#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_sum_liccalowchest_v[];
u16 int_sum_licca_lowchest_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_sum_licca_lowchest_pal.inc"
};

u8 int_sum_liccalowchest_hiki_tex_txt[] = {
#include "assets/int_sum_liccalowchest_hiki_tex_txt.inc"
};

u8 int_sum_liccalowchest_in_tex_txt[] = {
#include "assets/int_sum_liccalowchest_in_tex_txt.inc"
};

u8 int_sum_liccalowchest_front_tex_txt[] = {
#include "assets/int_sum_liccalowchest_front_tex_txt.inc"
};

u8 int_sum_liccalowchest_side_tex_txt[] = {
#include "assets/int_sum_liccalowchest_side_tex_txt.inc"
};

u8 int_sum_liccalowchest_top_tex_txt[] = {
#include "assets/int_sum_liccalowchest_top_tex_txt.inc"
};

Vtx int_sum_liccalowchest_v[] = {
#include "assets/int_sum_liccalowchest_v.inc"
};

Gfx int_sum_liccalowchest_door_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_sum_licca_lowchest_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 16, int_sum_liccalowchest_hiki_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_sum_liccalowchest_v, 8, 0),
    gsSPNTrianglesInit_5b(4, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_sum_liccalowchest_in_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPVertex(&int_sum_liccalowchest_v[8], 24, 0),
    gsSPNTrianglesInit_5b(12, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 8, 9, 10, 8, 10, 11, 12, 13, 14),
    gsSPNTriangles_5b(12, 14, 15, 16, 17, 18, 16, 18, 19, 20, 21, 22),
    gsSPNTriangles_5b(20, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_sum_licca_lowchest_base_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_sum_licca_lowchest_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 64, int_sum_liccalowchest_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_sum_liccalowchest_v[32], 28, 0),
    gsSPNTrianglesInit_5b(4, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_sum_liccalowchest_side_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(8, 8, 9, 10, 8, 11, 9, 12, 13, 14),
    gsSPNTriangles_5b(13, 15, 14, 16, 17, 18, 17, 19, 18, 20, 21, 22),
    gsSPNTriangles_5b(20, 23, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_sum_liccalowchest_top_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
    gsSPNTrianglesInit_5b(2, 24, 25, 26, 24, 26, 27, 0, 0, 0),
    gsSPEndDisplayList(),
};

u8 cKF_ckcb_r_int_sum_liccalowchest_tbl[] = { 56, 7, 7 };

s16 cKF_kn_int_sum_liccalowchest_tbl[] = { 2, 2, 2, 2, 2, 2, 2, 2, 2 };

s16 cKF_c_int_sum_liccalowchest_tbl[] = { 0, 900, 0 };

s16 cKF_ds_int_sum_liccalowchest_tbl[] = { 1, 2000, 0,    10,  2000, 0,  1,   -24000, 0, 10, -24000, 0,  1, 1550,
                                           0, 10,   1550, 0,   1,    0,  0,   10,     0, 0,  1,      0,  0, 10,
                                           0, 0,    1,    900, 0,    10, 900, 0,      1, 0,  0,      10, 0, 0,
                                           1, 0,    0,    10,  0,    0,  1,   0,      0, 10, 28,     83 };

cKF_Animation_R_c cKF_ba_r_int_sum_liccalowchest = { cKF_ckcb_r_int_sum_liccalowchest_tbl,
                                                     cKF_ds_int_sum_liccalowchest_tbl,
                                                     cKF_kn_int_sum_liccalowchest_tbl,
                                                     cKF_c_int_sum_liccalowchest_tbl,
                                                     -1,
                                                     10 };

cKF_Joint_R_c cKF_je_r_int_sum_liccalowchest_tbl[] = {
    { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 2000, 41536, 1550 } },
    { int_sum_licca_lowchest_base_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
    { int_sum_liccalowchest_door_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 1, 0, 0 } }
};

cKF_Skeleton_R_c cKF_bs_r_int_sum_liccalowchest = { ARRAY_COUNT(cKF_je_r_int_sum_liccalowchest_tbl), 2,
                                                    cKF_je_r_int_sum_liccalowchest_tbl };
