/*
 * Copyright 2022 Adobe. All rights reserved.
 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License. You may obtain a copy
 * of the License at http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under
 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
 * OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */
#pragma once

namespace lagrange {

///
/// @defgroup   group-surfacemesh-utils Mesh utilities
/// @ingroup    group-surfacemesh
///
/// Various mesh processing utilities.
///
/// @{

/**
 * Weighting types for averaging corner normals around a vertex.
 */
enum class NormalWeightingType : char {
    /// Incident face normals have uniform influence on vertex normal
    Uniform = 0,

    /// Incident face normals are averaged weighted by area of the corner
    /// triangle.
    CornerTriangleArea = 1,

    /// Incident face normals are averaged weighted by incident angle of vertex
    Angle = 2
};

/// @}

} // namespace lagrange
