/******************* our codes ************/

int ApplePlaySignal[] = {
// ON, OFF (in 10's of microseconds)
912, 438,
68, 48,
68, 158,
68, 158,
68, 158,
68, 48,
68, 158,
68, 158,
68, 158,
70, 156,
70, 158,
68, 158,
68, 48,
68, 46,
70, 46,
68, 46,
68, 160,
68, 158,
70, 46,
68, 158,
68, 46,
70, 46,
68, 48,
68, 46,
68, 48,
66, 48,
68, 48,
66, 160,
66, 50,
66, 160,
66, 50,
64, 160,
66, 50,
66, 3950,
908, 214,
66, 3012,
908, 212,
68, 0};

int AppleForwardSignal[] = {
// ON, OFF (in 10's of microseconds)
	908, 444,
	64, 50,
	66, 162,
	64, 162,
	64, 162,
	64, 52,
	64, 162,
	64, 162,
	64, 162,
	64, 164,
	62, 164,
	64, 162,
	64, 52,
	62, 52,
	64, 52,
	64, 50,
	64, 164,
	64, 50,
	64, 164,
	64, 162,
	64, 50,
	66, 50,
	66, 50,
	64, 50,
	66, 50,
	64, 52,
	64, 50,
	66, 160,
	66, 50,
	64, 162,
	66, 50,
	64, 162,
	64, 50,
	66, 3938,
	906, 214,
	66, 3014,
	906, 214,
	64, 0};

int AppleRewindSignal[] = {
// ON, OFF (in 10's of microseconds)
	908, 442,
	66, 48,
	66, 162,
	66, 160,
	66, 160,
	66, 50,
	66, 160,
	66, 160,
	66, 160,
	68, 158,
	68, 160,
	66, 160,
	66, 50,
	66, 48,
	66, 50,
	66, 48,
	66, 162,
	66, 160,
	66, 48,
	68, 48,
	66, 160,
	66, 50,
	66, 50,
	66, 48,
	66, 50,
	66, 48,
	68, 48,
	66, 160,
	66, 50,
	66, 160,
	66, 50,
	66, 160,
	66, 48,
	68, 3936,
	906, 214,
	66, 0};

