// AUImusic, a music player based on AUI Framework
// Copyright (C) 2025 Alex2772
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//
// SPDX-License-Identifier: GPL-3.0

#pragma once

#include <AUI/Platform/AWindow.h>
#include <AUI/Thread/AAsyncHolder.h>
#include <AUI/Audio/IAudioPlayer.h>
#include "model/State.h"

class MainWindow: public AWindow {
public:
    MainWindow();

private:
    State mState;
    AAsyncHolder mAsync;

    void present(_<AView> view);

    void loadPlaylist();

    _<ISoundInputStream> open(const AUrl& url);

    _<AView> playlistView();
    _<AView> playerView();

    void togglePlay();
};
