/*******************************************************************************
    Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.

    Permission is hereby granted, free of charge, to any person obtaining a
    copy of this software and associated documentation files (the "Software"),
    to deal in the Software without restriction, including without limitation
    the rights to use, copy, modify, merge, publish, distribute, sublicense,
    and/or sell copies of the Software, and to permit persons to whom the
    Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in
    all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
    THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
    DEALINGS IN THE SOFTWARE.

*******************************************************************************/

#ifndef _cl_ampere_compute_a_h_
#define _cl_ampere_compute_a_h_

/* AUTO GENERATED FILE -- DO NOT EDIT */
/* Command: ../../../../class/bin/sw_header.pl ampere_compute_a */

#include "nvtypes.h"

#define AMPERE_COMPUTE_A    0xC6C0

#define NVC6C0_SET_OBJECT                                                                                  0x0000
#define NVC6C0_SET_OBJECT_CLASS_ID                                                                           15:0
#define NVC6C0_SET_OBJECT_ENGINE_ID                                                                         20:16

#define NVC6C0_NO_OPERATION                                                                                0x0100
#define NVC6C0_NO_OPERATION_V                                                                                31:0

#define NVC6C0_SET_NOTIFY_A                                                                                0x0104
#define NVC6C0_SET_NOTIFY_A_ADDRESS_UPPER                                                                     7:0

#define NVC6C0_SET_NOTIFY_B                                                                                0x0108
#define NVC6C0_SET_NOTIFY_B_ADDRESS_LOWER                                                                    31:0

#define NVC6C0_NOTIFY                                                                                      0x010c
#define NVC6C0_NOTIFY_TYPE                                                                                   31:0
#define NVC6C0_NOTIFY_TYPE_WRITE_ONLY                                                                  0x00000000
#define NVC6C0_NOTIFY_TYPE_WRITE_THEN_AWAKEN                                                           0x00000001

#define NVC6C0_WAIT_FOR_IDLE                                                                               0x0110
#define NVC6C0_WAIT_FOR_IDLE_V                                                                               31:0

#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_A                                                                  0x0130
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER                                                        7:0

#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_B                                                                  0x0134
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER                                                       31:0

#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C                                                                  0x0138
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE                                                                2:0
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE                                                   0x00000000
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE                                                    0x00000001
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL                                             0x00000002
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL                                         0x00000003
#define NVC6C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL                                     0x00000004

#define NVC6C0_SEND_GO_IDLE                                                                                0x013c
#define NVC6C0_SEND_GO_IDLE_V                                                                                31:0

#define NVC6C0_PM_TRIGGER                                                                                  0x0140
#define NVC6C0_PM_TRIGGER_V                                                                                  31:0

#define NVC6C0_PM_TRIGGER_WFI                                                                              0x0144
#define NVC6C0_PM_TRIGGER_WFI_V                                                                              31:0

#define NVC6C0_FE_ATOMIC_SEQUENCE_BEGIN                                                                    0x0148
#define NVC6C0_FE_ATOMIC_SEQUENCE_BEGIN_V                                                                    31:0

#define NVC6C0_FE_ATOMIC_SEQUENCE_END                                                                      0x014c
#define NVC6C0_FE_ATOMIC_SEQUENCE_END_V                                                                      31:0

#define NVC6C0_SET_INSTRUMENTATION_METHOD_HEADER                                                           0x0150
#define NVC6C0_SET_INSTRUMENTATION_METHOD_HEADER_V                                                           31:0

#define NVC6C0_SET_INSTRUMENTATION_METHOD_DATA                                                             0x0154
#define NVC6C0_SET_INSTRUMENTATION_METHOD_DATA_V                                                             31:0

#define NVC6C0_LINE_LENGTH_IN                                                                              0x0180
#define NVC6C0_LINE_LENGTH_IN_VALUE                                                                          31:0

#define NVC6C0_LINE_COUNT                                                                                  0x0184
#define NVC6C0_LINE_COUNT_VALUE                                                                              31:0

#define NVC6C0_OFFSET_OUT_UPPER                                                                            0x0188
#define NVC6C0_OFFSET_OUT_UPPER_VALUE                                                                        16:0

#define NVC6C0_OFFSET_OUT                                                                                  0x018c
#define NVC6C0_OFFSET_OUT_VALUE                                                                              31:0

#define NVC6C0_PITCH_OUT                                                                                   0x0190
#define NVC6C0_PITCH_OUT_VALUE                                                                               31:0

#define NVC6C0_SET_DST_BLOCK_SIZE                                                                          0x0194
#define NVC6C0_SET_DST_BLOCK_SIZE_WIDTH                                                                       3:0
#define NVC6C0_SET_DST_BLOCK_SIZE_WIDTH_ONE_GOB                                                        0x00000000
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT                                                                      7:4
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_ONE_GOB                                                       0x00000000
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_TWO_GOBS                                                      0x00000001
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_FOUR_GOBS                                                     0x00000002
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_EIGHT_GOBS                                                    0x00000003
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS                                                  0x00000004
#define NVC6C0_SET_DST_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS                                                0x00000005
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH                                                                      11:8
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_ONE_GOB                                                        0x00000000
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_TWO_GOBS                                                       0x00000001
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_FOUR_GOBS                                                      0x00000002
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_EIGHT_GOBS                                                     0x00000003
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_SIXTEEN_GOBS                                                   0x00000004
#define NVC6C0_SET_DST_BLOCK_SIZE_DEPTH_THIRTYTWO_GOBS                                                 0x00000005

#define NVC6C0_SET_DST_WIDTH                                                                               0x0198
#define NVC6C0_SET_DST_WIDTH_V                                                                               31:0

#define NVC6C0_SET_DST_HEIGHT                                                                              0x019c
#define NVC6C0_SET_DST_HEIGHT_V                                                                              31:0

#define NVC6C0_SET_DST_DEPTH                                                                               0x01a0
#define NVC6C0_SET_DST_DEPTH_V                                                                               31:0

#define NVC6C0_SET_DST_LAYER                                                                               0x01a4
#define NVC6C0_SET_DST_LAYER_V                                                                               31:0

#define NVC6C0_SET_DST_ORIGIN_BYTES_X                                                                      0x01a8
#define NVC6C0_SET_DST_ORIGIN_BYTES_X_V                                                                      20:0

#define NVC6C0_SET_DST_ORIGIN_SAMPLES_Y                                                                    0x01ac
#define NVC6C0_SET_DST_ORIGIN_SAMPLES_Y_V                                                                    16:0

#define NVC6C0_LAUNCH_DMA                                                                                  0x01b0
#define NVC6C0_LAUNCH_DMA_DST_MEMORY_LAYOUT                                                                   0:0
#define NVC6C0_LAUNCH_DMA_DST_MEMORY_LAYOUT_BLOCKLINEAR                                                0x00000000
#define NVC6C0_LAUNCH_DMA_DST_MEMORY_LAYOUT_PITCH                                                      0x00000001
#define NVC6C0_LAUNCH_DMA_COMPLETION_TYPE                                                                     5:4
#define NVC6C0_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_DISABLE                                                0x00000000
#define NVC6C0_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_ONLY                                                   0x00000001
#define NVC6C0_LAUNCH_DMA_COMPLETION_TYPE_RELEASE_SEMAPHORE                                            0x00000002
#define NVC6C0_LAUNCH_DMA_INTERRUPT_TYPE                                                                      9:8
#define NVC6C0_LAUNCH_DMA_INTERRUPT_TYPE_NONE                                                          0x00000000
#define NVC6C0_LAUNCH_DMA_INTERRUPT_TYPE_INTERRUPT                                                     0x00000001
#define NVC6C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE                                                             12:12
#define NVC6C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_FOUR_WORDS                                             0x00000000
#define NVC6C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_ONE_WORD                                               0x00000001
#define NVC6C0_LAUNCH_DMA_REDUCTION_ENABLE                                                                    1:1
#define NVC6C0_LAUNCH_DMA_REDUCTION_ENABLE_FALSE                                                       0x00000000
#define NVC6C0_LAUNCH_DMA_REDUCTION_ENABLE_TRUE                                                        0x00000001
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP                                                                      15:13
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_ADD                                                         0x00000000
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_MIN                                                         0x00000001
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_MAX                                                         0x00000002
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_INC                                                         0x00000003
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_DEC                                                         0x00000004
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_AND                                                         0x00000005
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_OR                                                          0x00000006
#define NVC6C0_LAUNCH_DMA_REDUCTION_OP_RED_XOR                                                         0x00000007
#define NVC6C0_LAUNCH_DMA_REDUCTION_FORMAT                                                                    3:2
#define NVC6C0_LAUNCH_DMA_REDUCTION_FORMAT_UNSIGNED_32                                                 0x00000000
#define NVC6C0_LAUNCH_DMA_REDUCTION_FORMAT_SIGNED_32                                                   0x00000001
#define NVC6C0_LAUNCH_DMA_SYSMEMBAR_DISABLE                                                                   6:6
#define NVC6C0_LAUNCH_DMA_SYSMEMBAR_DISABLE_FALSE                                                      0x00000000
#define NVC6C0_LAUNCH_DMA_SYSMEMBAR_DISABLE_TRUE                                                       0x00000001

#define NVC6C0_LOAD_INLINE_DATA                                                                            0x01b4
#define NVC6C0_LOAD_INLINE_DATA_V                                                                            31:0

#define NVC6C0_SET_I2M_SEMAPHORE_A                                                                         0x01dc
#define NVC6C0_SET_I2M_SEMAPHORE_A_OFFSET_UPPER                                                               7:0

#define NVC6C0_SET_I2M_SEMAPHORE_B                                                                         0x01e0
#define NVC6C0_SET_I2M_SEMAPHORE_B_OFFSET_LOWER                                                              31:0

#define NVC6C0_SET_I2M_SEMAPHORE_C                                                                         0x01e4
#define NVC6C0_SET_I2M_SEMAPHORE_C_PAYLOAD                                                                   31:0

#define NVC6C0_SET_SM_SCG_CONTROL                                                                          0x01e8
#define NVC6C0_SET_SM_SCG_CONTROL_COMPUTE_IN_GRAPHICS                                                         0:0
#define NVC6C0_SET_SM_SCG_CONTROL_COMPUTE_IN_GRAPHICS_FALSE                                            0x00000000
#define NVC6C0_SET_SM_SCG_CONTROL_COMPUTE_IN_GRAPHICS_TRUE                                             0x00000001

#define NVC6C0_SET_I2M_SPARE_NOOP00                                                                        0x01f0
#define NVC6C0_SET_I2M_SPARE_NOOP00_V                                                                        31:0

#define NVC6C0_SET_I2M_SPARE_NOOP01                                                                        0x01f4
#define NVC6C0_SET_I2M_SPARE_NOOP01_V                                                                        31:0

#define NVC6C0_SET_I2M_SPARE_NOOP02                                                                        0x01f8
#define NVC6C0_SET_I2M_SPARE_NOOP02_V                                                                        31:0

#define NVC6C0_SET_I2M_SPARE_NOOP03                                                                        0x01fc
#define NVC6C0_SET_I2M_SPARE_NOOP03_V                                                                        31:0

#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_A                                                              0x0200
#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_A_ADDRESS_UPPER                                                   7:0

#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_B                                                              0x0204
#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_B_ADDRESS_LOWER                                                  31:0

#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_C                                                              0x0208
#define NVC6C0_SET_VALID_SPAN_OVERFLOW_AREA_C_SIZE                                                           31:0

#define NVC6C0_PERFMON_TRANSFER                                                                            0x0210
#define NVC6C0_PERFMON_TRANSFER_V                                                                            31:0

#define NVC6C0_SET_QMD_VIRTUALIZATION_BASE_A                                                               0x0214
#define NVC6C0_SET_QMD_VIRTUALIZATION_BASE_A_ADDRESS_UPPER                                                    7:0

#define NVC6C0_SET_QMD_VIRTUALIZATION_BASE_B                                                               0x0218
#define NVC6C0_SET_QMD_VIRTUALIZATION_BASE_B_ADDRESS_LOWER                                                   31:0

#define NVC6C0_INVALIDATE_SHADER_CACHES                                                                    0x021c
#define NVC6C0_INVALIDATE_SHADER_CACHES_INSTRUCTION                                                           0:0
#define NVC6C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE                                              0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE                                               0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_DATA                                                                  4:4
#define NVC6C0_INVALIDATE_SHADER_CACHES_DATA_FALSE                                                     0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_DATA_TRUE                                                      0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_CONSTANT                                                            12:12
#define NVC6C0_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE                                                 0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE                                                  0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_LOCKS                                                                 1:1
#define NVC6C0_INVALIDATE_SHADER_CACHES_LOCKS_FALSE                                                    0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_LOCKS_TRUE                                                     0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA                                                            2:2
#define NVC6C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE                                               0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE                                                0x00000001

#define NVC6C0_SET_RESERVED_SW_METHOD00                                                                    0x0220
#define NVC6C0_SET_RESERVED_SW_METHOD00_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD01                                                                    0x0224
#define NVC6C0_SET_RESERVED_SW_METHOD01_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD02                                                                    0x0228
#define NVC6C0_SET_RESERVED_SW_METHOD02_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD03                                                                    0x022c
#define NVC6C0_SET_RESERVED_SW_METHOD03_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD04                                                                    0x0230
#define NVC6C0_SET_RESERVED_SW_METHOD04_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD05                                                                    0x0234
#define NVC6C0_SET_RESERVED_SW_METHOD05_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD06                                                                    0x0238
#define NVC6C0_SET_RESERVED_SW_METHOD06_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD07                                                                    0x023c
#define NVC6C0_SET_RESERVED_SW_METHOD07_V                                                                    31:0

#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI                                                      0x0244
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES                                                   0:0
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL                                        0x00000000
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE                                        0x00000001
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG                                                    25:4

#define NVC6C0_SET_CWD_REF_COUNTER                                                                         0x0248
#define NVC6C0_SET_CWD_REF_COUNTER_SELECT                                                                     5:0
#define NVC6C0_SET_CWD_REF_COUNTER_VALUE                                                                     23:8

#define NVC6C0_SET_RESERVED_SW_METHOD08                                                                    0x024c
#define NVC6C0_SET_RESERVED_SW_METHOD08_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD09                                                                    0x0250
#define NVC6C0_SET_RESERVED_SW_METHOD09_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD10                                                                    0x0254
#define NVC6C0_SET_RESERVED_SW_METHOD10_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD11                                                                    0x0258
#define NVC6C0_SET_RESERVED_SW_METHOD11_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD12                                                                    0x025c
#define NVC6C0_SET_RESERVED_SW_METHOD12_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD13                                                                    0x0260
#define NVC6C0_SET_RESERVED_SW_METHOD13_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD14                                                                    0x0264
#define NVC6C0_SET_RESERVED_SW_METHOD14_V                                                                    31:0

#define NVC6C0_SET_RESERVED_SW_METHOD15                                                                    0x0268
#define NVC6C0_SET_RESERVED_SW_METHOD15_V                                                                    31:0

#define NVC6C0_SET_SCG_CONTROL                                                                             0x0270
#define NVC6C0_SET_SCG_CONTROL_COMPUTE1_MAX_SM_COUNT                                                          8:0
#define NVC6C0_SET_SCG_CONTROL_COMPUTE1_MIN_SM_COUNT                                                        20:12
#define NVC6C0_SET_SCG_CONTROL_DISABLE_COMPUTE1_LIMIT_IN_ALL_COMPUTE                                        24:24
#define NVC6C0_SET_SCG_CONTROL_DISABLE_COMPUTE1_LIMIT_IN_ALL_COMPUTE_FALSE                             0x00000000
#define NVC6C0_SET_SCG_CONTROL_DISABLE_COMPUTE1_LIMIT_IN_ALL_COMPUTE_TRUE                              0x00000001

#define NVC6C0_SET_COMPUTE_CLASS_VERSION                                                                   0x0280
#define NVC6C0_SET_COMPUTE_CLASS_VERSION_CURRENT                                                             15:0
#define NVC6C0_SET_COMPUTE_CLASS_VERSION_OLDEST_SUPPORTED                                                   31:16

#define NVC6C0_CHECK_COMPUTE_CLASS_VERSION                                                                 0x0284
#define NVC6C0_CHECK_COMPUTE_CLASS_VERSION_CURRENT                                                           15:0
#define NVC6C0_CHECK_COMPUTE_CLASS_VERSION_OLDEST_SUPPORTED                                                 31:16

#define NVC6C0_SET_QMD_VERSION                                                                             0x0288
#define NVC6C0_SET_QMD_VERSION_CURRENT                                                                       15:0
#define NVC6C0_SET_QMD_VERSION_OLDEST_SUPPORTED                                                             31:16

#define NVC6C0_CHECK_QMD_VERSION                                                                           0x0290
#define NVC6C0_CHECK_QMD_VERSION_CURRENT                                                                     15:0
#define NVC6C0_CHECK_QMD_VERSION_OLDEST_SUPPORTED                                                           31:16

#define NVC6C0_INVALIDATE_SKED_CACHES                                                                      0x0298
#define NVC6C0_INVALIDATE_SKED_CACHES_V                                                                       0:0

#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL                                                              0x029c
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_CONSTANT_BUFFER_MASK                                            7:0
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_ADDR_ENABLE                                                 8:8
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_ADDR_ENABLE_FALSE                                    0x00000000
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_ADDR_ENABLE_TRUE                                     0x00000001
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_CONSTANT_BUFFER_ENABLE                                    12:12
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_CONSTANT_BUFFER_ENABLE_FALSE                         0x00000000
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_I2M_CONSTANT_BUFFER_ENABLE_TRUE                          0x00000001
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_ADDR_ENABLE                                              16:16
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_ADDR_ENABLE_FALSE                                   0x00000000
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_ADDR_ENABLE_TRUE                                    0x00000001
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_CONSTANT_BUFFER_ENABLE                                   20:20
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_CONSTANT_BUFFER_ENABLE_FALSE                        0x00000000
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_IQ2M_CONSTANT_BUFFER_ENABLE_TRUE                         0x00000001
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_SEND_PCAS_ENABLE                                              24:24
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_SEND_PCAS_ENABLE_FALSE                                   0x00000000
#define NVC6C0_SET_QMD_VIRTUALIZATION_CONTROL_SEND_PCAS_ENABLE_TRUE                                    0x00000001

#define NVC6C0_SET_SHADER_SHARED_MEMORY_WINDOW_A                                                           0x02a0
#define NVC6C0_SET_SHADER_SHARED_MEMORY_WINDOW_A_BASE_ADDRESS_UPPER                                          16:0

#define NVC6C0_SET_SHADER_SHARED_MEMORY_WINDOW_B                                                           0x02a4
#define NVC6C0_SET_SHADER_SHARED_MEMORY_WINDOW_B_BASE_ADDRESS                                                31:0

#define NVC6C0_SCG_HYSTERESIS_CONTROL                                                                      0x02a8
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_TIMEOUT_ONCE                                                        0:0
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_TIMEOUT_ONCE_FALSE                                           0x00000000
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_TIMEOUT_ONCE_TRUE                                            0x00000001
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_NULL_TIMEOUT_ONCE                                                   1:1
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_NULL_TIMEOUT_ONCE_FALSE                                      0x00000000
#define NVC6C0_SCG_HYSTERESIS_CONTROL_USE_NULL_TIMEOUT_ONCE_TRUE                                       0x00000001

#define NVC6C0_SET_CWD_SLOT_COUNT                                                                          0x02b0
#define NVC6C0_SET_CWD_SLOT_COUNT_V                                                                           7:0

#define NVC6C0_SEND_PCAS_A                                                                                 0x02b4
#define NVC6C0_SEND_PCAS_A_QMD_ADDRESS_SHIFTED8                                                              31:0

#define NVC6C0_SEND_PCAS_B                                                                                 0x02b8
#define NVC6C0_SEND_PCAS_B_FROM                                                                              23:0
#define NVC6C0_SEND_PCAS_B_DELTA                                                                            31:24

#define NVC6C0_SEND_SIGNALING_PCAS_B                                                                       0x02bc
#define NVC6C0_SEND_SIGNALING_PCAS_B_INVALIDATE                                                               0:0
#define NVC6C0_SEND_SIGNALING_PCAS_B_INVALIDATE_FALSE                                                  0x00000000
#define NVC6C0_SEND_SIGNALING_PCAS_B_INVALIDATE_TRUE                                                   0x00000001
#define NVC6C0_SEND_SIGNALING_PCAS_B_SCHEDULE                                                                 1:1
#define NVC6C0_SEND_SIGNALING_PCAS_B_SCHEDULE_FALSE                                                    0x00000000
#define NVC6C0_SEND_SIGNALING_PCAS_B_SCHEDULE_TRUE                                                     0x00000001

#define NVC6C0_SEND_SIGNALING_PCAS2_B                                                                      0x02c0
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION                                                             3:0
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_NOP                                                  0x00000000
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_INVALIDATE                                           0x00000001
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_SCHEDULE                                             0x00000002
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_INVALIDATE_COPY_SCHEDULE                             0x00000003
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_INCREMENT_PUT                                        0x00000006
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_DECREMENT_DEPENDENCE                                 0x00000007
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_PREFETCH                                             0x00000008
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_PREFETCH_SCHEDULE                                    0x00000009
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_INVALIDATE_PREFETCH_COPY_SCHEDULE                    0x0000000A
#define NVC6C0_SEND_SIGNALING_PCAS2_B_PCAS_ACTION_INVALIDATE_PREFETCH_COPY_FORCE_REQUIRE_SCHEDULING             0x0000000B

#define NVC6C0_SET_SKED_CACHE_CONTROL                                                                      0x02cc
#define NVC6C0_SET_SKED_CACHE_CONTROL_IGNORE_VEID                                                             0:0
#define NVC6C0_SET_SKED_CACHE_CONTROL_IGNORE_VEID_FALSE                                                0x00000000
#define NVC6C0_SET_SKED_CACHE_CONTROL_IGNORE_VEID_TRUE                                                 0x00000001

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_A                                                     0x02e4
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_A_SIZE_UPPER                                             7:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_B                                                     0x02e8
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_B_SIZE_LOWER                                            31:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_C                                                     0x02ec
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_C_MAX_SM_COUNT                                           8:0

#define NVC6C0_SET_SPA_VERSION                                                                             0x0310
#define NVC6C0_SET_SPA_VERSION_MINOR                                                                          7:0
#define NVC6C0_SET_SPA_VERSION_MAJOR                                                                         15:8

#define NVC6C0_SET_INLINE_QMD_ADDRESS_A                                                                    0x0318
#define NVC6C0_SET_INLINE_QMD_ADDRESS_A_QMD_ADDRESS_SHIFTED8_UPPER                                           31:0

#define NVC6C0_SET_INLINE_QMD_ADDRESS_B                                                                    0x031c
#define NVC6C0_SET_INLINE_QMD_ADDRESS_B_QMD_ADDRESS_SHIFTED8_LOWER                                           31:0

#define NVC6C0_LOAD_INLINE_QMD_DATA(i)                                                             (0x0320+(i)*4)
#define NVC6C0_LOAD_INLINE_QMD_DATA_V                                                                        31:0

#define NVC6C0_SET_FALCON00                                                                                0x0500
#define NVC6C0_SET_FALCON00_V                                                                                31:0

#define NVC6C0_SET_FALCON01                                                                                0x0504
#define NVC6C0_SET_FALCON01_V                                                                                31:0

#define NVC6C0_SET_FALCON02                                                                                0x0508
#define NVC6C0_SET_FALCON02_V                                                                                31:0

#define NVC6C0_SET_FALCON03                                                                                0x050c
#define NVC6C0_SET_FALCON03_V                                                                                31:0

#define NVC6C0_SET_FALCON04                                                                                0x0510
#define NVC6C0_SET_FALCON04_V                                                                                31:0

#define NVC6C0_SET_FALCON05                                                                                0x0514
#define NVC6C0_SET_FALCON05_V                                                                                31:0

#define NVC6C0_SET_FALCON06                                                                                0x0518
#define NVC6C0_SET_FALCON06_V                                                                                31:0

#define NVC6C0_SET_FALCON07                                                                                0x051c
#define NVC6C0_SET_FALCON07_V                                                                                31:0

#define NVC6C0_SET_FALCON08                                                                                0x0520
#define NVC6C0_SET_FALCON08_V                                                                                31:0

#define NVC6C0_SET_FALCON09                                                                                0x0524
#define NVC6C0_SET_FALCON09_V                                                                                31:0

#define NVC6C0_SET_FALCON10                                                                                0x0528
#define NVC6C0_SET_FALCON10_V                                                                                31:0

#define NVC6C0_SET_FALCON11                                                                                0x052c
#define NVC6C0_SET_FALCON11_V                                                                                31:0

#define NVC6C0_SET_FALCON12                                                                                0x0530
#define NVC6C0_SET_FALCON12_V                                                                                31:0

#define NVC6C0_SET_FALCON13                                                                                0x0534
#define NVC6C0_SET_FALCON13_V                                                                                31:0

#define NVC6C0_SET_FALCON14                                                                                0x0538
#define NVC6C0_SET_FALCON14_V                                                                                31:0

#define NVC6C0_SET_FALCON15                                                                                0x053c
#define NVC6C0_SET_FALCON15_V                                                                                31:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_A                                                                   0x0790
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER                                                       16:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_B                                                                   0x0794
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER                                                       31:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_WINDOW_A                                                            0x07b0
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_WINDOW_A_BASE_ADDRESS_UPPER                                           16:0

#define NVC6C0_SET_SHADER_LOCAL_MEMORY_WINDOW_B                                                            0x07b4
#define NVC6C0_SET_SHADER_LOCAL_MEMORY_WINDOW_B_BASE_ADDRESS                                                 31:0

#define NVC6C0_SET_SHADER_CACHE_CONTROL                                                                    0x0d94
#define NVC6C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE                                                0:0
#define NVC6C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE                                   0x00000000
#define NVC6C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE                                    0x00000001

#define NVC6C0_SET_SCG_COMPUTE_SCHEDULING_PARAMETERS(i)                                            (0x0da0+(i)*4)
#define NVC6C0_SET_SCG_COMPUTE_SCHEDULING_PARAMETERS_V                                                       31:0

#define NVC6C0_SET_SM_TIMEOUT_INTERVAL                                                                     0x0de4
#define NVC6C0_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT                                                            5:0

#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI                                                        0x1288
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES                                                     0:0
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL                                          0x00000000
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE                                          0x00000001
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG                                                      25:4

#define NVC6C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT                                                  0x12a8
#define NVC6C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL                                                 0:0
#define NVC6C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL_FALSE                                    0x00000000
#define NVC6C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL_TRUE                                     0x00000001

#define NVC6C0_INVALIDATE_SAMPLER_CACHE                                                                    0x1330
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_LINES                                                                 0:0
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_LINES_ALL                                                      0x00000000
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_LINES_ONE                                                      0x00000001
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_TAG                                                                  25:4

#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE                                                             0x1334
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES                                                          0:0
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL                                               0x00000000
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE                                               0x00000001
#define NVC6C0_INVALIDATE_TEXTURE_HEADER_CACHE_TAG                                                           25:4

#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE                                                               0x1338
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES                                                            0:0
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL                                                 0x00000000
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE                                                 0x00000001
#define NVC6C0_INVALIDATE_TEXTURE_DATA_CACHE_TAG                                                             25:4

#define NVC6C0_INVALIDATE_SAMPLER_CACHE_NO_WFI                                                             0x1424
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES                                                          0:0
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL                                               0x00000000
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE                                               0x00000001
#define NVC6C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG                                                           25:4

#define NVC6C0_SET_SHADER_EXCEPTIONS                                                                       0x1528
#define NVC6C0_SET_SHADER_EXCEPTIONS_ENABLE                                                                   0:0
#define NVC6C0_SET_SHADER_EXCEPTIONS_ENABLE_FALSE                                                      0x00000000
#define NVC6C0_SET_SHADER_EXCEPTIONS_ENABLE_TRUE                                                       0x00000001

#define NVC6C0_SET_RENDER_ENABLE_A                                                                         0x1550
#define NVC6C0_SET_RENDER_ENABLE_A_OFFSET_UPPER                                                               7:0

#define NVC6C0_SET_RENDER_ENABLE_B                                                                         0x1554
#define NVC6C0_SET_RENDER_ENABLE_B_OFFSET_LOWER                                                              31:0

#define NVC6C0_SET_RENDER_ENABLE_C                                                                         0x1558
#define NVC6C0_SET_RENDER_ENABLE_C_MODE                                                                       2:0
#define NVC6C0_SET_RENDER_ENABLE_C_MODE_FALSE                                                          0x00000000
#define NVC6C0_SET_RENDER_ENABLE_C_MODE_TRUE                                                           0x00000001
#define NVC6C0_SET_RENDER_ENABLE_C_MODE_CONDITIONAL                                                    0x00000002
#define NVC6C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL                                                0x00000003
#define NVC6C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL                                            0x00000004

#define NVC6C0_SET_TEX_SAMPLER_POOL_A                                                                      0x155c
#define NVC6C0_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER                                                           16:0

#define NVC6C0_SET_TEX_SAMPLER_POOL_B                                                                      0x1560
#define NVC6C0_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER                                                           31:0

#define NVC6C0_SET_TEX_SAMPLER_POOL_C                                                                      0x1564
#define NVC6C0_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX                                                          19:0

#define NVC6C0_SET_TEX_HEADER_POOL_A                                                                       0x1574
#define NVC6C0_SET_TEX_HEADER_POOL_A_OFFSET_UPPER                                                            16:0

#define NVC6C0_SET_TEX_HEADER_POOL_B                                                                       0x1578
#define NVC6C0_SET_TEX_HEADER_POOL_B_OFFSET_LOWER                                                            31:0

#define NVC6C0_SET_TEX_HEADER_POOL_C                                                                       0x157c
#define NVC6C0_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX                                                           21:0

#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI                                                             0x1698
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION                                                    0:0
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE                                       0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE                                        0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA                                                    4:4
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE                                       0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE                                        0x00000001
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT                                                     12:12
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE                                          0x00000000
#define NVC6C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE                                           0x00000001

#define NVC6C0_SET_RENDER_ENABLE_OVERRIDE                                                                  0x1944
#define NVC6C0_SET_RENDER_ENABLE_OVERRIDE_MODE                                                                1:0
#define NVC6C0_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE                                       0x00000000
#define NVC6C0_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER                                           0x00000001
#define NVC6C0_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER                                            0x00000002

#define NVC6C0_PIPE_NOP                                                                                    0x1a2c
#define NVC6C0_PIPE_NOP_V                                                                                    31:0

#define NVC6C0_SET_SPARE00                                                                                 0x1a30
#define NVC6C0_SET_SPARE00_V                                                                                 31:0

#define NVC6C0_SET_SPARE01                                                                                 0x1a34
#define NVC6C0_SET_SPARE01_V                                                                                 31:0

#define NVC6C0_SET_SPARE02                                                                                 0x1a38
#define NVC6C0_SET_SPARE02_V                                                                                 31:0

#define NVC6C0_SET_SPARE03                                                                                 0x1a3c
#define NVC6C0_SET_SPARE03_V                                                                                 31:0

#define NVC6C0_SET_REPORT_SEMAPHORE_A                                                                      0x1b00
#define NVC6C0_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER                                                            7:0

#define NVC6C0_SET_REPORT_SEMAPHORE_B                                                                      0x1b04
#define NVC6C0_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER                                                           31:0

#define NVC6C0_SET_REPORT_SEMAPHORE_C                                                                      0x1b08
#define NVC6C0_SET_REPORT_SEMAPHORE_C_PAYLOAD                                                                31:0

#define NVC6C0_SET_REPORT_SEMAPHORE_D                                                                      0x1b0c
#define NVC6C0_SET_REPORT_SEMAPHORE_D_OPERATION                                                               1:0
#define NVC6C0_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE                                                0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP                                                   0x00000003
#define NVC6C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE                                                         20:20
#define NVC6C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE                                              0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE                                               0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE                                                        28:28
#define NVC6C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS                                        0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD                                          0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE                                                           2:2
#define NVC6C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE                                              0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE                                               0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE                                                        3:3
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_FALSE                                           0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_TRUE                                            0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP                                                           11:9
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_ADD                                             0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MIN                                             0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MAX                                             0x00000002
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_INC                                             0x00000003
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_DEC                                             0x00000004
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_AND                                             0x00000005
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_OR                                              0x00000006
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_XOR                                             0x00000007
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT                                                      18:17
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_UNSIGNED_32                                     0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_SIGNED_32                                       0x00000001
#define NVC6C0_SET_REPORT_SEMAPHORE_D_CONDITIONAL_TRAP                                                      19:19
#define NVC6C0_SET_REPORT_SEMAPHORE_D_CONDITIONAL_TRAP_FALSE                                           0x00000000
#define NVC6C0_SET_REPORT_SEMAPHORE_D_CONDITIONAL_TRAP_TRUE                                            0x00000001

#define NVC6C0_SET_TRAP_HANDLER_A                                                                          0x25f8
#define NVC6C0_SET_TRAP_HANDLER_A_ADDRESS_UPPER                                                              16:0

#define NVC6C0_SET_TRAP_HANDLER_B                                                                          0x25fc
#define NVC6C0_SET_TRAP_HANDLER_B_ADDRESS_LOWER                                                              31:0

#define NVC6C0_SET_BINDLESS_TEXTURE                                                                        0x2608
#define NVC6C0_SET_BINDLESS_TEXTURE_CONSTANT_BUFFER_SLOT_SELECT                                               2:0

#define NVC6C0_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE(i)                                    (0x32f4+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_V                                               31:0

#define NVC6C0_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER(i)                              (0x3314+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER_V                                         31:0

#define NVC6C0_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER                                                  0x3334
#define NVC6C0_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V                                                   0:0

#define NVC6C0_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER                                                 0x3338
#define NVC6C0_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V                                                  0:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER(i)                                       (0x333c+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER_V                                                  31:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i)                                             (0x335c+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V                                                        31:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i)                                             (0x337c+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT                                                     7:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i)                                         (0x339c+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0                                                1:0
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0                                           4:2
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1                                                6:5
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1                                           9:7
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2                                              11:10
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2                                         14:12
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3                                              16:15
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3                                         19:17
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT4                                              21:20
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT4                                         24:22
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT5                                              26:25
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT5                                         29:27
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_SPARE                                               31:30

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i)                                         (0x33bc+(i)*4)
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE                                                  0:0
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_MODE                                                  2:1
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_WINDOWED                                              3:3
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC                                                 19:4

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL                                                 0x33dc
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK                                               7:0

#define NVC6C0_START_SHADER_PERFORMANCE_COUNTER                                                            0x33e0
#define NVC6C0_START_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK                                                  7:0

#define NVC6C0_STOP_SHADER_PERFORMANCE_COUNTER                                                             0x33e4
#define NVC6C0_STOP_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK                                                   7:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER                                                  0x33e8
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER_V                                                  31:0

#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER                                              0x33ec
#define NVC6C0_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER_V                                              31:0

#define NVC6C0_SET_MME_SHADOW_SCRATCH(i)                                                           (0x3400+(i)*4)
#define NVC6C0_SET_MME_SHADOW_SCRATCH_V                                                                      31:0

#endif /* _cl_ampere_compute_a_h_ */
