/*
Legal Entity Management API

API version: 3
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package legalentity

import (
	"encoding/json"

	"github.com/adyen/adyen-go-api-library/v21/src/common"
)

// checks if the CapabilityProblem type satisfies the MappedNullable interface at compile time
var _ common.MappedNullable = &CapabilityProblem{}

// CapabilityProblem struct for CapabilityProblem
type CapabilityProblem struct {
	Entity             *CapabilityProblemEntity `json:"entity,omitempty"`
	VerificationErrors []VerificationError      `json:"verificationErrors,omitempty"`
}

// NewCapabilityProblem instantiates a new CapabilityProblem object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCapabilityProblem() *CapabilityProblem {
	this := CapabilityProblem{}
	return &this
}

// NewCapabilityProblemWithDefaults instantiates a new CapabilityProblem object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCapabilityProblemWithDefaults() *CapabilityProblem {
	this := CapabilityProblem{}
	return &this
}

// GetEntity returns the Entity field value if set, zero value otherwise.
func (o *CapabilityProblem) GetEntity() CapabilityProblemEntity {
	if o == nil || common.IsNil(o.Entity) {
		var ret CapabilityProblemEntity
		return ret
	}
	return *o.Entity
}

// GetEntityOk returns a tuple with the Entity field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CapabilityProblem) GetEntityOk() (*CapabilityProblemEntity, bool) {
	if o == nil || common.IsNil(o.Entity) {
		return nil, false
	}
	return o.Entity, true
}

// HasEntity returns a boolean if a field has been set.
func (o *CapabilityProblem) HasEntity() bool {
	if o != nil && !common.IsNil(o.Entity) {
		return true
	}

	return false
}

// SetEntity gets a reference to the given CapabilityProblemEntity and assigns it to the Entity field.
func (o *CapabilityProblem) SetEntity(v CapabilityProblemEntity) {
	o.Entity = &v
}

// GetVerificationErrors returns the VerificationErrors field value if set, zero value otherwise.
func (o *CapabilityProblem) GetVerificationErrors() []VerificationError {
	if o == nil || common.IsNil(o.VerificationErrors) {
		var ret []VerificationError
		return ret
	}
	return o.VerificationErrors
}

// GetVerificationErrorsOk returns a tuple with the VerificationErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CapabilityProblem) GetVerificationErrorsOk() ([]VerificationError, bool) {
	if o == nil || common.IsNil(o.VerificationErrors) {
		return nil, false
	}
	return o.VerificationErrors, true
}

// HasVerificationErrors returns a boolean if a field has been set.
func (o *CapabilityProblem) HasVerificationErrors() bool {
	if o != nil && !common.IsNil(o.VerificationErrors) {
		return true
	}

	return false
}

// SetVerificationErrors gets a reference to the given []VerificationError and assigns it to the VerificationErrors field.
func (o *CapabilityProblem) SetVerificationErrors(v []VerificationError) {
	o.VerificationErrors = v
}

func (o CapabilityProblem) MarshalJSON() ([]byte, error) {
	toSerialize, err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o CapabilityProblem) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	if !common.IsNil(o.Entity) {
		toSerialize["entity"] = o.Entity
	}
	if !common.IsNil(o.VerificationErrors) {
		toSerialize["verificationErrors"] = o.VerificationErrors
	}
	return toSerialize, nil
}

type NullableCapabilityProblem struct {
	value *CapabilityProblem
	isSet bool
}

func (v NullableCapabilityProblem) Get() *CapabilityProblem {
	return v.value
}

func (v *NullableCapabilityProblem) Set(val *CapabilityProblem) {
	v.value = val
	v.isSet = true
}

func (v NullableCapabilityProblem) IsSet() bool {
	return v.isSet
}

func (v *NullableCapabilityProblem) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableCapabilityProblem(val *CapabilityProblem) *NullableCapabilityProblem {
	return &NullableCapabilityProblem{value: val, isSet: true}
}

func (v NullableCapabilityProblem) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableCapabilityProblem) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}
