#ifndef M_BG_TEX_H
#define M_BG_TEX_H

#include "types.h"

#ifdef __cplusplus
extern "C" {
#endif

typedef struct bg_tex_obj_s {
  void* data;
  size_t size;
} mBGTex_obj_c;

extern u8 sprashC_tex_dummy[];
extern u8 sprashA_tex_dummy[];
extern u8 wave3_tex_dummy[];
extern u8 wave2_tex_dummy[];
extern u8 wave1_tex_dummy[];
extern u8 sand_tex_dummy[];
extern u8 beach_pal_dummy2[];
extern u8 beach2_tex_dummy2[];
extern u8 beach1_tex_dummy2[];
extern u8 beach_tex_dummy[];
extern u8 tunnel_tex_dummy[];
extern u8 rail_pal_dummy[];
extern u8 bush_pal_dummy[];
extern u8 cliff_pal_dummy[];
extern u8 earth_pal_dummy[];
extern u8 station_pal_dummy[];
extern u8 bridge_2_pal_dummy[];
extern u8 bridge_1_pal_dummy[];
extern u8 tekkyo_tex_dummy[];
extern u8 bridge_2_tex_dummy[];
extern u8 bridge_1_tex_dummy[];
extern u8 water_2_tex_dummy[];
extern u8 water_1_tex_dummy[];
extern u8 river_tex_dummy[];
extern u8 stone_tex_dummy[];
extern u8 station_tex_dummy[];
extern u8 rail_tex_dummy[];
extern u8 grass_tex_dummy[];
extern u8 bush_b_tex_dummy[];
extern u8 bush_a_tex_dummy[];
extern u8 cliff_tex_dummy[];
extern u8 earth_tex_dummy[];

#ifdef __cplusplus
}
#endif

#endif
