extern unsigned short bea_9_pal[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_pal.inc"
};

extern unsigned char bea_9_eye1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye1_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye2_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye3_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye4_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye5_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye6_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye7_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye7_TA_tex_txt.inc"
};

extern unsigned char bea_9_eye8_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_eye8_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth1_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth2_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth3_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth4_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth5_TA_tex_txt.inc"
};

extern unsigned char bea_9_mouth6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_mouth6_TA_tex_txt.inc"
};

extern unsigned char bea_9_tmem_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/bea_9_tmem_txt.inc"
};

