extern unsigned short flg_13_pal[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_pal.inc"
};

extern unsigned char flg_13_eye1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye1_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye2_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye3_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye4_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye5_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye6_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye7_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye7_TA_tex_txt.inc"
};

extern unsigned char flg_13_eye8_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_eye8_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth1_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth2_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth3_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth4_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth5_TA_tex_txt.inc"
};

extern unsigned char flg_13_mouth6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_mouth6_TA_tex_txt.inc"
};

extern unsigned char flg_13_tmem_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/flg_13_tmem_txt.inc"
};

