// Autogenerated

#include <stdint.h>

static const unsigned imgPlayerWidth = 13;
static const unsigned imgPlayerHeight = 11;
static const unsigned imgPlayerSize = imgPlayerWidth + (imgPlayerHeight << 8);
extern uint8_t imgPlayer[288];

static const unsigned imgScreenWidth = 64;
static const unsigned imgScreenHeight = 25;
static const unsigned imgScreenSize = imgScreenWidth + (imgScreenHeight << 8);
extern uint8_t imgScreen[470];

static const unsigned imgTitleWidth = 64;
static const unsigned imgTitleHeight = 25;
static const unsigned imgTitleSize = imgTitleWidth + (imgTitleHeight << 8);
extern uint8_t imgTitle[1032];

static const unsigned imgBalls1Width = 3;
static const unsigned imgBalls1Height = 2;
static const unsigned imgBalls1Size = imgBalls1Width + (imgBalls1Height << 8);
extern uint8_t imgBalls1[20][14];

static const unsigned imgBallsWidth = 3;
static const unsigned imgBallsHeight = 3;
static const unsigned imgBallsSize = imgBallsWidth + (imgBallsHeight << 8);
extern uint8_t imgBalls[20][20];

static const unsigned imgKingLoseWidth = 11;
static const unsigned imgKingLoseHeight = 10;
static const unsigned imgKingLoseSize = imgKingLoseWidth + (imgKingLoseHeight << 8);
extern uint8_t imgKingLose[222];

static const unsigned imgPlayerDWidth = 13;
static const unsigned imgPlayerDHeight = 1;
static const unsigned imgPlayerDSize = imgPlayerDWidth + (imgPlayerDHeight << 8);
extern uint8_t imgPlayerD[28];

static const unsigned imgPlayerWinWidth = 4;
static const unsigned imgPlayerWinHeight = 3;
static const unsigned imgPlayerWinSize = imgPlayerWinWidth + (imgPlayerWinHeight << 8);
extern uint8_t imgPlayerWin[26];

static const unsigned imgHiWidth = 3;
static const unsigned imgHiHeight = 3;
static const unsigned imgHiSize = imgHiWidth + (imgHiHeight << 8);
extern uint8_t imgHi[12][20];
