/* Engine Sounds first */
#define Engine_Mothership			0
#define Engine_HeavyCruiser			1
#define Engine_Carrier				2
#define Engine_Destroyer			3
#define Engine_Frigate				4
#define Engine_Corvette				5
#define Engine_Fighter				6
#define Engine_Resource				7
#define Engine_NonCombat			8

/* Ambients */
#define Ambient_Mothership			9
#define Ambient_HeavyCruiser		10
#define Ambient_Carrier				11
#define Ambient_Destroyer			12
#define Ambient_Frigate				13
#define Ambient_Corvette			14
#define Ambient_Fighter				15
#define Ambient_Resource			16
#define Ambient_NonCombat			17

/* Weapons firing */
#define Shot_LrgEnergyCannon		18
#define Shot_LrgIonCannon			19
#define Shot_LrgPlasmaBomb			20
#define Shot_Lrgrojectile			21
#define Shot_MedEnergyCannon		22
#define Shot_MedIonCannon			23
#define Shot_MedPlasmaBomb			24
#define Shot_MedProjectile			25
#define Shot_MineLauncher			26
#define Shot_MissleLauncher			27
#define Shot_SmlEnergyCannon		28
#define Shot_SmlIonCannon			29
#define Shot_SmlPlasmaBomb			30
#define Shot_SmlProjectile			31
#define Shot_VLrgEnergyCannon		32
#define Shot_VLrgIonCannon			33
#define Shot_VLrgPlasmaBomb			34
#define Shot_Laser					35

/* Weapons moving */
#define Move_LrgEnergyCannon		36
#define Move_LrgIonCannon			37
#define Move_LrgPlasmaBomb			38
#define Move_LrgProjectile			39
#define Move_MedEnergyCannon		40
#define Move_MedIonCannon			41
#define Move_MedPlasmaBomb			42
#define Move_MedProjectile			43
#define Move_MineLauncher			44
#define Move_MissleLauncher			45
#define Move_SmlEnergyCannon		46
#define Move_SmlIonCannon			47
#define Move_SmlPlasmaBomb			48
#define Move_SmlProjectile			49
#define Move_VLrgEnergyCannon		50
#define Move_VLrgIonCannon			51
#define Move_VLrgPlasmaBomb			52
#define Move_Laser					53

/* Special */
#define Spec_Hyperdrive				54
#define Spec_Resourcing				55
#define Spec_Docking				56
#define Spec_GravWellGeneratorOn	57

/* Explosions */

#define Expl_DestDamageSmallFast	58
#define Expl_DestMothership			59
#define Expl_DestDamageLarge		60
#define Expl_DestProjectileSmall	61
#define Expl_DestProjectileLarge	62
#define Expl_DestBeam				63
#define Expl_PreExplosion			64

/* Weapon Hit Events */
#define WeaponHit_Nick				65
#define WeaponHit_Strike			66
#define WeaponHit_Ricochet			67
#define WeaponHit_PlasmaBomb		68
#define WeaponHit_Missle			69
#define WeaponHit_Mine				70
#define WeaponHit_IonCarving		71

/* Derelict Events */
#define DerelictAmbience			72
