#include "c_keyframe.h"
#include "libforest/gbi_extensions.h"

static Vtx pig_1_v[] = {
#include "assets/npc/mdl/pig_1_v.inc"
};

static Gfx head_pig_model[] = {
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x000, G_IM_FMT_CI, 32, 32, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[0], 23, 0),
    gsSPNTrianglesInit_5b(31,      // tri count
                          0, 1, 2, // tri0
                          3, 4, 5, // tri1
                          0, 6, 1  // tri2
                          ),
    gsSPNTriangles_5b(7, 5, 4, // tri0
                      5, 8, 3, // tri1
                      0, 4, 9, // tri2
                      0, 9, 10 // tri3
                      ),
    gsSPNTriangles_5b(4, 3, 9,   // tri0
                      11, 12, 4, // tri1
                      11, 4, 0,  // tri2
                      13, 10, 9  // tri3
                      ),
    gsSPNTriangles_5b(13, 9, 14, // tri0
                      14, 9, 3,  // tri1
                      13, 6, 10, // tri2
                      6, 13, 15  // tri3
                      ),
    gsSPNTriangles_5b(6, 15, 16,  // tri0
                      1, 6, 16,   // tri1
                      17, 14, 18, // tri2
                      18, 3, 8    // tri3
                      ),
    gsSPNTriangles_5b(18, 14, 3,  // tri0
                      17, 15, 13, // tri1
                      17, 13, 14, // tri2
                      4, 12, 7    // tri3
                      ),
    gsSPNTriangles_5b(2, 11, 0,   // tri0
                      11, 2, 19,  // tri1
                      20, 21, 12, // tri2
                      20, 12, 11  // tri3
                      ),
    gsSPNTriangles_5b(12, 21, 22, // tri0
                      22, 7, 12,  // tri1
                      19, 20, 11, // tri2
                      10, 6, 0    // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_1_txt, G_IM_FMT_CI, 32, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPVertex(&pig_1_v[23], 30, 0),
    gsSPNTrianglesInit_5b(21,      // tri count
                          0, 1, 2, // tri0
                          3, 4, 5, // tri1
                          6, 4, 3  // tri2
                          ),
    gsSPNTriangles_5b(7, 1, 0, // tri0
                      6, 1, 7, // tri1
                      7, 0, 8, // tri2
                      8, 0, 9  // tri3
                      ),
    gsSPNTriangles_5b(3, 2, 1,   // tri0
                      10, 11, 6, // tri1
                      7, 12, 10, // tri2
                      13, 2, 14  // tri3
                      ),
    gsSPNTriangles_5b(15, 9, 0,   // tri0
                      16, 4, 6,   // tri1
                      11, 17, 16, // tri2
                      11, 16, 6   // tri3
                      ),
    gsSPNTriangles_5b(0, 13, 15, // tri0
                      15, 18, 9, // tri1
                      10, 6, 7,  // tri2
                      8, 12, 7   // tri3
                      ),
    gsSPNTriangles_5b(3, 1, 6,  // tri0
                      2, 13, 0, // tri1
                      0, 0, 0,  // tri2
                      0, 0, 0   // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x200, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(15,         // tri count
                          19, 20, 21, // tri0
                          22, 23, 19, // tri1
                          24, 25, 22  // tri2
                          ),
    gsSPNTriangles_5b(22, 26, 23, // tri0
                      26, 22, 25, // tri1
                      20, 27, 21, // tri2
                      28, 21, 27  // tri3
                      ),
    gsSPNTriangles_5b(21, 29, 19, // tri0
                      19, 29, 22, // tri1
                      24, 28, 27, // tri2
                      21, 28, 24  // tri3
                      ),
    gsSPNTriangles_5b(24, 22, 29, // tri0
                      24, 29, 21, // tri1
                      26, 25, 24, // tri2
                      24, 27, 26  // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_2_txt, G_IM_FMT_CI, 32, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPVertex(&pig_1_v[53], 14, 0),
    gsSPNTrianglesInit_5b(15,      // tri count
                          0, 1, 2, // tri0
                          0, 3, 4, // tri1
                          5, 2, 1  // tri2
                          ),
    gsSPNTriangles_5b(6, 7, 4, // tri0
                      5, 1, 8, // tri1
                      1, 4, 8, // tri2
                      5, 9, 10 // tri3
                      ),
    gsSPNTriangles_5b(4, 3, 6,   // tri0
                      10, 11, 5, // tri1
                      3, 0, 12,  // tri2
                      2, 11, 13  // tri3
                      ),
    gsSPNTriangles_5b(4, 7, 8, // tri0
                      1, 0, 4, // tri1
                      8, 9, 5, // tri2
                      2, 5, 11 // tri3
                      ),
    gsSPEndDisplayList(),
};

static Gfx Rarm2_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*9, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[103], 5, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*10, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[108], 16, 5),
    gsSPNTrianglesInit_5b(8,       // tri count
                          0, 5, 6, // tri0
                          4, 7, 8, // tri1
                          4, 9, 10 // tri2
                          ),
    gsSPNTriangles_5b(0, 1, 11,  // tri0
                      2, 4, 12,  // tri1
                      0, 13, 14, // tri2
                      3, 0, 15   // tri3
                      ),
    gsSPNTriangles_5b(4, 3, 16, // tri0
                      0, 0, 0,  // tri1
                      0, 0, 0,  // tri2
                      0, 0, 0   // tri3
                      ),
    gsSPNTrianglesInit_5b(2,          // tri count
                          17, 18, 19, // tri0
                          20, 19, 18, // tri1
                          0, 0, 0     // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx Rarm1_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*6, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[124], 4, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*9, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[128], 11, 4),
    gsSPNTrianglesInit_5b(7,       // tri count
                          3, 4, 5, // tri0
                          0, 6, 7, // tri1
                          2, 0, 8  // tri2
                          ),
    gsSPNTriangles_5b(3, 2, 9,   // tri0
                      2, 11, 10, // tri1
                      3, 13, 12, // tri2
                      1, 3, 14   // tri3
                      ),
    gsSPEndDisplayList(),
};

static Gfx Larm2_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*7, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[67], 5, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*8, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[72], 16, 5),
    gsSPNTrianglesInit_5b(8,       // tri count
                          0, 5, 6, // tri0
                          4, 7, 8, // tri1
                          4, 9, 10 // tri2
                          ),
    gsSPNTriangles_5b(1, 0, 11,  // tri0
                      4, 2, 12,  // tri1
                      0, 13, 14, // tri2
                      0, 3, 15   // tri3
                      ),
    gsSPNTriangles_5b(3, 4, 16, // tri0
                      0, 0, 0,  // tri1
                      0, 0, 0,  // tri2
                      0, 0, 0   // tri3
                      ),
    gsSPNTrianglesInit_5b(2,          // tri count
                          17, 18, 19, // tri0
                          18, 17, 20, // tri1
                          0, 0, 0     // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx Larm1_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*6, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[88], 4, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*7, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[92], 11, 4),
    gsSPNTrianglesInit_5b(7,       // tri count
                          3, 4, 5, // tri0
                          0, 6, 7, // tri1
                          0, 2, 8  // tri2
                          ),
    gsSPNTriangles_5b(2, 3, 9,   // tri0
                      2, 11, 10, // tri1
                      3, 13, 12, // tri2
                      3, 1, 14   // tri3
                      ),
    gsSPEndDisplayList(),
};

static Gfx chest_pig_model[] = {
    gsSPMatrix(anime_6_model, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[139], 7, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*6, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[146], 20, 7),
    gsSPNTrianglesInit_5b(13,      // tri count
                          4, 7, 1, // tri0
                          5, 0, 8, // tri1
                          2, 6, 9  // tri2
                          ),
    gsSPNTriangles_5b(6, 3, 10,  // tri0
                      1, 11, 12, // tri1
                      0, 13, 14, // tri2
                      0, 15, 16  // tri3
                      ),
    gsSPNTriangles_5b(1, 18, 17, // tri0
                      2, 19, 20, // tri1
                      2, 21, 0,  // tri2
                      3, 22, 23  // tri3
                      ),
    gsSPNTriangles_5b(6, 24, 25, // tri0
                      3, 1, 26,  // tri1
                      0, 0, 0,   // tri2
                      0, 0, 0    // tri3
                      ),
    gsSPVertex(&pig_1_v[166], 11, 0),
    gsSPNTrianglesInit_5b(7,       // tri count
                          0, 1, 2, // tri0
                          3, 4, 5, // tri1
                          5, 6, 7  // tri2
                          ),
    gsSPNTriangles_5b(8, 1, 9,  // tri0
                      10, 6, 0, // tri1
                      2, 1, 8,  // tri2
                      7, 3, 5   // tri3
                      ),
    gsSPEndDisplayList(),
};

static Gfx tail1_pig_model[] = {
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x300, G_IM_FMT_CI, 32, 8, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[177], 31, 0),
    gsSPNTrianglesInit_5b(27,      // tri count
                          0, 1, 2, // tri0
                          0, 2, 3, // tri1
                          4, 5, 6  // tri2
                          ),
    gsSPNTriangles_5b(7, 8, 9,   // tri0
                      7, 9, 10,  // tri1
                      11, 12, 4, // tri2
                      11, 4, 13  // tri3
                      ),
    gsSPNTriangles_5b(14, 15, 12, // tri0
                      16, 17, 18, // tri1
                      0, 3, 19,   // tri2
                      0, 19, 20   // tri3
                      ),
    gsSPNTriangles_5b(21, 22, 23, // tri0
                      24, 25, 26, // tri1
                      27, 12, 15, // tri2
                      4, 12, 27   // tri3
                      ),
    gsSPNTriangles_5b(27, 5, 4,   // tri0
                      4, 6, 25,   // tri1
                      22, 14, 12, // tri2
                      17, 16, 24  // tri3
                      ),
    gsSPNTriangles_5b(23, 7, 28,  // tri0
                      25, 24, 4,  // tri1
                      12, 23, 22, // tri2
                      24, 26, 17  // tri3
                      ),
    gsSPNTriangles_5b(28, 21, 23, // tri0
                      18, 29, 30, // tri1
                      18, 30, 16, // tri2
                      10, 28, 7   // tri3
                      ),
    gsSPEndDisplayList(),
};

static Gfx Rfoot2_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*3, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[257], 5, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*4, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[262], 17, 5),
    gsSPNTrianglesInit_5b(7,       // tri count
                          3, 0, 5, // tri0
                          0, 7, 6, // tri1
                          2, 9, 8  // tri2
                          ),
    gsSPNTriangles_5b(0, 1, 10, // tri0
                      1, 2, 11, // tri1
                      2, 4, 12, // tri2
                      1, 13, 14 // tri3
                      ),
    gsSPNTrianglesInit_5b(3,          // tri count
                          15, 16, 17, // tri0
                          18, 19, 15, // tri1
                          20, 17, 21  // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx Rfoot1_pig_model[] = {
    gsSPMatrix(anime_6_model, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[279], 4, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*3, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[283], 22, 4),
    gsSPNTrianglesInit_5b(7,       // tri count
                          0, 3, 4, // tri0
                          0, 5, 1, // tri1
                          1, 6, 7  // tri2
                          ),
    gsSPNTriangles_5b(3, 2, 8,  // tri0
                      2, 9, 10, // tri1
                      2, 1, 11, // tri2
                      0, 13, 12 // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(7,          // tri count
                          14, 15, 16, // tri0
                          14, 16, 17, // tri1
                          17, 18, 14  // tri2
                          ),
    gsSPNTriangles_5b(15, 19, 20, // tri0
                      21, 22, 18, // tri1
                      20, 16, 15, // tri2
                      17, 21, 18  // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsSPNTrianglesInit_5b(1,          // tri count
                          23, 24, 25, // tri0
                          0, 0, 0,    // tri1
                          0, 0, 0     // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx Lfoot2_pig_model[] = {
    gsSPMatrix(anime_6_model+sizeof(Mtx)*1, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[208], 5, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*2, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[213], 17, 5),
    gsSPNTrianglesInit_5b(7,       // tri count
                          0, 3, 5, // tri0
                          0, 7, 6, // tri1
                          2, 9, 8  // tri2
                          ),
    gsSPNTriangles_5b(1, 0, 10, // tri0
                      2, 1, 11, // tri1
                      4, 2, 12, // tri2
                      1, 13, 14 // tri3
                      ),
    gsSPNTrianglesInit_5b(3,          // tri count
                          15, 16, 17, // tri0
                          17, 18, 19, // tri1
                          20, 15, 21  // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx Lfoot1_pig_model[] = {
    gsSPMatrix(anime_6_model, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[230], 5, 0),
    gsSPMatrix(anime_6_model+sizeof(Mtx)*1, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPVertex(&pig_1_v[235], 22, 5),
    gsSPNTrianglesInit_5b(7,       // tri count
                          2, 3, 5, // tri0
                          1, 6, 7, // tri1
                          0, 9, 8  // tri2
                          ),
    gsSPNTriangles_5b(1, 2, 10,  // tri0
                      2, 11, 12, // tri1
                      1, 13, 0,  // tri2
                      4, 0, 14   // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_4_txt + 0x280, G_IM_FMT_CI, 16, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(7,          // tri count
                          15, 16, 17, // tri0
                          18, 19, 20, // tri1
                          15, 21, 16  // tri2
                          ),
    gsSPNTriangles_5b(20, 22, 18, // tri0
                      23, 15, 17, // tri1
                      17, 19, 23, // tri2
                      19, 18, 23  // tri3
                      ),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsSPNTrianglesInit_5b(1,          // tri count
                          24, 25, 26, // tri0
                          0, 0, 0,    // tri1
                          0, 0, 0     // tri2
                          ),
    gsSPEndDisplayList(),
};

static Gfx base_pig_model[] = {
    gsSPTexture(0, 0, 0, 0, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTextureBlock_4b_Dolphin(anime_3_txt, G_IM_FMT_CI, 32, 32, 14, GX_REPEAT, GX_REPEAT, 0, 0),
    gsDPSetTileSize(0, 0, 0, 252, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
    gsSPVertex(&pig_1_v[305], 14, 0),
    gsSPNTrianglesInit_5b(12,      // tri count
                          0, 1, 2, // tri0
                          3, 4, 5, // tri1
                          5, 6, 3  // tri2
                          ),
    gsSPNTriangles_5b(5, 7, 8,  // tri0
                      4, 0, 2,  // tri1
                      0, 9, 1,  // tri2
                      7, 10, 11 // tri3
                      ),
    gsSPNTriangles_5b(7, 11, 8,   // tri0
                      10, 12, 11, // tri1
                      3, 0, 4,    // tri2
                      13, 11, 12  // tri3
                      ),
    gsSPNTriangles_5b(8, 6, 5, // tri0
                      0, 0, 0, // tri1
                      0, 0, 0, // tri2
                      0, 0, 0  // tri3
                      ),
    gsSPEndDisplayList(),
};

// clang-format off
static cKF_Joint_R_c cKF_je_r_pig_1_tbl[] = {
    /* joint 0 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 0,1000,0 },
    /* joint 1 */ { base_pig_model, 4, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 2 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 0,-250,0 },
    /* joint 3 */ { Lfoot1_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 4 */ { Lfoot2_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 500,0,0 },
    /* joint 5 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 400,0,0 },
    /* joint 6 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 0,250,0 },
    /* joint 7 */ { Rfoot1_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 8 */ { Rfoot2_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 500,0,0 },
    /* joint 9 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 400,0,0 },
    /* joint 10 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 75,0,-475 },
    /* joint 11 */ { tail1_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 12 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 650,0,0 },
    /* joint 13 */ { chest_pig_model, 3, cKF_JOINT_FLAG_DISP_OPA, 325,0,0 },
    /* joint 14 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 425,-450,0 },
    /* joint 15 */ { Larm1_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 16 */ { Larm2_pig_model, 0, cKF_JOINT_FLAG_DISP_OPA, 350,0,0 },
    /* joint 17 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 425,450,0 },
    /* joint 18 */ { Rarm1_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 19 */ { Rarm2_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 350,0,0 },
    /* joint 20 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 350,0,0 },
    /* joint 21 */ { NULL, 2, cKF_JOINT_FLAG_DISP_OPA, 675,0,0 },
    /* joint 22 */ { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, 500,0,600 },
    /* joint 23 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 24 */ { head_pig_model, 1, cKF_JOINT_FLAG_DISP_OPA, 0,0,0 },
    /* joint 25 */ { NULL, 0, cKF_JOINT_FLAG_DISP_OPA, 1300,0,0 },
};
// clang-format on

extern cKF_Skeleton_R_c cKF_bs_r_pig_1 = { 26, 12, cKF_je_r_pig_1_tbl };
