internal/types"
	"github.com/sirupsen/logrus"
)

// HoneypotSystem - Simple implementation of the honeypot system
type HoneypotSystem struct {
	deceptionEngine      *types.DeceptionEngine
	honeypotOrchestrator *types.HoneypotOrchestrator
	behaviorProfiler     *types.BehaviorProfiler
	threatIntelligence   *types.ThreatIntelligenceCollector
	adaptiveDecoy        *types.AdaptiveDecoySystem
	socialEngineering    *types.SocialEngineeringTraps
	networkDeception     *types.NetworkDeceptionEngine
	aiEngine             *types.HoneypotAIEngine
	adaptiveLearning     *types.AdaptiveLearningSystem
	predictiveDeception  *types.PredictiveDeceptionEngine
	logger               *logrus.Logger

	// Active honeypots and traps
	activeHoneypots map[string]*types.Honeypot
	activeTraps     map[string]*types.Trap
	activeDecoys    map[string]*types.Decoy

	// Attack sessions and interactions
	activeSessions map[string]*types.AttackSession
	interactions   []*types.HoneypotInteraction

	// System statistics
	stats *types.HoneypotStats
}

// Basic types for compilation
type HoneypotInteractions struct {
	ID string `json:"id"`
}

type HoneypotRequests struct {
	Name string
	Type string
}

type InteractionResponses struct {
	InteractionID  string
	StatusCode     int
	Headers        map[string]string
	Body           string
	ProcessingTime time.Duration
	Metadata       map[string]interface{}
}

type DeceptionContents struct {
	Content string `json:"content"`
}

type DeceptionContentRequests struct{}

// Component types (removed unused ones)

// SecondHoneypotSystem creates a new honeypot system
func SecondHoneypotSystem(config *HoneypotConfig, logger *logrus.Logger) (*HoneypotSystem, error) {
	system := &HoneypotSystem{
		logger:          logger,
		activeHoneypots: make(map[string]*types.Honeypot),
		activeTraps:     make(map[string]*types.Trap),
		activeDecoys:    make(map[string]*types.Decoy),
		activeSessions:  make(map[string]*types.AttackSession),
		interactions:    []*types.HoneypotInteraction{},
		stats:           &types.HoneypotStats{},
	}

	// Initialize components with placeholder constructors
	deceptionEngine, _ := DeceptionEngines(&DeceptionConfig{}, logger)
	system.deceptionEngine = deceptionEngine

	honeypotOrchestrator, _ := HoneypotOrchestrator(&OrchestratorConfigs{}, logger)
	system.honeypotOrchestrator = honeypotOrchestrator

	behaviorProfiler, _ := BehaviorProfiler(&BehaviorConfig{}, logger)
	system.behaviorProfiler = behaviorProfiler

	threatIntelligence, _ := ThreatIntelligenceCollector(&ThreatConfig{}, logger)
	system.threatIntelligence = threatIntelligence

	adaptiveDecoy, _ := AdaptiveDecoySystem(&DecoyConfig{}, logger)
	system.adaptiveDecoy = adaptiveDecoy

	socialEngineering, _ := SocialEngineeringTraps(&SocialConfig{}, logger)
	system.socialEngineering = socialEngineering

	networkDeception, _ := NetworkDeceptionEngine(&NetworkConfig{}, logger)
	system.networkDeception = networkDeception

	aiEngine, _ := HoneypotAIEngine(&EngineConfig{}, logger)
	system.aiEngine = aiEngine

	adaptiveLearning, _ := AdaptiveLearningSystem(&AdaptiveConfig{}, logger)
	system.adaptiveLearning = adaptiveLearning

	predictiveDeception, _ := PredictiveDeceptionEngine(&PredictiveConfig{}, logger)
	system.predictiveDeception = predictiveDeception

	return system, nil
}

// DeployHoneypotSys creates and deploys a new honeypot
func (h *HoneypotSystem) DeployHoneypotSys(ctx context.Context, request *HoneypotRequests) (*types.Honeypot, error) {
	honeypotID := generateUniqueIDs()

	honeypot := &types.Honeypot{
		ID:            honeypotID,
		Name:          request.Name,
		Type:          request.Type,
		Status:        "deploying",
		Configuration: make(map[string]interface{}),
		LastActivity:  time.Now(),
	}

	h.activeHoneypots[honeypotID] = honeypot
	honeypot.Status = "active"

	return honeypot, nil
}

// ProcessInteraction processes an interaction with a honeypot
func (h *HoneypotSystem) ProcessInteractions(ctx context.Context, interaction *types.HoneypotInteraction) (*InteractionResponses, error) {
	response := &InteractionResponses{
		InteractionID:  interaction.ID,
		StatusCode:     200,
		Headers:        make(map[string]string),
		Body:           "honeypot response",
		ProcessingTime: time.Since(time.Now()),
		Metadata:       make(map[string]interface{}),
	}

	return response, nil
}

// GenerateDeceptionContent creates deception content
func (h *HoneypotSystem) GenDeceptionContent(ctx context.Context, request *DeceptionContentRequests) (*DeceptionContents, error) {
	return &DeceptionContents{Content: "placeholder deception content"}, nil
}

// generateUniqueIDs creates a unique identifier
func generateUniqueIDs() string {
	return hex.EncodeToString(sha256.New().Sum([]byte(time.Now().String())))[:16]
}

// Constructor functions
func DeceptionEngines(config *DeceptionConfig, logger *logrus.Logger) (*types.DeceptionEngine, error) {
	return &types.DeceptionEngine{}, nil
}

func HoneypotOrchestrator(config *OrchestratorConfigs, logger *logrus.Logger) (*types.HoneypotOrchestrator, error) {
	return &types.HoneypotOrchestrator{}, nil
}

func BehaviorProfiler(config *BehaviorConfig, logger *logrus.Logger) (*types.BehaviorProfiler, error) {
	return &types.BehaviorProfiler{}, nil
}

func ThreatIntelligenceCollector(config *ThreatConfig, logger *logrus.Logger) (*types.ThreatIntelligenceCollector, error) {
	return &types.ThreatIntelligenceCollector{}, nil
}

func AdaptiveDecoySystem(config *DecoyConfig, logger *logrus.Logger) (*types.AdaptiveDecoySystem, error) {
	return &types.AdaptiveDecoySystem{}, nil
}

func SocialEngineeringTraps(config *SocialConfig, logger *logrus.Logger) (*types.SocialEngineeringTraps, error) {
	return &types.SocialEngineeringTraps{}, nil
}

func NetworkDeceptionEngine(config *NetworkConfig, logger *logrus.Logger) (*types.NetworkDeceptionEngine, error) {
	return &types.NetworkDeceptionEngine{}, nil
}

func HoneypotAIEngine(config *EngineConfig, logger *logrus.Logger) (*types.HoneypotAIEngine, error) {
	return &types.HoneypotAIEngine{}, nil
}

func AdaptiveLearningSystem(config *AdaptiveConfig, logger *logrus.Logger) (*types.AdaptiveLearningSystem, error) {
	return &types.AdaptiveLearningSystem{}, nil
}

func PredictiveDeceptionEngine(config *PredictiveConfig, logger *logrus.Logger) (*types.PredictiveDeceptionEngine, error) {
	return &types.PredictiveDeceptionEngine{}, nil
}

// Configuration types
type HoneypotConfig struct{}
type DeceptionConfig struct{}
type OrchestratorConfigs struct{}
type BehaviorConfig struct{}
type ThreatConfig struct{}
type DecoyConfig struct{}
type SocialConfig struct{}
type NetworkConfig struct{}
type EngineConfig struct{}
type AdaptiveConfig struct{}
type PredictiveConfig struct{}
