#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_hnw084_v[];
u16 int_hnw084_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_hnw084_pal.inc"
};

u8 int_hnw084_c_front_tex_txt[] = {
#include "assets/int_hnw084_c_front_tex_txt.inc"
};

u8 int_hnw084_c_back_tex_txt[] = {
#include "assets/int_hnw084_c_back_tex_txt.inc"
};

u8 int_hnw084_arm_tex_txt[] = {
#include "assets/int_hnw084_arm_tex_txt.inc"
};

u8 int_hnw084_armtop_tex_txt[] = {
#include "assets/int_hnw084_armtop_tex_txt.inc"
};

u8 int_hnw084_b_back_tex_txt[] = {
#include "assets/int_hnw084_b_back_tex_txt.inc"
};

u8 int_hnw084_b_front_tex_txt[] = {
#include "assets/int_hnw084_b_front_tex_txt.inc"
};

Vtx int_hnw084_v[] = {
#include "assets/int_hnw084_v.inc"
};

Gfx int_hnw084_chest_model[] = {
    gsSPMatrix(anime_6_mdl, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_hnw084_v, 7, 0),
    gsSPMatrix(&anime_6_mdl[1], G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw084_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 48, int_hnw084_c_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 188),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&int_hnw084_v[7], 22, 7),
    gsSPNTrianglesInit_5b(7, 4, 7, 8, 6, 4, 9, 4, 5, 10),
    gsSPNTriangles_5b(6, 11, 12, 2, 6, 13, 5, 0, 14, 5, 15, 16),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_hnw084_c_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 188),
    gsSPNTrianglesInit_5b(3, 3, 18, 17, 1, 3, 19, 1, 20, 21),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 48, int_hnw084_c_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 188),
    gsSPNTrianglesInit_5b(3, 22, 23, 24, 25, 26, 24, 27, 28, 22),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_hnw084_c_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 188),
    gsSPVertex(&int_hnw084_v[29], 4, 0),
    gsSPNTrianglesInit_5b(2, 0, 1, 2, 2, 1, 3, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw084_armR_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw084_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_hnw084_arm_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw084_v[45], 12, 0),
    gsSPNTrianglesInit_5b(6, 0, 1, 2, 3, 1, 4, 4, 5, 3),
    gsSPNTriangles_5b(6, 5, 7, 8, 5, 6, 2, 5, 0, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw084_armtop_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(1, 9, 10, 11, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw084_armL_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw084_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_hnw084_arm_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw084_v[33], 12, 0),
    gsSPNTrianglesInit_5b(6, 0, 1, 2, 3, 1, 4, 4, 5, 3),
    gsSPNTriangles_5b(6, 5, 7, 7, 1, 6, 2, 1, 8, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw084_armtop_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(1, 9, 10, 11, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_hnw084_base_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_hnw084_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_hnw084_b_back_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 60),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_hnw084_v[57], 14, 0),
    gsSPNTrianglesInit_5b(3, 0, 1, 2, 2, 3, 0, 0, 4, 1),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 16, int_hnw084_b_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 60),
    gsSPNTrianglesInit_5b(7, 5, 6, 7, 5, 8, 6, 8, 9, 6),
    gsSPNTriangles_5b(7, 10, 11, 11, 5, 7, 9, 8, 12, 9, 12, 13),
    gsSPEndDisplayList(),
};

u8 cKF_ckcb_r_int_hnw084_tbl[] = { 56, 7, 7, 0, 7, 0, 7 };

s16 cKF_kn_int_hnw084_tbl[] = { 2, 2, 2, 2, 2, 2, 9, 2, 9, 6, 2, 2, 6, 2, 2 };

s16 cKF_c_int_hnw084_tbl[] = { 0, 0, 900, 0, 0, -900, 0, 0, -2700 };

s16 cKF_ds_int_hnw084_tbl[] = {
    1,     0,    0,     33, 0, 0,   1,  0,     0,   33,    0,     0,   1,     0,   0,   33, 0,  0,     1,    0,
    0,     33,   0,     0,  1, 0,   0,  33,    0,   0,     1,     0,   0,     33,  0,   0,  1,  -200,  0,    3,
    0,     0,    4,     0,  0, 5,   0,  0,     6,   0,     0,     8,   0,     0,   21,  0,  0,  28,    -166, -570,
    33,    -200, 0,     1,  0, 0,   33, 0,     0,   1,     300,   0,   3,     -50, 0,   4,  50, 0,     5,    -50,
    0,     6,    50,    0,  8, -50, 0,  21,    -50, 0,     28,    243, 1107,  33,  300, 0,  1,  -1800, 0,    3,
    0,     0,    8,     0,  0, 21,  0,  0,     28,  -1403, -5091, 33,  -1800, 0,   1,   0,  0,  33,    0,    0,
    1,     0,    0,     33, 0, 0,   1,  -1800, 0,   3,     0,     0,   8,     0,   0,   21, 0,  0,     28,   -1403,
    -5079, 33,   -1800, 0,  1, 0,   0,  33,    0,   0,     1,     0,   0,     33,  0,   0
};

cKF_Animation_R_c cKF_ba_r_int_hnw084 = {
    cKF_ckcb_r_int_hnw084_tbl, cKF_ds_int_hnw084_tbl, cKF_kn_int_hnw084_tbl, cKF_c_int_hnw084_tbl, -1, 33
};

cKF_Joint_R_c cKF_je_r_int_hnw084_tbl[] = { { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { int_hnw084_base_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { int_hnw084_chest_model, 2, cKF_JOINT_FLAG_DISP_OPA, { 1000, 0, 0 } },
                                            { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 700, 64836, 0 } },
                                            { int_hnw084_armL_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
                                            { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 700, 700, 0 } },
                                            { int_hnw084_armR_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } } };

cKF_Skeleton_R_c cKF_bs_r_int_hnw084 = { ARRAY_COUNT(cKF_je_r_int_hnw084_tbl), 4, cKF_je_r_int_hnw084_tbl };
