// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "HoudiniEngineSettings.h"

#ifdef HOUDINIENGINE_HoudiniEngineSettings_generated_h
#error "HoudiniEngineSettings.generated.h already included, missing '#pragma once' in HoudiniEngineSettings.h"
#endif
#define HOUDINIENGINE_HoudiniEngineSettings_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

// ********** Begin Class UHoudiniEngineSettings ***************************************************
HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniEngineSettings_NoRegister();

#define FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_20_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUHoudiniEngineSettings(); \
	friend struct Z_Construct_UClass_UHoudiniEngineSettings_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniEngineSettings_NoRegister(); \
public: \
	DECLARE_CLASS2(UHoudiniEngineSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), Z_Construct_UClass_UHoudiniEngineSettings_NoRegister) \
	DECLARE_SERIALIZER(UHoudiniEngineSettings) \
	static const TCHAR* StaticConfigName() {return TEXT("HoudiniEngine");} \



#define FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_20_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API UHoudiniEngineSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
	/** Deleted move- and copy-constructors, should never be used */ \
	UHoudiniEngineSettings(UHoudiniEngineSettings&&) = delete; \
	UHoudiniEngineSettings(const UHoudiniEngineSettings&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniEngineSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniEngineSettings); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniEngineSettings) \
	NO_API virtual ~UHoudiniEngineSettings();


#define FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_17_PROLOG
#define FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_20_INCLASS_NO_PURE_DECLS \
	FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h_20_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class UHoudiniEngineSettings;

// ********** End Class UHoudiniEngineSettings *****************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_UE5_6Test_Plugins_HoudiniEngine_Source_HoudiniEngine_Public_HoudiniEngineSettings_h

// ********** Begin Enum EHoudiniSessionType *******************************************************
#define FOREACH_ENUM_EHOUDINISESSIONTYPE(op) \
	op(EHoudiniSessionType::NamedPipe) \
	op(EHoudiniSessionType::SharedMemory) 

enum class EHoudiniSessionType;
template<> struct TIsUEnumClass<EHoudiniSessionType> { enum { Value = true }; };
template<> HOUDINIENGINE_API UEnum* StaticEnum<EHoudiniSessionType>();
// ********** End Enum EHoudiniSessionType *********************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
