#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_yos_turkey_mirror_v[];
u16 int_yos_turkey_mirror_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_yos_turkey_mirror_pal.inc"
};

u16 int_yos_turkey_mirror_env_tex_rgb_ci4_pal[] = {
#include "assets/int_yos_turkey_mirror_env_tex_rgb_ci4_pal.inc"
};

u8 int_yos_turkey_mirror_yoko_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_yoko_tex_txt.inc"
};

u8 int_yos_turkey_mirror_dai_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_dai_tex_txt.inc"
};

u8 int_yos_turkey_mirror_asi_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_asi_tex_txt.inc"
};

u8 int_yos_turkey_mirror_ue_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_ue_tex_txt.inc"
};

u8 int_yos_turkey_mirror_waku_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_waku_tex_txt.inc"
};

u8 int_yos_turkey_mirror_yubi_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_yubi_tex_txt.inc"
};

u8 int_yos_turkey_mirror_env_tex_txt[] = {
#include "assets/int_yos_turkey_mirror_env_tex_txt.inc"
};

Vtx int_yos_turkey_mirror_v[] = {
#include "assets/int_yos_turkey_mirror_v.inc"
};

Gfx int_yos_turkey_mirror_obj_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_yos_turkey_mirror_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_yos_turkey_mirror_yoko_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_REPEAT, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_yos_turkey_mirror_v, 24, 0),
    gsSPNTrianglesInit_5b(2, 0, 1, 2, 3, 1, 4, 0, 0, 0),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPNTrianglesInit_5b(2, 5, 6, 7, 7, 8, 5, 0, 0, 0),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPNTrianglesInit_5b(10, 9, 10, 11, 10, 12, 13, 14, 12, 15),
    gsSPNTriangles_5b(13, 14, 16, 13, 16, 11, 10, 13, 11, 15, 9, 16),
    gsSPNTriangles_5b(9, 11, 16, 15, 16, 14, 12, 14, 13, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_yos_turkey_mirror_yoko_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_REPEAT, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 124),
    gsSPNTrianglesInit_5b(1, 17, 18, 19, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 32, int_yos_turkey_mirror_dai_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(2, 20, 21, 22, 22, 23, 20, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 8, 32, int_yos_turkey_mirror_asi_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_yos_turkey_mirror_v[24], 18, 0),
    gsSPNTrianglesInit_5b(4, 0, 1, 2, 2, 1, 3, 4, 5, 6),
    gsSPNTriangles_5b(7, 5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, int_yos_turkey_mirror_ue_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 124),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPNTrianglesInit_5b(2, 8, 9, 10, 8, 10, 11, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 64, int_yos_turkey_mirror_waku_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(4, 12, 13, 14, 12, 14, 15, 15, 16, 17),
    gsSPNTriangles_5b(15, 17, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 8, 32, int_yos_turkey_mirror_yubi_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPVertex(&int_yos_turkey_mirror_v[42], 20, 0),
    gsSPNTrianglesInit_5b(12, 0, 1, 2, 3, 4, 5, 5, 6, 7),
    gsSPNTriangles_5b(8, 1, 0, 7, 6, 8, 9, 4, 3, 10, 11, 12),
    gsSPNTriangles_5b(13, 14, 15, 16, 17, 13, 12, 11, 18, 18, 17, 16),
    gsSPNTriangles_5b(15, 14, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_yos_turkey_mirror_env_model[] = {
    gsSPTexture(4000, 3200, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_yos_turkey_mirror_env_tex_rgb_ci4_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_yos_turkey_mirror_env_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_REPEAT, GX_REPEAT, 2, 2),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_SHADING_SMOOTH |
                         G_DECAL_LEQUAL),
    gsSPVertex(&int_yos_turkey_mirror_v[62], 6, 0),
    gsSPNTrianglesInit_5b(4, 0, 1, 2, 3, 4, 5, 3, 5, 0),
    gsSPNTriangles_5b(0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};
