/*
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *     http://aws.amazon.com/apache2.0/
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

#ifndef AACE_JNI_ALEXA_TEMPLATE_RUNTIME_BINDER_H
#define AACE_JNI_ALEXA_TEMPLATE_RUNTIME_BINDER_H

#include <AACE/Alexa/TemplateRuntime.h>
#include <AACE/JNI/Core/PlatformInterfaceBinder.h>

namespace aace {
namespace jni {
namespace alexa {

class TemplateRuntimeHandler : public aace::alexa::TemplateRuntime {
public:
    TemplateRuntimeHandler(jobject obj);

    // aace::alexa::TemplateRuntime
    void renderTemplate(const std::string& payload, FocusState focusState) override;
    void renderPlayerInfo(
        const std::string& payload,
        PlayerActivity audioPlayerState,
        std::chrono::milliseconds offset,
        FocusState focusState) override;
    void clearTemplate() override;
    void clearPlayerInfo() override;

private:
    JObject m_obj;
};

class TemplateRuntimeBinder : public aace::jni::core::PlatformInterfaceBinder {
public:
    TemplateRuntimeBinder(jobject obj);

    std::shared_ptr<aace::core::PlatformInterface> getPlatformInterface() override {
        return m_templateRuntimeHandler;
    }

    std::shared_ptr<TemplateRuntimeHandler> getTemplateRuntime() {
        return m_templateRuntimeHandler;
    }

private:
    std::shared_ptr<TemplateRuntimeHandler> m_templateRuntimeHandler;
};

//
// JTemplateRuntimeFocusState
//
class JTemplateRuntimeFocusStateConfig : public EnumConfiguration<TemplateRuntimeHandler::FocusState> {
public:
    using T = TemplateRuntimeHandler::FocusState;

    const char* getClassName() override {
        return "com/amazon/aace/alexa/TemplateRuntime$FocusState";
    }

    std::vector<std::pair<T, std::string>> getConfiguration() override {
        return {{T::FOREGROUND, "FOREGROUND"}, {T::BACKGROUND, "BACKGROUND"}, {T::NONE, "NONE"}};
    }
};

using JTemplateRuntimeFocusState = JEnum<JTemplateRuntimeFocusStateConfig::T, JTemplateRuntimeFocusStateConfig>;

//
// JTemplateRuntimePlayerActivity
//

class JTemplateRuntimePlayerActivityConfig : public EnumConfiguration<TemplateRuntimeHandler::PlayerActivity> {
public:
    using T = TemplateRuntimeHandler::PlayerActivity;

    const char* getClassName() override {
        return "com/amazon/aace/alexa/TemplateRuntime$PlayerActivity";
    }

    std::vector<std::pair<T, std::string>> getConfiguration() override {
        return {{T::IDLE, "IDLE"},
                {T::PLAYING, "PLAYING"},
                {T::STOPPED, "STOPPED"},
                {T::PAUSED, "PAUSED"},
                {T::BUFFER_UNDERRUN, "BUFFER_UNDERRUN"},
                {T::FINISHED, "FINISHED"}};
    }
};

using JTemplateRuntimePlayerActivity =
    JEnum<TemplateRuntimeHandler::PlayerActivity, JTemplateRuntimePlayerActivityConfig>;

}  // namespace alexa
}  // namespace jni
}  // namespace aace

#endif  //AACE_JNI_ALEXA_TEMPLATE_RUNTIME_BINDER_H
