//===========================================================================//
// Copyright (C) Microsoft Corporation. All rights reserved.                 //
//===========================================================================//

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by MCLib.rc
//
#define IDS_ERROR                       1000
#define IDS_CANCEL                      1006
#define IDS_OK                          1007
#define IDS_YES                         1008
#define IDS_NO                          1009
#define IDS_MIN                         1010
#define IDS_MAX                         1011
#define IDS_ASSIGN_HEIGHTS              1012
#define IDS_NEW                         1100
#define IDS_OPEN                        1108
#define IDS_FILENAME                    1109
#define IDS_FILE                        10000
#define IDS_FILENEW                     10001
#define IDS_FILEOPEN                    10002
#define IDS_FILE_SAVE                   10003
#define IDS_SAVE_CAMERAS                10004
#define IDS_QUIT                        10005
#define IDS_EDIT                        10006
#define IDS_QUIT3                       10006
#define IDS_CUT                         10007
#define IDS_EDIT2                       10007
#define IDS_EDIT_UNDO                   10007
#define IDS_COPY                        10008
#define IDS_CUT2                        10008
#define IDS_EDIT_REDO                   10008
#define IDS_PASTE                       10009
#define IDS_COPY2                       10009
#define IDS_VIEW                        10010
#define IDS_PASTE2                      10010
#define IDS_VIEW2                       10011
#define IDS_OVERLAYS                    10012
#define IDS_TERRAINS                    10013
#define IDS_BUILDINGS                   10014
#define IDS_OTHER                       10015
#define IDS_ERASE                       10050
#define IDS_NEW_HEIGHTS                 10051
#define IDS_SELECT                      10052
#define IDS_SELECT_AREA                 10053
#define IDS_FLATTEN                     10054
#define IDS_DROPZ                       10099
#define IDS_GROUPS                      10100
#define IDS_GROUP1                      10101
#define IDS_GROUP2                      10102
#define IDS_GROUP3                      10103
#define IDS_MECHS                       10104
#define IDS_SMALLSTUFF                  10105
#define IDS_STRING10106                 10106
#define IDS_STRING10107                 10107
#define IDS_STRING10108                 10108
#define IDS_STRING10109                 10109
#define IDS_STRING10110                 10110
#define IDS_STRING10111                 10111
#define IDS_STRING10112                 10112
#define IDS_STRING10113                 10113
#define IDS_STRING10114                 10114
#define IDS_STRING10115                 10115
#define IDS_STRING10116                 10116
#define IDS_STRING10117                 10117
#define IDS_STRING10118                 10118
#define IDS_STRING10119                 10119
#define IDS_STRING10120                 10120
#define IDS_DIRTROAD                    10500
#define IDS_PAVED_ROAD                  10501
#define IDS_ROUGH                       10502
#define IDS_BLUEWATER                   10504
#define IDS_SWAMPWATER                  10504
#define IDS_GREENWATER                  10505
#define IDS_OCEANWATER                  10505
#define IDS_MUD                         10506
#define IDS_MOSS                        10507
#define IDS_DIRT2                       10507
#define IDS_DIRT                        10508
#define IDS_FORESTFLOOR1                10508
#define IDS_ASH                         10509
#define IDS_FOREST_FLOOR2               10509
#define IDS_MOUNTAIN                    10510
#define IDS_FOREST3                     10510
#define IDS_TUNDRA                      10511
#define IDS_MUDFLAT                     10511
#define IDS_GRASS                       10512
#define IDS_FORESTFLOOR4                10512
#define IDS_CONCRETE                    10513
#define IDS_FORESTFLOOR                 10513
#define IDS_MUDDY_SHORE                 10513
#define IDS_CLIFF                       10514
#define IDS_CEMENT                      10514
#define IDS_SANDY_DIRT                  10515
#define IDS_SLIMY                       10516
#define IDS_CEMENT2                     10517
#define IDS_CEMENT3                     10518
#define IDS_CEMENT4                     10519
#define IDS_CEMENT5                     10520
#define IDS_CEMENT6                     10521
#define IDS_CEMENT7                     10522
#define IDS_CEMENT8                     10523
#define IDS_SAVE_CAMERA_FAIL            10600
#define IDS_NO_VERTEX_SEL               10601
#define IDS_ASSIGN_ELEVATION            10602
#define IDS_ELEVATION                   10603
#define IDS_SMOOTH_RADIUS               10604
#define IDS_RADIUS                      10605
#define IDS_INVALID_FILE                10606
#define IDS_MUST_HAVE_PLAYER            10607
#define IDS_NEED_ENEMY                  10608
#define IDS_CANT_SAVE                   10609
#define IDS_DISTANCE                    10610
#define IDS_METERS                      10611
#define IDS_UNTITLED                    10612
#define IDS_CAPTION                     10613
#define IDS_COULDNT_OPEN                10614
#define IDS_MISSION_TIME_LIMIT          10615
#define IDS_IN_SECONDS                  10616
#define IDS_NO_NEUTRAL_MOVERS           10617
#define IDS_WARNING                     10618
#define IDS_PLAYERS_WITH_NO_UNITS       10619
#define IDS_NO_ENEMY_UNITS              10620
#define IDS_BLANK_SPACE                 10621
#define IDS_NUM_ENEMY_UNITS             10622
#define IDS_ELAPSED_TIME                10623
#define IDS_NO_PLAYER_UNITS             10624
#define IDS_UNNAMDE_FOREST              40071
#define IDS_TOO_MANY_PILOTS             40072
#define IDS_INVALID_COLOR_MAP           40073

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        102
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1007
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
