/** @file
Compression routine. The compression algorithm is a mixture of LZ77 and Huffman
coding. LZ77 transforms the source data into a sequence of Original Characters
and Pointers to repeated strings. This sequence is further divided into Blocks
and Huffman codings are applied to each Block.

Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent

**/

#include "Compress.h"

//
// Macro Definitions
//
#undef  UINT8_MAX
typedef INT32 NODE;
#define UINT8_MAX     0xff
#define UINT8_BIT     8
#define THRESHOLD     3
#define INIT_CRC      0
#define WNDBIT        19
#define WNDSIZ        (1U << WNDBIT)
#define MAXMATCH      256
#define BLKSIZ        (1U << 14)  // 16 * 1024U
#define PERC_FLAG     0x80000000U
#define CODE_BIT      16
#define NIL           0
#define MAX_HASH_VAL  (3 * WNDSIZ + (WNDSIZ / 512 + 1) * UINT8_MAX)
#define HASH(p, c)    ((p) + ((c) << (WNDBIT - 9)) + WNDSIZ * 2)
#define CRCPOLY       0xA001
#define UPDATE_CRC(c) mCrc = mCrcTable[(mCrc ^ (c)) & 0xFF] ^ (mCrc >> UINT8_BIT)

//
// C: the Char&Len Set; P: the Position Set; T: the exTra Set
//
#define NC    (UINT8_MAX + MAXMATCH + 2 - THRESHOLD)
#define CBIT  9
#define NP    (WNDBIT + 1)
#define PBIT  5
#define NT    (CODE_BIT + 3)
#define TBIT  5
#if NT > NP
#define NPT NT
#else
#define NPT NP
#endif
//
// Function Prototypes
//

STATIC
VOID
PutDword(
  IN UINT32 Data
  );

STATIC
EFI_STATUS
AllocateMemory (
  VOID
  );

STATIC
VOID
FreeMemory (
  VOID
  );

STATIC
VOID
InitSlide (
  VOID
  );

STATIC
NODE
Child (
  IN NODE   NodeQ,
  IN UINT8  CharC
  );

STATIC
VOID
MakeChild (
  IN NODE  NodeQ,
  IN UINT8 CharC,
  IN NODE  NodeR
  );

STATIC
VOID
Split (
  IN NODE Old
  );

STATIC
VOID
InsertNode (
  VOID
  );

STATIC
VOID
DeleteNode (
  VOID
  );

STATIC
VOID
GetNextMatch (
  VOID
  );

STATIC
EFI_STATUS
Encode (
  VOID
  );

STATIC
VOID
CountTFreq (
  VOID
  );

STATIC
VOID
WritePTLen (
  IN INT32 Number,
  IN INT32 nbit,
  IN INT32 Special
  );

STATIC
VOID
WriteCLen (
  VOID
  );

STATIC
VOID
EncodeC (
  IN INT32 Value
  );

STATIC
VOID
EncodeP (
  IN UINT32 Value
  );

STATIC
VOID
SendBlock (
  VOID
  );

STATIC
VOID
Output (
  IN UINT32 c,
  IN UINT32 p
  );

STATIC
VOID
HufEncodeStart (
  VOID
  );

STATIC
VOID
HufEncodeEnd (
  VOID
  );

STATIC
VOID
MakeCrcTable (
  VOID
  );

STATIC
VOID
PutBits (
  IN INT32  Number,
  IN UINT32 Value
  );

STATIC
INT32
FreadCrc (
  OUT UINT8 *Pointer,
  IN  INT32 Number
  );

STATIC
VOID
InitPutBits (
  VOID
  );

STATIC
VOID
CountLen (
  IN INT32 Index
  );

STATIC
VOID
MakeLen (
  IN INT32 Root
  );

STATIC
VOID
DownHeap (
  IN INT32 Index
  );

STATIC
VOID
MakeCode (
  IN  INT32       Number,
  IN  UINT8 Len[  ],
  OUT UINT16 Code[]
  );

STATIC
INT32
MakeTree (
  IN  INT32            NParm,
  IN  UINT16  FreqParm[],
  OUT UINT8   LenParm[ ],
  OUT UINT16  CodeParm[]
  );

//
//  Global Variables
//
STATIC UINT8  *mSrc, *mDst, *mSrcUpperLimit, *mDstUpperLimit;

STATIC UINT8  *mLevel, *mText, *mChildCount, *mBuf, mCLen[NC], mPTLen[NPT], *mLen;
STATIC INT16  mHeap[NC + 1];
STATIC INT32  mRemainder, mMatchLen, mBitCount, mHeapSize, mN;
STATIC UINT32 mBufSiz = 0, mOutputPos, mOutputMask, mSubBitBuf, mCrc;
STATIC UINT32 mCompSize, mOrigSize;

STATIC UINT16 *mFreq, *mSortPtr, mLenCnt[17], mLeft[2 * NC - 1], mRight[2 * NC - 1], mCrcTable[UINT8_MAX + 1],
  mCFreq[2 * NC - 1], mCCode[NC], mPFreq[2 * NP - 1], mPTCode[NPT], mTFreq[2 * NT - 1];

STATIC NODE   mPos, mMatchPos, mAvail, *mPosition, *mParent, *mPrev, *mNext = NULL;

//
// functions
//

/**
  The internal implementation of [Efi/Tiano]Compress().

  @param SrcBuffer   The buffer storing the source data
  @param SrcSize     The size of source data
  @param DstBuffer   The buffer to store the compressed data
  @param DstSize     On input, the size of DstBuffer; On output,
                     the size of the actual compressed data.
  @param Version     The version of de/compression algorithm.
                     Version 1 for UEFI 2.0 de/compression algorithm.
                     Version 2 for Tiano de/compression algorithm.

  @retval EFI_BUFFER_TOO_SMALL  The DstBuffer is too small. In this case,
                DstSize contains the size needed.
  @retval EFI_SUCCESS           Compression is successful.
  @retval EFI_OUT_OF_RESOURCES  No resource to complete function.
  @retval EFI_INVALID_PARAMETER Parameter supplied is wrong.
**/
EFI_STATUS
TianoCompress (
  IN      UINT8   *SrcBuffer,
  IN      UINT32  SrcSize,
  IN      UINT8   *DstBuffer,
  IN OUT  UINT32  *DstSize
  )
{
  EFI_STATUS  Status;

  //
  // Initializations
  //
  mBufSiz         = 0;
  mBuf            = NULL;
  mText           = NULL;
  mLevel          = NULL;
  mChildCount     = NULL;
  mPosition       = NULL;
  mParent         = NULL;
  mPrev           = NULL;
  mNext           = NULL;

  mSrc            = SrcBuffer;
  mSrcUpperLimit  = mSrc + SrcSize;
  mDst            = DstBuffer;
  mDstUpperLimit  = mDst +*DstSize;

  PutDword (0L);
  PutDword (0L);

  MakeCrcTable ();

  mOrigSize             = mCompSize = 0;
  mCrc                  = INIT_CRC;

  //
  // Compress it
  //
  Status = Encode ();
  if (EFI_ERROR (Status)) {
    return EFI_OUT_OF_RESOURCES;
  }
  //
  // Null terminate the compressed data
  //
  if (mDst < mDstUpperLimit) {
    *mDst++ = 0;
  }
  //
  // Fill in compressed size and original size
  //
  mDst = DstBuffer;
  PutDword (mCompSize + 1);
  PutDword (mOrigSize);

  //
  // Return
  //
  if (mCompSize + 1 + 8 > *DstSize) {
    *DstSize = mCompSize + 1 + 8;
    return EFI_BUFFER_TOO_SMALL;
  } else {
    *DstSize = mCompSize + 1 + 8;
    return EFI_SUCCESS;
  }

}

/**
  Put a dword to output stream

  @param Data    the dword to put
**/
STATIC
VOID
PutDword (
  IN UINT32 Data
  )
{
  if (mDst < mDstUpperLimit) {
    *mDst++ = (UINT8) (((UINT8) (Data)) & 0xff);
  }

  if (mDst < mDstUpperLimit) {
    *mDst++ = (UINT8) (((UINT8) (Data >> 0x08)) & 0xff);
  }

  if (mDst < mDstUpperLimit) {
    *mDst++ = (UINT8) (((UINT8) (Data >> 0x10)) & 0xff);
  }

  if (mDst < mDstUpperLimit) {
    *mDst++ = (UINT8) (((UINT8) (Data >> 0x18)) & 0xff);
  }
}

/**
  Allocate memory spaces for data structures used in compression process

  @retval EFI_SUCCESS           Memory is allocated successfully
  @retval EFI_OUT_OF_RESOURCES  Allocation fails
**/
STATIC
EFI_STATUS
AllocateMemory (
  VOID
  )
{
  UINT32  Index;

  mText = malloc (WNDSIZ * 2 + MAXMATCH);
  if (mText == NULL) {
    return EFI_OUT_OF_RESOURCES;
  }
  for (Index = 0; Index < WNDSIZ * 2 + MAXMATCH; Index++) {
    mText[Index] = 0;
  }

  mLevel      = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mLevel));
  mChildCount = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mChildCount));
  mPosition   = malloc ((WNDSIZ + UINT8_MAX + 1) * sizeof (*mPosition));
  mParent     = malloc (WNDSIZ * 2 * sizeof (*mParent));
  mPrev       = malloc (WNDSIZ * 2 * sizeof (*mPrev));
  mNext       = malloc ((MAX_HASH_VAL + 1) * sizeof (*mNext));
  if (mLevel == NULL || mChildCount == NULL || mPosition == NULL ||
    mParent == NULL || mPrev == NULL || mNext == NULL) {
    return EFI_OUT_OF_RESOURCES;
  }

  mBufSiz     = BLKSIZ;
  mBuf        = malloc (mBufSiz);
  while (mBuf == NULL) {
    mBufSiz = (mBufSiz / 10U) * 9U;
    if (mBufSiz < 4 * 1024U) {
      return EFI_OUT_OF_RESOURCES;
    }

    mBuf = malloc (mBufSiz);
  }

  mBuf[0] = 0;

  return EFI_SUCCESS;
}

/**
  Called when compression is completed to free memory previously allocated.
**/
VOID
FreeMemory (
  VOID
  )
{
  if (mText != NULL) {
    free (mText);
  }

  if (mLevel != NULL) {
    free (mLevel);
  }

  if (mChildCount != NULL) {
    free (mChildCount);
  }

  if (mPosition != NULL) {
    free (mPosition);
  }

  if (mParent != NULL) {
    free (mParent);
  }

  if (mPrev != NULL) {
    free (mPrev);
  }

  if (mNext != NULL) {
    free (mNext);
  }

  if (mBuf != NULL) {
    free (mBuf);
  }

  return ;
}

/**
  Initialize String Info Log data structures
**/
STATIC
VOID
InitSlide (
  VOID
  )
{
  NODE  Index;

  for (Index = WNDSIZ; Index <= WNDSIZ + UINT8_MAX; Index++) {
    mLevel[Index]     = 1;
    mPosition[Index]  = NIL;  /* sentinel */
  }

  for (Index = WNDSIZ; Index < WNDSIZ * 2; Index++) {
    mParent[Index] = NIL;
  }

  mAvail = 1;
  for (Index = 1; Index < WNDSIZ - 1; Index++) {
    mNext[Index] = (NODE) (Index + 1);
  }

  mNext[WNDSIZ - 1] = NIL;
  for (Index = WNDSIZ * 2; Index <= MAX_HASH_VAL; Index++) {
    mNext[Index] = NIL;
  }
}

/**
  Find child node given the parent node and the edge character

  @param NodeQ       the parent node
  @param CharC       the edge character

  @return The child node (NIL if not found)
**/
STATIC
NODE
Child (
  IN NODE  NodeQ,
  IN UINT8 CharC
  )
{
  NODE  NodeR;

  NodeR = mNext[HASH (NodeQ, CharC)];
  //
  // sentinel
  //
  mParent[NIL] = NodeQ;
  while (mParent[NodeR] != NodeQ) {
    NodeR = mNext[NodeR];
  }

  return NodeR;
}

/**
  Create a new child for a given parent node.

  @param Parent  the parent node
  @param CharC   the edge character
  @param Child   the child node
**/
STATIC
VOID
MakeChild (
  IN NODE  Parent,
  IN UINT8 CharC,
  IN NODE  Child
  )
{
  NODE  Node1;
  NODE  Node2;

  Node1           = (NODE) HASH (Parent, CharC);
  Node2           = mNext[Node1];
  mNext[Node1]    = Child;
  mNext[Child]    = Node2;
  mPrev[Node2]    = Child;
  mPrev[Child]    = Node1;
  mParent[Child]  = Parent;
  mChildCount[Parent]++;
}

/**
  Split a node.

  @param Old     the node to split
**/
STATIC
VOID
Split (
  NODE Old
  )
{
  NODE  New;
  NODE  TempNode;

  New               = mAvail;
  mAvail            = mNext[New];
  mChildCount[New]  = 0;
  TempNode          = mPrev[Old];
  mPrev[New]        = TempNode;
  mNext[TempNode]   = New;
  TempNode          = mNext[Old];
  mNext[New]        = TempNode;
  mPrev[TempNode]   = New;
  mParent[New]      = mParent[Old];
  mLevel[New]       = (UINT8) mMatchLen;
  mPosition[New]    = mPos;
  MakeChild (New, mText[mMatchPos + mMatchLen], Old);
  MakeChild (New, mText[mPos + mMatchLen], mPos);
}

/**
  Insert string info for current position into the String Info Log
**/
STATIC
VOID
InsertNode (
  VOID
  )
{
  NODE  NodeQ;
  NODE  NodeR;
  NODE  Index2;
  NODE  NodeT;
  UINT8 CharC;
  UINT8 *t1;
  UINT8 *t2;

  if (mMatchLen >= 4) {
    //
    // We have just got a long match, the target tree
    // can be located by MatchPos + 1. Traverse the tree
    // from bottom up to get to a proper starting point.
    // The usage of PERC_FLAG ensures proper node deletion
    // in DeleteNode() later.
    //
    mMatchLen--;
    NodeR = (NODE) ((mMatchPos + 1) | WNDSIZ);
    NodeQ = mParent[NodeR];
    while (NodeQ == NIL) {
      NodeR = mNext[NodeR];
      NodeQ = mParent[NodeR];
    }

    while (mLevel[NodeQ] >= mMatchLen) {
      NodeR = NodeQ;
      NodeQ = mParent[NodeQ];
    }

    NodeT = NodeQ;
    while (mPosition[NodeT] < 0) {
      mPosition[NodeT]  = mPos;
      NodeT             = mParent[NodeT];
    }

    if (NodeT < WNDSIZ) {
      mPosition[NodeT] = (NODE) (mPos | (UINT32) PERC_FLAG);
    }
  } else {
    //
    // Locate the target tree
    //
    NodeQ = (NODE) (mText[mPos] + WNDSIZ);
    CharC = mText[mPos + 1];
    NodeR = Child (NodeQ, CharC);
    if (NodeR == NIL) {
      MakeChild (NodeQ, CharC, mPos);
      mMatchLen = 1;
      return ;
    }

    mMatchLen = 2;
  }
  //
  // Traverse down the tree to find a match.
  // Update Position value along the route.
  // Node split or creation is involved.
  //
  for (;;) {
    if (NodeR >= WNDSIZ) {
      Index2    = MAXMATCH;
      mMatchPos = NodeR;
    } else {
      Index2    = mLevel[NodeR];
      mMatchPos = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG);
    }

    if (mMatchPos >= mPos) {
      mMatchPos -= WNDSIZ;
    }

    t1  = &mText[mPos + mMatchLen];
    t2  = &mText[mMatchPos + mMatchLen];
    while (mMatchLen < Index2) {
      if (*t1 != *t2) {
        Split (NodeR);
        return ;
      }

      mMatchLen++;
      t1++;
      t2++;
    }

    if (mMatchLen >= MAXMATCH) {
      break;
    }

    mPosition[NodeR]  = mPos;
    NodeQ             = NodeR;
    NodeR             = Child (NodeQ, *t1);
    if (NodeR == NIL) {
      MakeChild (NodeQ, *t1, mPos);
      return ;
    }

    mMatchLen++;
  }

  NodeT           = mPrev[NodeR];
  mPrev[mPos]     = NodeT;
  mNext[NodeT]    = mPos;
  NodeT           = mNext[NodeR];
  mNext[mPos]     = NodeT;
  mPrev[NodeT]    = mPos;
  mParent[mPos]   = NodeQ;
  mParent[NodeR]  = NIL;

  //
  // Special usage of 'next'
  //
  mNext[NodeR] = mPos;

}

/**
  Delete outdated string info. (The Usage of PERC_FLAG
  ensures a clean deletion)
**/
STATIC
VOID
DeleteNode (
  VOID
  )
{
  NODE  NodeQ;
  NODE  NodeR;
  NODE  NodeS;
  NODE  NodeT;
  NODE  NodeU;

  if (mParent[mPos] == NIL) {
    return ;
  }

  NodeR         = mPrev[mPos];
  NodeS         = mNext[mPos];
  mNext[NodeR]  = NodeS;
  mPrev[NodeS]  = NodeR;
  NodeR         = mParent[mPos];
  mParent[mPos] = NIL;
  if (NodeR >= WNDSIZ) {
    return ;
  }

  mChildCount[NodeR]--;
  if (mChildCount[NodeR] > 1) {
    return ;
  }

  NodeT = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG);
  if (NodeT >= mPos) {
    NodeT -= WNDSIZ;
  }

  NodeS = NodeT;
  NodeQ = mParent[NodeR];
  NodeU = mPosition[NodeQ];
  while (NodeU & (UINT32) PERC_FLAG) {
    NodeU &= (UINT32)~PERC_FLAG;
    if (NodeU >= mPos) {
      NodeU -= WNDSIZ;
    }

    if (NodeU > NodeS) {
      NodeS = NodeU;
    }

    mPosition[NodeQ]  = (NODE) (NodeS | WNDSIZ);
    NodeQ             = mParent[NodeQ];
    NodeU             = mPosition[NodeQ];
  }

  if (NodeQ < WNDSIZ) {
    if (NodeU >= mPos) {
      NodeU -= WNDSIZ;
    }

    if (NodeU > NodeS) {
      NodeS = NodeU;
    }

    mPosition[NodeQ] = (NODE) (NodeS | WNDSIZ | (UINT32) PERC_FLAG);
  }

  NodeS           = Child (NodeR, mText[NodeT + mLevel[NodeR]]);
  NodeT           = mPrev[NodeS];
  NodeU           = mNext[NodeS];
  mNext[NodeT]    = NodeU;
  mPrev[NodeU]    = NodeT;
  NodeT           = mPrev[NodeR];
  mNext[NodeT]    = NodeS;
  mPrev[NodeS]    = NodeT;
  NodeT           = mNext[NodeR];
  mPrev[NodeT]    = NodeS;
  mNext[NodeS]    = NodeT;
  mParent[NodeS]  = mParent[NodeR];
  mParent[NodeR]  = NIL;
  mNext[NodeR]    = mAvail;
  mAvail          = NodeR;
}

/**
  Advance the current position (read in new data if needed).
  Delete outdated string info. Find a match string for current position.
**/
STATIC
VOID
GetNextMatch (
  VOID
  )
{
  INT32 Number;

  mRemainder--;
  mPos++;
  if (mPos == WNDSIZ * 2) {
    memmove (&mText[0], &mText[WNDSIZ], WNDSIZ + MAXMATCH);
    Number = FreadCrc (&mText[WNDSIZ + MAXMATCH], WNDSIZ);
    mRemainder += Number;
    mPos = WNDSIZ;
  }

  DeleteNode ();
  InsertNode ();
}

/**
  The main controlling routine for compression process.

  @retval EFI_SUCCESS           The compression is successful
  @retval EFI_OUT_0F_RESOURCES  Not enough memory for compression process
**/
STATIC
EFI_STATUS
Encode (
  VOID
  )
{
  EFI_STATUS  Status;
  INT32       LastMatchLen;
  NODE        LastMatchPos;

  Status = AllocateMemory ();
  if (EFI_ERROR (Status)) {
    FreeMemory ();
    return Status;
  }

  InitSlide ();

  HufEncodeStart ();

  mRemainder  = FreadCrc (&mText[WNDSIZ], WNDSIZ + MAXMATCH);

  mMatchLen   = 0;
  mPos        = WNDSIZ;
  InsertNode ();
  if (mMatchLen > mRemainder) {
    mMatchLen = mRemainder;
  }

  while (mRemainder > 0) {
    LastMatchLen  = mMatchLen;
    LastMatchPos  = mMatchPos;
    GetNextMatch ();
    if (mMatchLen > mRemainder) {
      mMatchLen = mRemainder;
    }

    if (mMatchLen > LastMatchLen || LastMatchLen < THRESHOLD) {
      //
      // Not enough benefits are gained by outputting a pointer,
      // so just output the original character
      //
      Output (mText[mPos - 1], 0);

    } else {

      if (LastMatchLen == THRESHOLD) {
        if (((mPos - LastMatchPos - 2) & (WNDSIZ - 1)) > (1U << 11)) {
          Output (mText[mPos - 1], 0);
          continue;
        }
      }
      //
      // Outputting a pointer is beneficial enough, do it.
      //
      Output (
        LastMatchLen + (UINT8_MAX + 1 - THRESHOLD),
        (mPos - LastMatchPos - 2) & (WNDSIZ - 1)
        );
      LastMatchLen--;
      while (LastMatchLen > 0) {
        GetNextMatch ();
        LastMatchLen--;
      }

      if (mMatchLen > mRemainder) {
        mMatchLen = mRemainder;
      }
    }
  }

  HufEncodeEnd ();
  FreeMemory ();
  return EFI_SUCCESS;
}

/**
  Count the frequencies for the Extra Set
**/
STATIC
VOID
CountTFreq (
  VOID
  )
{
  INT32 Index;
  INT32 Index3;
  INT32 Number;
  INT32 Count;

  for (Index = 0; Index < NT; Index++) {
    mTFreq[Index] = 0;
  }

  Number = NC;
  while (Number > 0 && mCLen[Number - 1] == 0) {
    Number--;
  }

  Index = 0;
  while (Index < Number) {
    Index3 = mCLen[Index++];
    if (Index3 == 0) {
      Count = 1;
      while (Index < Number && mCLen[Index] == 0) {
        Index++;
        Count++;
      }

      if (Count <= 2) {
        mTFreq[0] = (UINT16) (mTFreq[0] + Count);
      } else if (Count <= 18) {
        mTFreq[1]++;
      } else if (Count == 19) {
        mTFreq[0]++;
        mTFreq[1]++;
      } else {
        mTFreq[2]++;
      }
    } else {
      mTFreq[Index3 + 2]++;
    }
  }
}

/**
  Outputs the code length array for the Extra Set or the Position Set.

  @param Number  the number of symbols
  @param nbit    the number of bits needed to represent 'n'
  @param Special the special symbol that needs to be take care of
**/
STATIC
VOID
WritePTLen (
  IN INT32 Number,
  IN INT32 nbit,
  IN INT32 Special
  )
{
  INT32 Index;
  INT32 Index3;

  while (Number > 0 && mPTLen[Number - 1] == 0) {
    Number--;
  }

  PutBits (nbit, Number);
  Index = 0;
  while (Index < Number) {
    Index3 = mPTLen[Index++];
    if (Index3 <= 6) {
      PutBits (3, Index3);
    } else {
      PutBits (Index3 - 3, (1U << (Index3 - 3)) - 2);
    }

    if (Index == Special) {
      while (Index < 6 && mPTLen[Index] == 0) {
        Index++;
      }

      PutBits (2, (Index - 3) & 3);
    }
  }
}

/**
  Outputs the code length array for Char&Length Set
**/
STATIC
VOID
WriteCLen (
  VOID
  )
{
  INT32 Index;
  INT32 Index3;
  INT32 Number;
  INT32 Count;

  Number = NC;
  while (Number > 0 && mCLen[Number - 1] == 0) {
    Number--;
  }

  PutBits (CBIT, Number);
  Index = 0;
  while (Index < Number) {
    Index3 = mCLen[Index++];
    if (Index3 == 0) {
      Count = 1;
      while (Index < Number && mCLen[Index] == 0) {
        Index++;
        Count++;
      }

      if (Count <= 2) {
        for (Index3 = 0; Index3 < Count; Index3++) {
          PutBits (mPTLen[0], mPTCode[0]);
        }
      } else if (Count <= 18) {
        PutBits (mPTLen[1], mPTCode[1]);
        PutBits (4, Count - 3);
      } else if (Count == 19) {
        PutBits (mPTLen[0], mPTCode[0]);
        PutBits (mPTLen[1], mPTCode[1]);
        PutBits (4, 15);
      } else {
        PutBits (mPTLen[2], mPTCode[2]);
        PutBits (CBIT, Count - 20);
      }
    } else {
      PutBits (mPTLen[Index3 + 2], mPTCode[Index3 + 2]);
    }
  }
}

STATIC
VOID
EncodeC (
  IN INT32 Value
  )
{
  PutBits (mCLen[Value], mCCode[Value]);
}

STATIC
VOID
EncodeP (
  IN UINT32 Value
  )
{
  UINT32  Index;
  UINT32  NodeQ;

  Index = 0;
  NodeQ = Value;
  while (NodeQ) {
    NodeQ >>= 1;
    Index++;
  }

  PutBits (mPTLen[Index], mPTCode[Index]);
  if (Index > 1) {
    PutBits (Index - 1, Value & (0xFFFFFFFFU >> (32 - Index + 1)));
  }
}

/**
  Huffman code the block and output it.
**/
STATIC
VOID
SendBlock (
  VOID
  )
{
  UINT32  Index;
  UINT32  Index2;
  UINT32  Index3;
  UINT32  Flags;
  UINT32  Root;
  UINT32  Pos;
  UINT32  Size;
  Flags = 0;

  Root  = MakeTree (NC, mCFreq, mCLen, mCCode);
  Size  = mCFreq[Root];
  PutBits (16, Size);
  if (Root >= NC) {
    CountTFreq ();
    Root = MakeTree (NT, mTFreq, mPTLen, mPTCode);
    if (Root >= NT) {
      WritePTLen (NT, TBIT, 3);
    } else {
      PutBits (TBIT, 0);
      PutBits (TBIT, Root);
    }

    WriteCLen ();
  } else {
    PutBits (TBIT, 0);
    PutBits (TBIT, 0);
    PutBits (CBIT, 0);
    PutBits (CBIT, Root);
  }

  Root = MakeTree (NP, mPFreq, mPTLen, mPTCode);
  if (Root >= NP) {
    WritePTLen (NP, PBIT, -1);
  } else {
    PutBits (PBIT, 0);
    PutBits (PBIT, Root);
  }

  Pos = 0;
  for (Index = 0; Index < Size; Index++) {
    if (Index % UINT8_BIT == 0) {
      Flags = mBuf[Pos++];
    } else {
      Flags <<= 1;
    }

    if (Flags & (1U << (UINT8_BIT - 1))) {
      EncodeC (mBuf[Pos++] + (1U << UINT8_BIT));
      Index3 = mBuf[Pos++];
      for (Index2 = 0; Index2 < 3; Index2++) {
        Index3 <<= UINT8_BIT;
        Index3 += mBuf[Pos++];
      }

      EncodeP (Index3);
    } else {
      EncodeC (mBuf[Pos++]);
    }
  }

  for (Index = 0; Index < NC; Index++) {
    mCFreq[Index] = 0;
  }

  for (Index = 0; Index < NP; Index++) {
    mPFreq[Index] = 0;
  }
}

/**
  Outputs an Original Character or a Pointer

  @param CharC   The original character or the 'String Length' element of a Pointer
  @param Pos     The 'Position' field of a Pointer
**/
STATIC
VOID
Output (
  IN UINT32 CharC,
  IN UINT32 Pos
  )
{
  STATIC UINT32 CPos;

  if ((mOutputMask >>= 1) == 0) {
    mOutputMask = 1U << (UINT8_BIT - 1);
    //
    // Check the buffer overflow per outputing UINT8_BIT symbols
    // which is an Original Character or a Pointer. The biggest
    // symbol is a Pointer which occupies 5 bytes.
    //
    if (mOutputPos >= mBufSiz - 5 * UINT8_BIT) {
      SendBlock ();
      mOutputPos = 0;
    }

    CPos        = mOutputPos++;
    mBuf[CPos]  = 0;
  }

  mBuf[mOutputPos++] = (UINT8) CharC;
  mCFreq[CharC]++;
  if (CharC >= (1U << UINT8_BIT)) {
    mBuf[CPos] |= mOutputMask;
    mBuf[mOutputPos++]  = (UINT8) (Pos >> 24);
    mBuf[mOutputPos++]  = (UINT8) (Pos >> 16);
    mBuf[mOutputPos++]  = (UINT8) (Pos >> (UINT8_BIT));
    mBuf[mOutputPos++]  = (UINT8) Pos;
    CharC               = 0;
    while (Pos) {
      Pos >>= 1;
      CharC++;
    }

    mPFreq[CharC]++;
  }
}

STATIC
VOID
HufEncodeStart (
  VOID
  )
{
  INT32 Index;

  for (Index = 0; Index < NC; Index++) {
    mCFreq[Index] = 0;
  }

  for (Index = 0; Index < NP; Index++) {
    mPFreq[Index] = 0;
  }

  mOutputPos = mOutputMask = 0;
  InitPutBits ();
  return ;
}

STATIC
VOID
HufEncodeEnd (
  VOID
  )
{
  SendBlock ();

  //
  // Flush remaining bits
  //
  PutBits (UINT8_BIT - 1, 0);

  return ;
}

STATIC
VOID
MakeCrcTable (
  VOID
  )
{
  UINT32  Index;
  UINT32  Index2;
  UINT32  Temp;

  for (Index = 0; Index <= UINT8_MAX; Index++) {
    Temp = Index;
    for (Index2 = 0; Index2 < UINT8_BIT; Index2++) {
      if (Temp & 1) {
        Temp = (Temp >> 1) ^ CRCPOLY;
      } else {
        Temp >>= 1;
      }
    }

    mCrcTable[Index] = (UINT16) Temp;
  }
}

/**
  Outputs rightmost n bits of x

  @param Number the rightmost n bits of the data is used
  @param x      the data
**/
STATIC
VOID
PutBits (
  IN INT32  Number,
  IN UINT32 Value
  )
{
  UINT8 Temp;

  while (Number >= mBitCount) {
    //
    // Number -= mBitCount should never equal to 32
    //
    Temp = (UINT8) (mSubBitBuf | (Value >> (Number -= mBitCount)));
    if (mDst < mDstUpperLimit) {
      *mDst++ = Temp;
    }

    mCompSize++;
    mSubBitBuf  = 0;
    mBitCount   = UINT8_BIT;
  }

  mSubBitBuf |= Value << (mBitCount -= Number);
}

/**
  Read in source data

  @param Pointer   - the buffer to hold the data
  @param Number   - number of bytes to read

  @return number of bytes actually read
**/
STATIC
INT32
FreadCrc (
  OUT UINT8 *Pointer,
  IN  INT32 Number
  )
{
  INT32 Index;

  for (Index = 0; mSrc < mSrcUpperLimit && Index < Number; Index++) {
    *Pointer++ = *mSrc++;
  }

  Number = Index;

  Pointer -= Number;
  mOrigSize += Number;
  Index--;
  while (Index >= 0) {
    UPDATE_CRC (*Pointer++);
    Index--;
  }

  return Number;
}

STATIC
VOID
InitPutBits (
  VOID
  )
{
  mBitCount   = UINT8_BIT;
  mSubBitBuf  = 0;
}

/**
  Count the number of each code length for a Huffman tree.

  @param Index   the top node
**/
STATIC
VOID
CountLen (
  IN INT32 Index
  )
{
  STATIC INT32  Depth = 0;

  if (Index < mN) {
    mLenCnt[(Depth < 16) ? Depth : 16]++;
  } else {
    Depth++;
    CountLen (mLeft[Index]);
    CountLen (mRight[Index]);
    Depth--;
  }
}

/**
  Create code length array for a Huffman tree

  @param Root   the root of the tree
**/
STATIC
VOID
MakeLen (
  IN INT32 Root
  )
{
  INT32   Index;
  INT32   Index3;
  UINT32  Cum;

  for (Index = 0; Index <= 16; Index++) {
    mLenCnt[Index] = 0;
  }

  CountLen (Root);

  //
  // Adjust the length count array so that
  // no code will be generated longer than its designated length
  //
  Cum = 0;
  for (Index = 16; Index > 0; Index--) {
    Cum += mLenCnt[Index] << (16 - Index);
  }

  while (Cum != (1U << 16)) {
    mLenCnt[16]--;
    for (Index = 15; Index > 0; Index--) {
      if (mLenCnt[Index] != 0) {
        mLenCnt[Index]--;
        mLenCnt[Index + 1] += 2;
        break;
      }
    }

    Cum--;
  }

  for (Index = 16; Index > 0; Index--) {
    Index3 = mLenCnt[Index];
    Index3--;
    while (Index3 >= 0) {
      mLen[*mSortPtr++] = (UINT8) Index;
      Index3--;
    }
  }
}

STATIC
VOID
DownHeap (
  IN INT32 Index
  )
{
  INT32 Index2;
  INT32 Index3;

  //
  // priority queue: send Index-th entry down heap
  //
  Index3  = mHeap[Index];
  Index2  = 2 * Index;
  while (Index2 <= mHeapSize) {
    if (Index2 < mHeapSize && mFreq[mHeap[Index2]] > mFreq[mHeap[Index2 + 1]]) {
      Index2++;
    }

    if (mFreq[Index3] <= mFreq[mHeap[Index2]]) {
      break;
    }

    mHeap[Index]  = mHeap[Index2];
    Index         = Index2;
    Index2        = 2 * Index;
  }

  mHeap[Index] = (INT16) Index3;
}

/**
  Assign code to each symbol based on the code length array

  @param Number number of symbols
  @param Len    the code length array
  @param Code   stores codes for each symbol
**/
STATIC
VOID
MakeCode (
  IN  INT32       Number,
  IN  UINT8 Len[  ],
  OUT UINT16 Code[]
  )
{
  INT32   Index;
  UINT16  Start[18];

  Start[1] = 0;
  for (Index = 1; Index <= 16; Index++) {
    Start[Index + 1] = (UINT16) ((Start[Index] + mLenCnt[Index]) << 1);
  }

  for (Index = 0; Index < Number; Index++) {
    Code[Index] = Start[Len[Index]]++;
  }
}

/**
  Generates Huffman codes given a frequency distribution of symbols

  @param NParm    number of symbols
  @param FreqParm frequency of each symbol
  @param LenParm  code length for each symbol
  @param CodeParm code for each symbol

  @return Root of the Huffman tree.
**/
STATIC
INT32
MakeTree (
  IN  INT32            NParm,
  IN  UINT16  FreqParm[],
  OUT UINT8   LenParm[ ],
  OUT UINT16  CodeParm[]
  )
{
  INT32 Index;
  INT32 Index2;
  INT32 Index3;
  INT32 Avail;

  //
  // make tree, calculate len[], return root
  //
  mN        = NParm;
  mFreq     = FreqParm;
  mLen      = LenParm;
  Avail     = mN;
  mHeapSize = 0;
  mHeap[1]  = 0;
  for (Index = 0; Index < mN; Index++) {
    mLen[Index] = 0;
    if (mFreq[Index]) {
      mHeapSize++;
      mHeap[mHeapSize] = (INT16) Index;
    }
  }

  if (mHeapSize < 2) {
    CodeParm[mHeap[1]] = 0;
    return mHeap[1];
  }

  for (Index = mHeapSize / 2; Index >= 1; Index--) {
    //
    // make priority queue
    //
    DownHeap (Index);
  }

  mSortPtr = CodeParm;
  do {
    Index = mHeap[1];
    if (Index < mN) {
      *mSortPtr++ = (UINT16) Index;
    }

    mHeap[1] = mHeap[mHeapSize--];
    DownHeap (1);
    Index2 = mHeap[1];
    if (Index2 < mN) {
      *mSortPtr++ = (UINT16) Index2;
    }

    Index3        = Avail++;
    mFreq[Index3] = (UINT16) (mFreq[Index] + mFreq[Index2]);
    mHeap[1]      = (INT16) Index3;
    DownHeap (1);
    mLeft[Index3]   = (UINT16) Index;
    mRight[Index3]  = (UINT16) Index2;
  } while (mHeapSize > 1);

  mSortPtr = CodeParm;
  MakeLen (Index3);
  MakeCode (NParm, LenParm, CodeParm);

  //
  // return root
  //
  return Index3;
}
