#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_hnw015_v[];
u16 int_hnw015_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_hnw015_pal.inc"
};

u8 int_hnw015_arm_tex_txt[] = {
#include "assets/int_hnw015_arm_tex_txt.inc"
};

u8 int_hnw015_armtop_tex_txt[] = {
#include "assets/int_hnw015_armtop_tex_txt.inc"
};

u8 int_hnw015_c_front_tex_txt[] = {
#include "assets/int_hnw015_c_front_tex_txt.inc"
};

u8 int_hnw015_c_back_tex_txt[] = {
#include "assets/int_hnw015_c_back_tex_txt.inc"
};

u8 int_hnw015_antena_tex_txt[] = {
#include "assets/int_hnw015_antena_tex_txt.inc"
};

u8 int_hnw015_b_back_tex_txt[] = {
#include "assets/int_hnw015_b_back_tex_txt.inc"
};

u8 int_hnw015_b_front_tex_txt[] = {
#include "assets/int_hnw015_b_front_tex_txt.inc"
};

Vtx int_hnw015_v[] = {
#include "assets/int_hnw015_v.inc"
};

Gfx int_hnw015_chest_model[] = {
    gsSPMatrix(anime_6_mdl, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw015_v[24], 7, 0),
    gsSPMatrix(&anime_6_mdl[1], G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw015_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 48, int_hnw015_c_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&int_hnw015_v[31], 22, 7),
    gsSPNTrianglesInit_5b(7, 5, 7, 8, 4, 5, 9, 5, 6, 10),
    gsSPNTriangles_5b(4, 11, 12, 2, 4, 13, 6, 0, 14, 6, 15, 16),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_hnw015_c_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(3, 3, 18, 17, 1, 3, 19, 1, 20, 21),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 48, int_hnw015_c_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(3, 22, 23, 24, 25, 26, 24, 27, 28, 22),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_hnw015_c_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPVertex(&int_hnw015_v[53], 7, 0),
    gsSPNTrianglesInit_5b(2, 0, 1, 2, 2, 1, 3, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw015_antena_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPNTrianglesInit_5b(1, 4, 5, 6, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw015_armR_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw015_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_hnw015_arm_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_hnw015_v, 12, 0),
    gsSPNTrianglesInit_5b(6, 0, 1, 2, 2, 3, 0, 4, 3, 5),
    gsSPNTriangles_5b(5, 1, 4, 6, 1, 7, 8, 1, 6, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw015_armtop_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(1, 9, 10, 11, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw015_armL_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw015_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_hnw015_arm_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw015_v[12], 12, 0),
    gsSPNTrianglesInit_5b(6, 0, 1, 2, 3, 1, 0, 4, 1, 5),
    gsSPNTriangles_5b(5, 6, 4, 7, 6, 8, 8, 1, 7, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw015_armtop_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(1, 9, 10, 11, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw015_base_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw015_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw015_b_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw015_v[60], 14, 0),
    gsSPNTrianglesInit_5b(3, 0, 1, 2, 2, 3, 0, 0, 4, 1),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 16, int_hnw015_b_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(7, 5, 6, 7, 6, 8, 7, 6, 9, 8),
    gsSPNTriangles_5b(9, 10, 11, 11, 8, 9, 5, 7, 12, 5, 12, 13),
    gsSPEndDisplayList(),
};

u8 cKF_ckcb_r_int_hnw015_tbl[] = { 0, 0, 1, 0, 4, 0, 4 };

s16 cKF_kn_int_hnw015_tbl[] = { 46, 10, 10 };

s16 cKF_c_int_hnw015_tbl[] = { 0, 0, 0, 0, 0, 900, 0, 0, 0, 0, 0, 0, 0, -900, 0, 0, 0, 0, -2700, 0, 0 };

s16 cKF_ds_int_hnw015_tbl[] = {
    1,      -360,  9748,   2,     -35,   9750,  3,     290,   3470,  4,    196,    -4500, 6,      -216,   -4500, 7,
    -310,   -117,  8,      -224,  4125,  10,    154,   4125,  11,    240,  117,    12,    162,    -3750,  14,    -182,
    -3750,  15,    -260,   -117,  16,    -190,  3375,  18,    120,   3375, 19,     190,   117,    20,     128,   -3000,
    22,     -147,  -3000,  23,    -210,  -117,  24,    -155,  2625,  26,   85,     2625,  27,     140,    117,   28,
    93,     -2250, 30,     -113,  -2250, 31,    -160,  -117,  33,    -35,  2578,   34,    51,     1875,   35,    90,
    117,    37,    -10,    -2063, 38,    -79,   -1500, 39,    -110,  -70,  41,     -25,   1753,   42,     33,    1275,
    43,     60,    117,    46,    -41,   -900,  47,    -60,   -70,   50,   16,     675,   51,     30,     70,    54,
    -21,    -450,  55,     -30,   -70,   58,    -5,    225,   61,    0,    0,      120,   0,      0,      122,   -15,
    -845,   125,   -180,   -1984, 128,   -345,  -840,  129,   -360,  -459, 1,      0,     -14000, 2,      -467,  -20000,
    3,      -1333, -20000, 4,     -1800, -7000, 5,     -1800, 0,     124,  -1800,  0,     125,    -1800,  4219,  126,
    -1519,  13500, 128,    -281,  13500, 129,   0,     8438,  1,     0,    -14000, 2,     -467,   -20000, 3,     -1333,
    -20000, 4,     -1800,  -7000, 5,     -1800, 0,     124,   -1800, 0,    125,    -1800, 4219,   126,    -1519, 13500,
    128,    -281,  13500,  129,   0,     8438
};

cKF_Animation_R_c cKF_ba_r_int_hnw015 = {
    cKF_ckcb_r_int_hnw015_tbl, cKF_ds_int_hnw015_tbl, cKF_kn_int_hnw015_tbl, cKF_c_int_hnw015_tbl, -1, 129
};

cKF_Joint_R_c cKF_je_r_int_hnw015_tbl[] = { { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { int_hnw015_base_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { int_hnw015_chest_model, 2, cKF_JOINT_FLAG_DISP_OPA, { 1210, 0, 0 } },
                                            { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 1290, 64836, 0 } },
                                            { int_hnw015_armL_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 1290, 700, 0 } },
                                            { int_hnw015_armR_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } } };

cKF_Skeleton_R_c cKF_bs_r_int_hnw015 = { ARRAY_COUNT(cKF_je_r_int_hnw015_tbl), 4, cKF_je_r_int_hnw015_tbl };
