#include <tonc.h>

extern TILE blockset[1024];
extern TILE cubes[32];
extern TILE ships[32];
extern TILE balls[32];
extern TILE ufos[32];
extern TILE waves[32];
extern TILE sprites_chr[1024-64];
extern TILE bg_chr[256];
extern TILE level_select_chr[512];
extern TILE title_screen_chr[512];
extern TILE icon_kit_chr[512];
extern TILE animated_sprites[512];
extern TILE level_text_chr[32];
extern TILE level_complete_screen[112];
extern TILE grounds[256];
extern TILE square_background_chr[256];
extern TILE circle_background_chr[512];
extern TILE line_background_chr[512];
extern TILE checkerboard_background_chr[512];

extern unsigned char level_select_l0_tilemap[1280];
extern unsigned char level_select_l1_tilemap[1280];
extern unsigned char level_select_l2_tilemap[1280];
extern unsigned char title_screen_l0_tilemap[1280];
extern unsigned char title_screen_l1_tilemap[1280];
extern unsigned char icon_kit_l0_tilemap[1280];
extern unsigned char palette_kit_tilemap[1280];
extern unsigned char level_complete_l3_tilemap[1280];
extern unsigned char circle_background_tilemap[2048];
extern unsigned char line_background_tilemap[2048];
extern unsigned char checkerboard_background_tilemap[2048];