/* Copyright 2016 The TensorFlow Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/

#ifndef TENSORFLOW_CORE_KERNELS_BATCHING_UTIL_SHARED_BATCH_SCHEDULER_H_
#define TENSORFLOW_CORE_KERNELS_BATCHING_UTIL_SHARED_BATCH_SCHEDULER_H_

#include <stddef.h>
#include <deque>
#include <functional>
#include <list>
#include <memory>
#include <string>
#include <utility>
#include <vector>

#include "tensorflow/core/kernels/batching_util/batch_scheduler.h"
#include "tensorflow/core/kernels/batching_util/periodic_function.h"
#include "tensorflow/core/lib/core/errors.h"
#include "tensorflow/core/lib/core/status.h"
#include "tensorflow/core/lib/strings/strcat.h"
#include "tensorflow/core/platform/byte_order.h"
#include "tensorflow/core/platform/cpu_info.h"
#include "tensorflow/core/platform/env.h"
#include "tensorflow/core/platform/thread_annotations.h"
#include "tensorflow/core/platform/types.h"

namespace tensorflow {
namespace serving {
namespace internal {
template <typename TaskType>
class Queue;
}  // namespace internal
}  // namespace serving
}  // namespace tensorflow

namespace tensorflow {
namespace serving {

// A batch scheduler for server instances that service multiple request types
// (e.g. multiple machine-learned models, or multiple versions of a model served
// concurrently), or even multiple distinct tasks for a given request. The
// scheduler multiplexes batches of different kinds of tasks onto a fixed-size
// thread pool (each batch contains tasks of a single type), in a carefully
// controlled manner. A common configuration is to set the number of threads
// equal to the number of hardware accelerator units, in which case the
// scheduler takes care of multiplexing the task types onto the shared hardware,
// in a manner that is both fair and efficient.
//
// Semantically, SharedBatchScheduler behaves like having N instances of
// BasicBatchScheduler (see basic_batch_scheduler.h), one per task type. The
// difference is that under the covers there is a single shared thread pool,
// instead of N independent ones, with their sharing deliberately coordinated.
//
// SharedBatchScheduler does not implement the BatchScheduler API; rather, it
// presents an abstraction of "queues", where each queue corresponds to one type
// of task. Tasks submitted to a given queue are placed in their own batches,
// and cannot be mixed with other tasks. Queues can be added and deleted
// dynamically, to accommodate e.g. versions of a model being brought up and
// down over the lifetime of a server.
//
// The batch thread pool round-robins through the queues, running one batch
// from a queue and then moving to the next queue. Each queue behaves like a
// BasicBatchScheduler instance, in the sense that it has maximum batch size and
// timeout parameters, which govern when a batch is eligible to be processed.
//
// Each queue is independently configured with a maximum size (in terms of the
// maximum number of batches worth of enqueued tasks). For online serving, it is
// recommended that the queue sizes be configured such that the sum of the sizes
// of the active queues roughly equal the number of batch threads. (The idea is
// that if all threads become available at roughly the same time, there will be
// enough enqueued work for them to take on, but no more.)
//
// If queue sizes are configured in the manner suggested above, the maximum time
// a task can spend in a queue before being placed in a batch and assigned to a
// thread for processing, is the greater of:
//  - the maximum time to process one batch of tasks from any active queue
//  - the configured timeout parameter for the task's queue (which can be 0)
//
// For bulk processing jobs and throughput-oriented benchmarks, you may want to
// set the maximum queue size to a large value.
//
// TODO(b/26539183): Support queue servicing policies other than round-robin.
// E.g. let each queue specify a "share" (an int >= 1), so e.g. with queues A
// and B having shares 1 and 2 respectively, the servicing pattern is ABBABB...
//
//
// PERFORMANCE TUNING: See README.md.
//
template <typename TaskType>
class SharedBatchScheduler
    : public std::enable_shared_from_this<SharedBatchScheduler<TaskType>> {
 public:
  // TODO(b/25089730): Tune defaults based on best practices as they develop.
  struct Options {
    // The name to use for the pool of batch threads.
    string thread_pool_name = {"batch_threads"};

    // The number of threads to use to process batches.
    // Must be >= 1, and should be tuned carefully.
    int num_batch_threads = port::MaxParallelism();

    // The environment to use.
    // (Typically only overridden by test code.)
    Env* env = Env::Default();
  };
  // Ownership is shared between the caller of Create() and any queues created
  // via AddQueue().
  static Status Create(
      const Options& options,
      std::shared_ptr<SharedBatchScheduler<TaskType>>* scheduler);

  ~SharedBatchScheduler();

  // Adds a queue to which tasks may be submitted. The returned queue implements
  // the BatchScheduler API. Each queue has its own set of scheduling options,
  // and its own callback to process batches of tasks submitted to the queue.
  //
  // The returned queue's destructor blocks until all tasks submitted to it have
  // been processed.
  struct QueueOptions {
    // The maximum size of each batch.
    //
    // The scheduler may form batches of any size between 1 and this number
    // (inclusive). If there is a need to quantize the batch sizes, i.e. only
    // submit batches whose size is in a small set of allowed sizes, that can be
    // done by adding padding in the process-batch callback.
    size_t max_batch_size = 1000;

    // If a task has been enqueued for this amount of time (in microseconds),
    // and a thread is available, the scheduler will immediately form a batch
    // from enqueued tasks and assign the batch to the thread for processing,
    // even if the batch's size is below 'max_batch_size'.
    //
    // This parameter offers a way to bound queue latency, so that a task isn't
    // stuck in the queue indefinitely waiting for enough tasks to arrive to
    // make a full batch. (The latency bound is given in the class documentation
    // above.)
    //
    // The goal is to smooth out batch sizes under low request rates, and thus
    // avoid latency spikes.
    int64 batch_timeout_micros = 0;

    // The maximum allowable number of enqueued (accepted by Schedule() but
    // not yet being processed on a batch thread) tasks in terms of batches.
    // If this limit is reached, Schedule() will return an UNAVAILABLE error.
    // See the class documentation above for guidelines on how to tune this
    // parameter.
    size_t max_enqueued_batches = 10;
  };
  Status AddQueue(const QueueOptions& options,
                  std::function<void(std::unique_ptr<Batch<TaskType>>)>
                      process_batch_callback,
                  std::unique_ptr<BatchScheduler<TaskType>>* queue);

 private:
  explicit SharedBatchScheduler(const Options& options);

  // The code executed in 'batch_threads_'. Obtains a batch to process from the
  // queue pointed to by 'next_queue_to_schedule_', and processes it. If that
  // queue declines to provide a batch to process, moves onto the next queue. If
  // no queues provide a batch to process, just sleeps briefly and exits.
  void ThreadLogic();

  const Options options_;

  mutex mu_;

  // A list of queues. (We use std::list instead of std::vector to ensure that
  // iterators are not invalidated by adding/removing elements. It also offers
  // efficient removal of elements from the middle.)
  using QueueList = std::list<std::unique_ptr<internal::Queue<TaskType>>>;

  // All "active" queues, i.e. ones that either:
  //  - have not been removed, or
  //  - have been removed but are not yet empty.
  QueueList queues_ GUARDED_BY(mu_);

  // An iterator over 'queues_', pointing to the queue from which the next
  // available batch thread should grab work.
  typename QueueList::iterator next_queue_to_schedule_ GUARDED_BY(mu_);

  // Used by idle batch threads to wait for work to enter the system. Notified
  // whenever a batch becomes schedulable.
  condition_variable schedulable_batch_cv_;

  // Threads that process batches obtained from the queues.
  std::vector<std::unique_ptr<PeriodicFunction>> batch_threads_;

  TF_DISALLOW_COPY_AND_ASSIGN(SharedBatchScheduler);
};

//////////
// Implementation details follow. API users need not read.

namespace internal {

// A task queue for SharedBatchScheduler. Accepts tasks and accumulates them
// into batches, and dispenses those batches to be processed via a "pull"
// interface. The queue's behavior is governed by maximum batch size, timeout
// and maximum queue length parameters; see their documentation in
// SharedBatchScheduler.
//
// The queue is implemented as a deque of batches, with these invariants:
//  - The number of batches is between 1 and 'options_.max_enqueued_batches'.
//  - The back-most batch is open; the rest are closed.
//
// Submitted tasks are added to the open batch. If that batch doesn't have room
// but the queue isn't full, then that batch is closed and a new open batch is
// started.
//
// Batch pull requests are handled by dequeuing the front-most batch if it is
// closed. If the front-most batch is open (i.e. the queue contains only one
// batch) and has reached the timeout, it is immediately closed and returned;
// otherwise no batch is returned for the request.
template <typename TaskType>
class Queue {
 public:
  using ProcessBatchCallback =
      std::function<void(std::unique_ptr<Batch<TaskType>>)>;
  using SchedulableBatchCallback = std::function<void()>;
  Queue(const typename SharedBatchScheduler<TaskType>::QueueOptions& options,
        Env* env, ProcessBatchCallback process_batch_callback,
        SchedulableBatchCallback schdulable_batch_callback);

  // Illegal to destruct unless the queue is empty.
  ~Queue();

  // Submits a task to the queue, with the same semantics as
  // BatchScheduler::Schedule().
  Status Schedule(std::unique_ptr<TaskType>* task);

  // Returns the number of enqueued tasks, with the same semantics as
  // BatchScheduler::NumEnqueuedTasks().
  size_t NumEnqueuedTasks() const;

  // Returns the queue capacity, with the same semantics as
  // BatchScheduler::SchedulingCapacity().
  size_t SchedulingCapacity() const;

  // Returns the maximum allowed size of tasks submitted to the queue.
  size_t max_task_size() const { return options_.max_batch_size; }

  // Called by a thread that is ready to process a batch, to request one from
  // this queue. Either returns a batch that is ready to be processed, or
  // nullptr if the queue declines to schedule a batch at this time. If it
  // returns a batch, the batch is guaranteed to be closed.
  std::unique_ptr<Batch<TaskType>> ScheduleBatch();

  // Processes a batch that has been returned earlier by ScheduleBatch().
  void ProcessBatch(std::unique_ptr<Batch<TaskType>> batch);

  // Determines whether the queue is empty, i.e. has no tasks waiting or being
  // processed.
  bool IsEmpty() const;

  // Marks the queue closed, and waits until it is empty.
  void CloseAndWaitUntilEmpty();

  bool closed() const {
    mutex_lock l(mu_);
    return closed_;
  }

 private:
  // Same as IsEmpty(), but assumes the caller already holds a lock on 'mu_'.
  bool IsEmptyInternal() const EXCLUSIVE_LOCKS_REQUIRED(mu_);

  // Closes the open batch residing at the back of 'batches_', and inserts a
  // fresh open batch behind it.
  void StartNewBatch() EXCLUSIVE_LOCKS_REQUIRED(mu_);

  // Determines whether the open batch residing at the back of 'batches_' is
  // currently schedulable.
  bool IsOpenBatchSchedulable() const EXCLUSIVE_LOCKS_REQUIRED(mu_);

  const typename SharedBatchScheduler<TaskType>::QueueOptions options_;

  // The environment to use.
  Env* env_;

  // A callback invoked to processes a batch of work units. Always invoked from
  // a batch thread.
  ProcessBatchCallback process_batch_callback_;

  // A callback invoked to notify the scheduler that a new batch has become
  // schedulable.
  SchedulableBatchCallback schedulable_batch_callback_;

  mutable mutex mu_;

  // Whether this queue can accept new tasks. This variable is monotonic: it
  // starts as false, and then at some point gets set to true and remains true
  // for the duration of this object's life.
  bool closed_ GUARDED_BY(mu_) = false;

  // The enqueued batches. See the invariants in the class comments above.
  std::deque<std::unique_ptr<Batch<TaskType>>> batches_ GUARDED_BY(mu_);

  // The time at which the first task was added to the open (back-most) batch
  // in 'batches_'. Valid iff that batch contains at least one task.
  uint64 open_batch_start_time_micros_ GUARDED_BY(mu_);

  // Whether this queue contains a batch that is eligible to be scheduled. Used
  // to keep track of when to call 'schedulable_batch_callback_'.
  bool schedulable_batch_ GUARDED_BY(mu_) = false;

  // The number of batches currently being processed by batch threads.
  // Incremented in ScheduleBatch() and decremented in ProcessBatch().
  int num_batches_being_processed_ GUARDED_BY(mu_) = 0;

  // Used by CloseAndWaitUntilEmpty() to wait until the queue is empty, for the
  // case in which the queue is not empty when CloseAndWaitUntilEmpty() starts.
  // When ProcessBatch() dequeues the last batch and makes the queue empty, if
  // 'empty_notification_' is non-null it calls 'empty_notification_->Notify()'.
  Notification* empty_notification_ GUARDED_BY(mu_) = nullptr;

  TF_DISALLOW_COPY_AND_ASSIGN(Queue);
};

// A RAII-style object that points to a Queue and implements
// the BatchScheduler API. To be handed out to clients who call AddQueue().
template <typename TaskType>
class QueueHandle : public BatchScheduler<TaskType> {
 public:
  QueueHandle(std::shared_ptr<SharedBatchScheduler<TaskType>> scheduler,
              Queue<TaskType>* queue);
  ~QueueHandle() override;

  Status Schedule(std::unique_ptr<TaskType>* task) override;
  size_t NumEnqueuedTasks() const override;
  size_t SchedulingCapacity() const override;

  size_t max_task_size() const override { return queue_->max_task_size(); }

 private:
  // The scheduler that owns 'queue_'.
  std::shared_ptr<SharedBatchScheduler<TaskType>> scheduler_;

  // The queue this handle wraps. Owned by 'scheduler_', which keeps it alive at
  // least until this class's destructor closes it.
  Queue<TaskType>* queue_;

  TF_DISALLOW_COPY_AND_ASSIGN(QueueHandle);
};

}  // namespace internal

template <typename TaskType>
Status SharedBatchScheduler<TaskType>::Create(
    const Options& options,
    std::shared_ptr<SharedBatchScheduler<TaskType>>* scheduler) {
  if (options.num_batch_threads < 1) {
    return errors::InvalidArgument("num_batch_threads must be positive; was ",
                                   options.num_batch_threads);
  }
  scheduler->reset(new SharedBatchScheduler<TaskType>(options));
  return Status::OK();
}

template <typename TaskType>
SharedBatchScheduler<TaskType>::~SharedBatchScheduler() {
  // Wait until the batch threads finish clearing out and deleting the closed
  // queues.
  for (;;) {
    {
      mutex_lock l(mu_);
      if (queues_.empty()) {
        break;
      }
    }
    const int64 kSleepTimeMicros = 100;
    options_.env->SleepForMicroseconds(kSleepTimeMicros);
  }
  // Delete the batch threads before allowing state the threads may access (e.g.
  // 'mu_') to be deleted.
  batch_threads_.clear();
}

template <typename TaskType>
Status SharedBatchScheduler<TaskType>::AddQueue(
    const QueueOptions& options,
    std::function<void(std::unique_ptr<Batch<TaskType>>)>
        process_batch_callback,
    std::unique_ptr<BatchScheduler<TaskType>>* queue) {
  if (options.max_batch_size == 0) {
    return errors::InvalidArgument("max_batch_size must be positive; was ",
                                   options.max_batch_size);
  }
  if (options.batch_timeout_micros < 0) {
    return errors::InvalidArgument(
        "batch_timeout_micros must be non-negative; was ",
        options.batch_timeout_micros);
  }
  if (options.max_enqueued_batches < 0) {
    return errors::InvalidArgument(
        "max_enqueued_batches must be non-negative; was ",
        options.max_enqueued_batches);
  }

  auto schedulable_batch_callback = [this] {
    mutex_lock l(mu_);
    schedulable_batch_cv_.notify_one();
  };
  auto internal_queue =
      std::unique_ptr<internal::Queue<TaskType>>(new internal::Queue<TaskType>(
          options, options_.env, process_batch_callback,
          schedulable_batch_callback));
  auto handle = std::unique_ptr<BatchScheduler<TaskType>>(
      new internal::QueueHandle<TaskType>(this->shared_from_this(),
                                          internal_queue.get()));
  {
    mutex_lock l(mu_);
    queues_.push_back(std::move(internal_queue));
    if (next_queue_to_schedule_ == queues_.end()) {
      next_queue_to_schedule_ = queues_.begin();
    }
  }
  *queue = std::move(handle);
  return Status::OK();
}

template <typename TaskType>
SharedBatchScheduler<TaskType>::SharedBatchScheduler(const Options& options)
    : options_(options), next_queue_to_schedule_(queues_.end()) {
  // Kick off the batch threads.
  PeriodicFunction::Options periodic_fn_options;
  periodic_fn_options.thread_name_prefix =
      strings::StrCat(options.thread_pool_name, "_");
  for (int i = 0; i < options.num_batch_threads; ++i) {
    std::unique_ptr<PeriodicFunction> thread(new PeriodicFunction(
        [this] { this->ThreadLogic(); },
        0 /* function invocation interval time */, periodic_fn_options));
    batch_threads_.push_back(std::move(thread));
  }
}

template <typename TaskType>
void SharedBatchScheduler<TaskType>::ThreadLogic() {
  // A batch to process next (or nullptr if no work to do).
  std::unique_ptr<Batch<TaskType>> batch_to_process;
  // The queue with which 'batch_to_process' is associated.
  internal::Queue<TaskType>* queue_for_batch = nullptr;
  {
    mutex_lock l(mu_);

    const int num_queues = queues_.size();
    for (int num_queues_tried = 0;
         batch_to_process == nullptr && num_queues_tried < num_queues;
         ++num_queues_tried) {
      DCHECK(next_queue_to_schedule_ != queues_.end());

      // If a closed queue responds to ScheduleBatch() with nullptr, the queue
      // will never yield any further batches so we can drop it. To avoid a
      // race, we take a snapshot of the queue's closedness state *before*
      // calling ScheduleBatch().
      const bool queue_closed = (*next_queue_to_schedule_)->closed();

      // Ask '*next_queue_to_schedule_' if it wants us to process a batch.
      batch_to_process = (*next_queue_to_schedule_)->ScheduleBatch();
      if (batch_to_process != nullptr) {
        queue_for_batch = next_queue_to_schedule_->get();
      }

      // Advance 'next_queue_to_schedule_'.
      if (queue_closed && (*next_queue_to_schedule_)->IsEmpty() &&
          batch_to_process == nullptr) {
        // We've encountered a closed queue with no work to do. Drop it.
        DCHECK_NE(queue_for_batch, next_queue_to_schedule_->get());
        next_queue_to_schedule_ = queues_.erase(next_queue_to_schedule_);
      } else {
        ++next_queue_to_schedule_;
      }
      if (next_queue_to_schedule_ == queues_.end() && !queues_.empty()) {
        // We've hit the end. Wrap to the first queue.
        next_queue_to_schedule_ = queues_.begin();
      }
    }

    if (batch_to_process == nullptr) {
      // We couldn't find any work to do. Wait until a new batch becomes
      // schedulable, or some time has elapsed, before checking again.
      const int64 kTimeoutMillis = 1;  // The smallest accepted granule of time.
      WaitForMilliseconds(&l, &schedulable_batch_cv_, kTimeoutMillis);
      return;
    }
  }

  queue_for_batch->ProcessBatch(std::move(batch_to_process));
}

namespace internal {

template <typename TaskType>
Queue<TaskType>::Queue(
    const typename SharedBatchScheduler<TaskType>::QueueOptions& options,
    Env* env, ProcessBatchCallback process_batch_callback,
    SchedulableBatchCallback schedulable_batch_callback)
    : options_(options),
      env_(env),
      process_batch_callback_(process_batch_callback),
      schedulable_batch_callback_(schedulable_batch_callback) {
  // Create an initial, open batch.
  batches_.emplace_back(new Batch<TaskType>);
}

template <typename TaskType>
Queue<TaskType>::~Queue() {
  mutex_lock l(mu_);
  DCHECK(IsEmptyInternal());

  // Close the (empty) open batch, so its destructor doesn't block.
  batches_.back()->Close();
}

template <typename TaskType>
Status Queue<TaskType>::Schedule(std::unique_ptr<TaskType>* task) {
  if ((*task)->size() > options_.max_batch_size) {
    return errors::InvalidArgument("Task size ", (*task)->size(),
                                   " is larger than maximum batch size ",
                                   options_.max_batch_size);
  }

  bool notify_of_schedulable_batch = false;
  {
    mutex_lock l(mu_);

    DCHECK(!closed_);

    if (batches_.back()->size() + (*task)->size() > options_.max_batch_size) {
      if (batches_.size() >= options_.max_enqueued_batches) {
        return errors::Unavailable(
            "The batch scheduling queue to which this task was submitted is "
            "full");
      }
      StartNewBatch();
    }
    if (batches_.back()->empty()) {
      open_batch_start_time_micros_ = env_->NowMicros();
    }
    batches_.back()->AddTask(std::move(*task));

    if (!schedulable_batch_) {
      if (batches_.size() > 1 || IsOpenBatchSchedulable()) {
        schedulable_batch_ = true;
        notify_of_schedulable_batch = true;
      }
    }
  }

  if (notify_of_schedulable_batch) {
    schedulable_batch_callback_();
  }

  return Status::OK();
}

template <typename TaskType>
size_t Queue<TaskType>::NumEnqueuedTasks() const {
  mutex_lock l(mu_);
  size_t num_enqueued_tasks = 0;
  for (const auto& batch : batches_) {
    num_enqueued_tasks += batch->num_tasks();
  }
  return num_enqueued_tasks;
}

template <typename TaskType>
size_t Queue<TaskType>::SchedulingCapacity() const {
  mutex_lock l(mu_);
  const int num_new_batches_schedulable =
      options_.max_enqueued_batches - batches_.size();
  const int open_batch_capacity =
      options_.max_batch_size - batches_.back()->size();
  return (num_new_batches_schedulable * options_.max_batch_size) +
         open_batch_capacity;
}

template <typename TaskType>
std::unique_ptr<Batch<TaskType>> Queue<TaskType>::ScheduleBatch() {
  // The batch to schedule, which we may populate below. (If left as nullptr,
  // that means we are electing not to schedule a batch at this time.)
  std::unique_ptr<Batch<TaskType>> batch_to_schedule;

  {
    mutex_lock l(mu_);

    // Consider closing the open batch at this time, to schedule it.
    if (batches_.size() == 1 && IsOpenBatchSchedulable()) {
      StartNewBatch();
    }

    if (batches_.size() >= 2) {
      // There is at least one closed batch that is ready to be scheduled.
      ++num_batches_being_processed_;
      batch_to_schedule = std::move(batches_.front());
      batches_.pop_front();
    } else {
      schedulable_batch_ = false;
    }
  }

  return batch_to_schedule;
}

template <typename TaskType>
void Queue<TaskType>::ProcessBatch(std::unique_ptr<Batch<TaskType>> batch) {
  process_batch_callback_(std::move(batch));

  {
    mutex_lock l(mu_);
    --num_batches_being_processed_;
    if (empty_notification_ != nullptr && IsEmptyInternal()) {
      empty_notification_->Notify();
    }
  }
}

template <typename TaskType>
bool Queue<TaskType>::IsEmpty() const {
  mutex_lock l(mu_);
  return IsEmptyInternal();
}

template <typename TaskType>
void Queue<TaskType>::CloseAndWaitUntilEmpty() {
  Notification empty;
  {
    mutex_lock l(mu_);
    closed_ = true;
    if (IsEmptyInternal()) {
      empty.Notify();
    } else {
      // Arrange for ProcessBatch() to notify when the queue becomes empty.
      empty_notification_ = &empty;
    }
  }
  empty.WaitForNotification();
}

template <typename TaskType>
bool Queue<TaskType>::IsEmptyInternal() const {
  return num_batches_being_processed_ == 0 && batches_.size() == 1 &&
         batches_.back()->empty();
}

template <typename TaskType>
void Queue<TaskType>::StartNewBatch() {
  batches_.back()->Close();
  batches_.emplace_back(new Batch<TaskType>);
}

template <typename TaskType>
bool Queue<TaskType>::IsOpenBatchSchedulable() const {
  Batch<TaskType>* open_batch = batches_.back().get();
  if (open_batch->empty()) {
    return false;
  }
  return closed_ || open_batch->size() >= options_.max_batch_size ||
         env_->NowMicros() >=
             open_batch_start_time_micros_ + options_.batch_timeout_micros;
}

template <typename TaskType>
QueueHandle<TaskType>::QueueHandle(
    std::shared_ptr<SharedBatchScheduler<TaskType>> scheduler,
    Queue<TaskType>* queue)
    : scheduler_(scheduler), queue_(queue) {}

template <typename TaskType>
QueueHandle<TaskType>::~QueueHandle() {
  queue_->CloseAndWaitUntilEmpty();
}

template <typename TaskType>
Status QueueHandle<TaskType>::Schedule(std::unique_ptr<TaskType>* task) {
  return queue_->Schedule(task);
}

template <typename TaskType>
size_t QueueHandle<TaskType>::NumEnqueuedTasks() const {
  return queue_->NumEnqueuedTasks();
}

template <typename TaskType>
size_t QueueHandle<TaskType>::SchedulingCapacity() const {
  return queue_->SchedulingCapacity();
}

}  // namespace internal

}  // namespace serving
}  // namespace tensorflow

#endif  // TENSORFLOW_CORE_KERNELS_BATCHING_UTIL_SHARED_BATCH_SCHEDULER_H_
