/* ========================================
 *  BassKit - BassKit.h
 *  Created 8/12/11 by SPIAdmin 
 *  Copyright (c) 2011 __MyCompanyName__, Airwindows uses the MIT license
 * ======================================== */

#ifndef __BassKit_H
#define __BassKit_H

#ifndef __audioeffect__
#include "audioeffectx.h"
#endif

#include <set>
#include <string>
#include <math.h>

enum {
	kParamA = 0,
	kParamB = 1,
	kParamC = 2,
	kParamD = 3,
  kNumParameters = 4
}; //

const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'bskt';    //Change this to what the AU identity is!

class BassKit : 
    public AudioEffectX 
{
public:
    BassKit(audioMasterCallback audioMaster);
    ~BassKit();
    virtual bool getEffectName(char* name);                       // The plug-in name
    virtual VstPlugCategory getPlugCategory();                    // The general category for the plug-in
    virtual bool getProductString(char* text);                    // This is a unique plug-in string provided by Steinberg
    virtual bool getVendorString(char* text);                     // Vendor info
    virtual VstInt32 getVendorVersion();                          // Version number
    virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
    virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
    virtual void getProgramName(char *name);                      // read the name from the host
    virtual void setProgramName(char *name);                      // changes the name of the preset displayed in the host
	virtual VstInt32 getChunk (void** data, bool isPreset);
	virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
    virtual float getParameter(VstInt32 index);                   // get the parameter value at the specified index
    virtual void setParameter(VstInt32 index, float value);       // set the parameter at index to value
    virtual void getParameterLabel(VstInt32 index, char *text);  // label for the parameter (eg dB)
    virtual void getParameterName(VstInt32 index, char *text);    // name of the parameter
    virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value    
    virtual VstInt32 canDo(char *text);
private:
    char _programName[kVstMaxProgNameLen + 1];
    std::set< std::string > _canDo;
   
	double iirDriveSampleA;
	double iirDriveSampleB;
	double iirDriveSampleC;
	double iirDriveSampleD;
	double iirDriveSampleE;
	double iirDriveSampleF;
	bool flip; //drive things
	
	int bflip;
	bool WasNegative;
	bool SubOctave;
	double iirHeadBumpA;
	double iirHeadBumpB;
	double iirHeadBumpC;
	
	double iirSubBumpA;
	double iirSubBumpB;
	double iirSubBumpC;
	
	double lastHeadBump;
	double lastSubBump;
	
	double iirSampleA;
	double iirSampleB;
	double iirSampleC;
	double iirSampleD;
	double iirSampleE;
	double iirSampleF;
	double iirSampleG;
	double iirSampleH;
	double iirSampleI;
	double iirSampleJ;
	double iirSampleK;
	double iirSampleL;
	double iirSampleM;
	double iirSampleN;
	double iirSampleO;
	double iirSampleP;
	double iirSampleQ;
	double iirSampleR;
	double iirSampleS;
	double iirSampleT;
	double iirSampleU;
	double iirSampleV;
	double iirSampleW;
	double iirSampleX;
	double iirSampleY;
	double iirSampleZ;		
	double oscGate;	
	
	uint32_t fpdL;
	uint32_t fpdR;
	//default stuff

    float A;
    float B;
    float C;
    float D;
};

#endif
