#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

u8 cKF_ckcb_r_ef_x_tree5_shakeL_tbl[] = { 56, 3, 0 };

s16 cKF_kn_ef_x_tree5_shakeL_tbl[] = { 2, 2, 2, 2, 11 };

s16 cKF_c_ef_x_tree5_shakeL_tbl[] = { 0, 0, 900, 0, 0, 0, 0 };

s16 cKF_ds_ef_x_tree5_shakeL_tbl[] = { 1, 0,  0,  13, 0,  0,   1, 7000, 0,  13, 7000, 0,   1,   0,  0,  13, 0,  0,  1,
                                       0, 0,  13, 0,  0,  1,   0, 0,    5,  20, 0,    9,   -40, 0,  13, 60, 0,  17, -60,
                                       0, 21, 60, 0,  25, -40, 0, 29,   20, 0,  33,   -10, 0,   37, 5,  0,  41, 0,  0 };

cKF_Animation_R_c cKF_ba_r_ef_x_tree5_shakeL = { cKF_ckcb_r_ef_x_tree5_shakeL_tbl,
                                                 cKF_ds_ef_x_tree5_shakeL_tbl,
                                                 cKF_kn_ef_x_tree5_shakeL_tbl,
                                                 cKF_c_ef_x_tree5_shakeL_tbl,
                                                 -1,
                                                 41 };
