package cloudgameapi

//Licensed under the Apache License, Version 2.0 (the "License");
//you may not use this file except in compliance with the License.
//You may obtain a copy of the License at
//
//http://www.apache.org/licenses/LICENSE-2.0
//
//Unless required by applicable law or agreed to in writing, software
//distributed under the License is distributed on an "AS IS" BASIS,
//WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//See the License for the specific language governing permissions and
//limitations under the License.
//
// Code generated by Alibaba Cloud SDK Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.

import (
	"github.com/aliyun/alibaba-cloud-sdk-go/sdk/requests"
	"github.com/aliyun/alibaba-cloud-sdk-go/sdk/responses"
)

// StopGameSession invokes the cloudgameapi.StopGameSession API synchronously
func (client *Client) StopGameSession(request *StopGameSessionRequest) (response *StopGameSessionResponse, err error) {
	response = CreateStopGameSessionResponse()
	err = client.DoAction(request, response)
	return
}

// StopGameSessionWithChan invokes the cloudgameapi.StopGameSession API asynchronously
func (client *Client) StopGameSessionWithChan(request *StopGameSessionRequest) (<-chan *StopGameSessionResponse, <-chan error) {
	responseChan := make(chan *StopGameSessionResponse, 1)
	errChan := make(chan error, 1)
	err := client.AddAsyncTask(func() {
		defer close(responseChan)
		defer close(errChan)
		response, err := client.StopGameSession(request)
		if err != nil {
			errChan <- err
		} else {
			responseChan <- response
		}
	})
	if err != nil {
		errChan <- err
		close(responseChan)
		close(errChan)
	}
	return responseChan, errChan
}

// StopGameSessionWithCallback invokes the cloudgameapi.StopGameSession API asynchronously
func (client *Client) StopGameSessionWithCallback(request *StopGameSessionRequest, callback func(response *StopGameSessionResponse, err error)) <-chan int {
	result := make(chan int, 1)
	err := client.AddAsyncTask(func() {
		var response *StopGameSessionResponse
		var err error
		defer close(result)
		response, err = client.StopGameSession(request)
		callback(response, err)
		result <- 1
	})
	if err != nil {
		defer close(result)
		callback(nil, err)
		result <- 0
	}
	return result
}

// StopGameSessionRequest is the request struct for api StopGameSession
type StopGameSessionRequest struct {
	*requests.RpcRequest
	GameId      string `position:"Body" name:"GameId"`
	Reason      string `position:"Body" name:"Reason"`
	GameSession string `position:"Body" name:"GameSession"`
	UserId      string `position:"Body" name:"UserId"`
	AccessKey   string `position:"Body" name:"AccessKey"`
	BizParam    string `position:"Body" name:"BizParam"`
}

// StopGameSessionResponse is the response struct for api StopGameSession
type StopGameSessionResponse struct {
	*responses.BaseResponse
	RequestId   string `json:"RequestId" xml:"RequestId"`
	GameId      string `json:"GameId" xml:"GameId"`
	GameSession string `json:"GameSession" xml:"GameSession"`
	QueueState  int    `json:"QueueState" xml:"QueueState"`
	QueueCode   int    `json:"QueueCode" xml:"QueueCode"`
	Message     string `json:"Message" xml:"Message"`
	Success     bool   `json:"Success" xml:"Success"`
}

// CreateStopGameSessionRequest creates a request to invoke StopGameSession API
func CreateStopGameSessionRequest() (request *StopGameSessionRequest) {
	request = &StopGameSessionRequest{
		RpcRequest: &requests.RpcRequest{},
	}
	request.InitWithApiInfo("CloudGameAPI", "2020-07-28", "StopGameSession", "", "")
	request.Method = requests.POST
	return
}

// CreateStopGameSessionResponse creates a response to parse from StopGameSession response
func CreateStopGameSessionResponse() (response *StopGameSessionResponse) {
	response = &StopGameSessionResponse{
		BaseResponse: &responses.BaseResponse{},
	}
	return
}
