#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_kon_grclock_v[];
u16 int_kon_grclock_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_kon_grclock_pal.inc"
};

u8 int_kon_grclock_c_tex_txt[] = {
#include "assets/int_kon_grclock_c_tex_txt.inc"
};

u8 int_kon_grclock_b_tex_txt[] = {
#include "assets/int_kon_grclock_b_tex_txt.inc"
};

u8 int_kon_grclock_a_tex_txt[] = {
#include "assets/int_kon_grclock_a_tex_txt.inc"
};

u8 int_kon_grclock_d_tex_txt[] = {
#include "assets/int_kon_grclock_d_tex_txt.inc"
};

u8 int_kon_grclock_e_tex_txt[] = {
#include "assets/int_kon_grclock_e_tex_txt.inc"
};

Vtx int_kon_grclock_v[] = {
#include "assets/int_kon_grclock_v.inc"
};

Gfx int_kon_grclock_long_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kon_grclock_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_kon_grclock_c_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_kon_grclock_v, 3, 0),
    gsSPNTrianglesInit_5b(1, 0, 1, 2, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_kon_grclock_off_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kon_grclock_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_kon_grclock_e_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 124, 124),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_kon_grclock_v[34], 7, 0),
    gsSPNTrianglesInit_5b(5, 0, 1, 2, 3, 1, 0, 3, 4, 1),
    gsSPNTriangles_5b(5, 4, 3, 5, 6, 4, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_kon_grclock_base_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kon_grclock_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 16, int_kon_grclock_b_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 60),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_kon_grclock_v[6], 28, 0),
    gsSPNTrianglesInit_5b(12, 0, 1, 2, 0, 2, 3, 3, 2, 4),
    gsSPNTriangles_5b(3, 4, 5, 5, 4, 6, 5, 6, 7, 7, 6, 8),
    gsSPNTriangles_5b(7, 8, 9, 9, 8, 10, 9, 10, 11, 11, 10, 12),
    gsSPNTriangles_5b(11, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 64, int_kon_grclock_a_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 252),
    gsSPNTrianglesInit_5b(5, 14, 15, 16, 17, 15, 14, 17, 18, 15),
    gsSPNTriangles_5b(19, 18, 17, 19, 20, 18, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 32, 32, int_kon_grclock_d_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
    gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 252, 252),
    gsSPNTrianglesInit_5b(5, 21, 22, 23, 24, 22, 21, 24, 25, 22),
    gsSPNTriangles_5b(26, 25, 24, 26, 27, 25, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx int_kon_grclock_short_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_kon_grclock_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 16, int_kon_grclock_c_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_kon_grclock_v[3], 3, 0),
    gsSPNTrianglesInit_5b(1, 0, 1, 2, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

u8 cKF_ckcb_r_int_kon_grclock_tbl[] = { 0, 0, 0, 0, 0, 0 };

s16 cKF_c_int_kon_grclock_tbl[] = { 0, 500, 0, 0, 0, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };

cKF_Animation_R_c cKF_ba_r_int_kon_grclock = { cKF_ckcb_r_int_kon_grclock_tbl, NULL, NULL,
                                               cKF_c_int_kon_grclock_tbl,      -1,   61 };

cKF_Joint_R_c cKF_je_r_int_kon_grclock_tbl[] = {
    { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 500, 0 } },
    { int_kon_grclock_base_model, 3, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
    { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 500, 0, 0 } },
    { int_kon_grclock_short_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
    { int_kon_grclock_off_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
    { int_kon_grclock_long_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 500, 0, 0 } }
};

cKF_Skeleton_R_c cKF_bs_r_int_kon_grclock = { ARRAY_COUNT(cKF_je_r_int_kon_grclock_tbl), 4,
                                              cKF_je_r_int_kon_grclock_tbl };
