extern unsigned short goa_5_pal[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_pal.inc"
};

extern unsigned char goa_5_eye1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye1_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye2_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye3_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye4_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye5_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye6_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye7_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye7_TA_tex_txt.inc"
};

extern unsigned char goa_5_eye8_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_eye8_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth1_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth2_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth3_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth4_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth5_TA_tex_txt.inc"
};

extern unsigned char goa_5_mouth6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_mouth6_TA_tex_txt.inc"
};

extern unsigned char goa_5_tmem_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/goa_5_tmem_txt.inc"
};

