#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

u8 cKF_ckcb_r_ef_s_palm5_shakeL_tbl[] = { 56, 7 };

s16 cKF_kn_ef_s_palm5_shakeL_tbl[] = { 2, 2, 2, 2, 3, 11 };

s16 cKF_c_ef_s_palm5_shakeL_tbl[] = { 0, 0, 900 };

s16 cKF_ds_ef_s_palm5_shakeL_tbl[] = { 1,  0,   0, 9,  0,  0, 1,   7000, 0,  9,  7000, 0,  1,   0,  0,  9,  0,
                                       0,  1,   0, 0,  41, 0, 0,   1,    0,  0,  13,   0,  0,   41, 0,  0,  1,
                                       0,  0,   5, 20, 0,  9, -40, 0,    13, 60, 0,    17, -60, 0,  21, 60, 0,
                                       25, -40, 0, 29, 20, 0, 33,  -10,  0,  37, 5,    0,  41,  0,  0 };

cKF_Animation_R_c cKF_ba_r_ef_s_palm5_shakeL = { cKF_ckcb_r_ef_s_palm5_shakeL_tbl,
                                                 cKF_ds_ef_s_palm5_shakeL_tbl,
                                                 cKF_kn_ef_s_palm5_shakeL_tbl,
                                                 cKF_c_ef_s_palm5_shakeL_tbl,
                                                 -1,
                                                 41 };
