#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_kob_locker1_v[];
u16 int_kob_locker_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_kob_locker_pal.inc"
};

u8 int_kob_locker_door_tex_txt[] = {
#include "assets/int_kob_locker_door_tex_txt.inc"
};

u8 int_kob_locker_side_tex_txt[] = {
#include "assets/int_kob_locker_side_tex_txt.inc"
};

u8 int_kob_locker_front_tex_txt[] = {
#include "assets/int_kob_locker_front_tex_txt.inc"
};

Vtx int_kob_locker1_v[] = {
#include "assets/int_kob_locker1_v.inc"
};

Gfx int_kob_locker1_door_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kob_locker_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 48, int_kob_locker_door_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_kob_locker1_v, 14, 0),
    gsSPNTrianglesInit_5b(2, 0, 1, 2, 0, 2, 3, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_kob_locker_side_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(5, 4, 5, 6, 4, 6, 7, 4, 8, 9),
    gsSPNTriangles_5b(4, 9, 10, 11, 12, 13, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_kob_locker1_base_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kob_locker_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_kob_locker_side_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_kob_locker1_v[14], 24, 0),
    gsSPNTrianglesInit_5b(12, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 8, 9, 10, 8, 10, 11, 12, 13, 14),
    gsSPNTriangles_5b(12, 14, 15, 16, 17, 18, 16, 18, 19, 20, 21, 22),
    gsSPNTriangles_5b(20, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPVertex(&int_kob_locker1_v[38], 12, 0),
    gsSPNTrianglesInit_5b(4, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 48, int_kob_locker_front_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPNTrianglesInit_5b(2, 8, 9, 10, 8, 10, 11, 0, 0, 0),
    gsSPEndDisplayList(),
};

u8 cKF_ckcb_r_int_kob_locker1_tbl[] = { 56, 0, 7 };

s16 cKF_kn_int_kob_locker1_tbl[] = { 2, 2, 2, 2, 2, 5 };

s16 cKF_c_int_kob_locker1_tbl[] = { -900, 0, 0, 0, 0, -900 };

s16 cKF_ds_int_kob_locker1_tbl[] = { 1,  1250, 0, 16, 1250, 0, 1,  3625, 0,    16, 3625, 0,    1,  250, 0,
                                     16, 250,  0, 1,  0,    0, 16, 0,    0,    1,  0,    0,    16, 0,   0,
                                     1,  -900, 0, 3,  -900, 0, 5,  -840, 1590, 9,  -500, 3027, 16, 50,  0 };

cKF_Animation_R_c cKF_ba_r_int_kob_locker1 = { cKF_ckcb_r_int_kob_locker1_tbl,
                                               cKF_ds_int_kob_locker1_tbl,
                                               cKF_kn_int_kob_locker1_tbl,
                                               cKF_c_int_kob_locker1_tbl,
                                               -1,
                                               16 };

cKF_Joint_R_c cKF_je_r_int_kob_locker1_tbl[] = {
    { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 1250, 3625, 250 } },
    { int_kob_locker1_base_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
    { int_kob_locker1_door_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 1500, 0, 0 } }
};

cKF_Skeleton_R_c cKF_bs_r_int_kob_locker1 = { ARRAY_COUNT(cKF_je_r_int_kob_locker1_tbl), 2,
                                              cKF_je_r_int_kob_locker1_tbl };
