/******************************************************************************
 *
 * Module Name: nsrepair - Repair for objects returned by predefined methods
 *
 *****************************************************************************/

/******************************************************************************
 *
 * 1. Copyright Notice
 *
 * Some or all of this work - Copyright (c) 1999 - 2012, Intel Corp.
 * All rights reserved.
 *
 * 2. License
 *
 * 2.1. This is your license from Intel Corp. under its intellectual property
 * rights.  You may have additional license terms from the party that provided
 * you this software, covering your right to use that party's intellectual
 * property rights.
 *
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
 * copy of the source code appearing in this file ("Covered Code") an
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
 * base code distributed originally by Intel ("Original Intel Code") to copy,
 * make derivatives, distribute, use and display any portion of the Covered
 * Code in any form, with the right to sublicense such rights; and
 *
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
 * license (with the right to sublicense), under only those claims of Intel
 * patents that are infringed by the Original Intel Code, to make, use, sell,
 * offer to sell, and import the Covered Code and derivative works thereof
 * solely to the minimum extent necessary to exercise the above copyright
 * license, and in no event shall the patent license extend to any additions
 * to or modifications of the Original Intel Code.  No other license or right
 * is granted directly or by implication, estoppel or otherwise;
 *
 * The above copyright and patent license is granted only if the following
 * conditions are met:
 *
 * 3. Conditions
 *
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification with rights to further distribute source must include
 * the above Copyright Notice, the above License, this list of Conditions,
 * and the following Disclaimer and Export Compliance provision.  In addition,
 * Licensee must cause all Covered Code to which Licensee contributes to
 * contain a file documenting the changes Licensee made to create that Covered
 * Code and the date of any change.  Licensee must include in that file the
 * documentation of any changes made by any predecessor Licensee.  Licensee
 * must include a prominent statement that the modification is derived,
 * directly or indirectly, from Original Intel Code.
 *
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification without rights to further distribute source must
 * include the following Disclaimer and Export Compliance provision in the
 * documentation and/or other materials provided with distribution.  In
 * addition, Licensee may not authorize further sublicense of source of any
 * portion of the Covered Code, and must include terms to the effect that the
 * license from Licensee to its licensee is limited to the intellectual
 * property embodied in the software Licensee provides to its licensee, and
 * not to intellectual property embodied in modifications its licensee may
 * make.
 *
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
 * substantial portion of the Covered Code or modification must reproduce the
 * above Copyright Notice, and the following Disclaimer and Export Compliance
 * provision in the documentation and/or other materials provided with the
 * distribution.
 *
 * 3.4. Intel retains all right, title, and interest in and to the Original
 * Intel Code.
 *
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
 * Intel shall be used in advertising or otherwise to promote the sale, use or
 * other dealings in products derived from or relating to the Covered Code
 * without prior written authorization from Intel.
 *
 * 4. Disclaimer and Export Compliance
 *
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
 * PARTICULAR PURPOSE.
 *
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
 * LIMITED REMEDY.
 *
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
 * software or system incorporating such software without first obtaining any
 * required license or other approval from the U. S. Department of Commerce or
 * any other agency or department of the United States Government.  In the
 * event Licensee exports any such software from the United States or
 * re-exports any such software from a foreign destination, Licensee shall
 * ensure that the distribution and export/re-export of the software is in
 * compliance with all laws, regulations, orders, or other restrictions of the
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
 * any of its subsidiaries will export/re-export any technical data, process,
 * software, or service, directly or indirectly, to any country for which the
 * United States government or any agency thereof requires an export license,
 * other governmental approval, or letter of assurance, without first obtaining
 * such license, approval or letter.
 *
 *****************************************************************************/

#define __NSREPAIR_C__

#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#include "acinterp.h"
#include "acpredef.h"

#define _COMPONENT          ACPI_NAMESPACE
        ACPI_MODULE_NAME    ("nsrepair")


/*******************************************************************************
 *
 * This module attempts to repair or convert objects returned by the
 * predefined methods to an object type that is expected, as per the ACPI
 * specification. The need for this code is dictated by the many machines that
 * return incorrect types for the standard predefined methods. Performing these
 * conversions here, in one place, eliminates the need for individual ACPI
 * device drivers to do the same. Note: Most of these conversions are different
 * than the internal object conversion routines used for implicit object
 * conversion.
 *
 * The following conversions can be performed as necessary:
 *
 * Integer -> String
 * Integer -> Buffer
 * String  -> Integer
 * String  -> Buffer
 * Buffer  -> Integer
 * Buffer  -> String
 * Buffer  -> Package of Integers
 * Package -> Package of one Package
 * An incorrect standalone object is wrapped with required outer package
 *
 * Additional possible repairs:
 * Required package elements that are NULL replaced by Integer/String/Buffer
 *
 ******************************************************************************/


/* Local prototypes */

static ACPI_STATUS
AcpiNsConvertToInteger (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject);

static ACPI_STATUS
AcpiNsConvertToString (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject);

static ACPI_STATUS
AcpiNsConvertToBuffer (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject);


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsRepairObject
 *
 * PARAMETERS:  Data                - Pointer to validation data structure
 *              ExpectedBtypes      - Object types expected
 *              PackageIndex        - Index of object within parent package (if
 *                                    applicable - ACPI_NOT_PACKAGE_ELEMENT
 *                                    otherwise)
 *              ReturnObjectPtr     - Pointer to the object returned from the
 *                                    evaluation of a method or object
 *
 * RETURN:      Status. AE_OK if repair was successful.
 *
 * DESCRIPTION: Attempt to repair/convert a return object of a type that was
 *              not expected.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiNsRepairObject (
    ACPI_PREDEFINED_DATA    *Data,
    UINT32                  ExpectedBtypes,
    UINT32                  PackageIndex,
    ACPI_OPERAND_OBJECT     **ReturnObjectPtr)
{
    ACPI_OPERAND_OBJECT     *ReturnObject = *ReturnObjectPtr;
    ACPI_OPERAND_OBJECT     *NewObject;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_NAME (NsRepairObject);


    /*
     * At this point, we know that the type of the returned object was not
     * one of the expected types for this predefined name. Attempt to
     * repair the object by converting it to one of the expected object
     * types for this predefined name.
     */
    if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
    {
        Status = AcpiNsConvertToInteger (ReturnObject, &NewObject);
        if (ACPI_SUCCESS (Status))
        {
            goto ObjectRepaired;
        }
    }
    if (ExpectedBtypes & ACPI_RTYPE_STRING)
    {
        Status = AcpiNsConvertToString (ReturnObject, &NewObject);
        if (ACPI_SUCCESS (Status))
        {
            goto ObjectRepaired;
        }
    }
    if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
    {
        Status = AcpiNsConvertToBuffer (ReturnObject, &NewObject);
        if (ACPI_SUCCESS (Status))
        {
            goto ObjectRepaired;
        }
    }
    if (ExpectedBtypes & ACPI_RTYPE_PACKAGE)
    {
        /*
         * A package is expected. We will wrap the existing object with a
         * new package object. It is often the case that if a variable-length
         * package is required, but there is only a single object needed, the
         * BIOS will return that object instead of wrapping it with a Package
         * object. Note: after the wrapping, the package will be validated
         * for correct contents (expected object type or types).
         */
        Status = AcpiNsWrapWithPackage (Data, ReturnObject, &NewObject);
        if (ACPI_SUCCESS (Status))
        {
            /*
             * The original object just had its reference count
             * incremented for being inserted into the new package.
             */
            *ReturnObjectPtr = NewObject;       /* New Package object */
            Data->Flags |= ACPI_OBJECT_REPAIRED;
            return (AE_OK);
        }
    }

    /* We cannot repair this object */

    return (AE_AML_OPERAND_TYPE);


ObjectRepaired:

    /* Object was successfully repaired */

    if (PackageIndex != ACPI_NOT_PACKAGE_ELEMENT)
    {
        /*
         * The original object is a package element. We need to
         * decrement the reference count of the original object,
         * for removing it from the package.
         *
         * However, if the original object was just wrapped with a
         * package object as part of the repair, we don't need to
         * change the reference count.
         */
        if (!(Data->Flags & ACPI_OBJECT_WRAPPED))
        {
            NewObject->Common.ReferenceCount =
                ReturnObject->Common.ReferenceCount;

            if (ReturnObject->Common.ReferenceCount > 1)
            {
                ReturnObject->Common.ReferenceCount--;
            }
        }

        ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
            "%s: Converted %s to expected %s at Package index %u\n",
            Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
            AcpiUtGetObjectTypeName (NewObject), PackageIndex));
    }
    else
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
            "%s: Converted %s to expected %s\n",
            Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
            AcpiUtGetObjectTypeName (NewObject)));
    }

    /* Delete old object, install the new return object */

    AcpiUtRemoveReference (ReturnObject);
    *ReturnObjectPtr = NewObject;
    Data->Flags |= ACPI_OBJECT_REPAIRED;
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsConvertToInteger
 *
 * PARAMETERS:  OriginalObject      - Object to be converted
 *              ReturnObject        - Where the new converted object is returned
 *
 * RETURN:      Status. AE_OK if conversion was successful.
 *
 * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
 *
 ******************************************************************************/

static ACPI_STATUS
AcpiNsConvertToInteger (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_OPERAND_OBJECT     *NewObject;
    ACPI_STATUS             Status;
    UINT64                  Value = 0;
    UINT32                  i;


    switch (OriginalObject->Common.Type)
    {
    case ACPI_TYPE_STRING:

        /* String-to-Integer conversion */

        Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
                    ACPI_ANY_BASE, &Value);
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }
        break;

    case ACPI_TYPE_BUFFER:

        /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */

        if (OriginalObject->Buffer.Length > 8)
        {
            return (AE_AML_OPERAND_TYPE);
        }

        /* Extract each buffer byte to create the integer */

        for (i = 0; i < OriginalObject->Buffer.Length; i++)
        {
            Value |= ((UINT64) OriginalObject->Buffer.Pointer[i] << (i * 8));
        }
        break;

    default:
        return (AE_AML_OPERAND_TYPE);
    }

    NewObject = AcpiUtCreateIntegerObject (Value);
    if (!NewObject)
    {
        return (AE_NO_MEMORY);
    }

    *ReturnObject = NewObject;
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsConvertToString
 *
 * PARAMETERS:  OriginalObject      - Object to be converted
 *              ReturnObject        - Where the new converted object is returned
 *
 * RETURN:      Status. AE_OK if conversion was successful.
 *
 * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
 *
 ******************************************************************************/

static ACPI_STATUS
AcpiNsConvertToString (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_OPERAND_OBJECT     *NewObject;
    ACPI_SIZE               Length;
    ACPI_STATUS             Status;


    switch (OriginalObject->Common.Type)
    {
    case ACPI_TYPE_INTEGER:
        /*
         * Integer-to-String conversion. Commonly, convert
         * an integer of value 0 to a NULL string. The last element of
         * _BIF and _BIX packages occasionally need this fix.
         */
        if (OriginalObject->Integer.Value == 0)
        {
            /* Allocate a new NULL string object */

            NewObject = AcpiUtCreateStringObject (0);
            if (!NewObject)
            {
                return (AE_NO_MEMORY);
            }
        }
        else
        {
            Status = AcpiExConvertToString (OriginalObject, &NewObject,
                        ACPI_IMPLICIT_CONVERT_HEX);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }
        break;

    case ACPI_TYPE_BUFFER:
        /*
         * Buffer-to-String conversion. Use a ToString
         * conversion, no transform performed on the buffer data. The best
         * example of this is the _BIF method, where the string data from
         * the battery is often (incorrectly) returned as buffer object(s).
         */
        Length = 0;
        while ((Length < OriginalObject->Buffer.Length) &&
                (OriginalObject->Buffer.Pointer[Length]))
        {
            Length++;
        }

        /* Allocate a new string object */

        NewObject = AcpiUtCreateStringObject (Length);
        if (!NewObject)
        {
            return (AE_NO_MEMORY);
        }

        /*
         * Copy the raw buffer data with no transform. String is already NULL
         * terminated at Length+1.
         */
        ACPI_MEMCPY (NewObject->String.Pointer,
            OriginalObject->Buffer.Pointer, Length);
        break;

    default:
        return (AE_AML_OPERAND_TYPE);
    }

    *ReturnObject = NewObject;
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsConvertToBuffer
 *
 * PARAMETERS:  OriginalObject      - Object to be converted
 *              ReturnObject        - Where the new converted object is returned
 *
 * RETURN:      Status. AE_OK if conversion was successful.
 *
 * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
 *
 ******************************************************************************/

static ACPI_STATUS
AcpiNsConvertToBuffer (
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_OPERAND_OBJECT     *NewObject;
    ACPI_STATUS             Status;
    ACPI_OPERAND_OBJECT     **Elements;
    UINT32                  *DwordBuffer;
    UINT32                  Count;
    UINT32                  i;


    switch (OriginalObject->Common.Type)
    {
    case ACPI_TYPE_INTEGER:
        /*
         * Integer-to-Buffer conversion.
         * Convert the Integer to a packed-byte buffer. _MAT and other
         * objects need this sometimes, if a read has been performed on a
         * Field object that is less than or equal to the global integer
         * size (32 or 64 bits).
         */
        Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }
        break;

    case ACPI_TYPE_STRING:

        /* String-to-Buffer conversion. Simple data copy */

        NewObject = AcpiUtCreateBufferObject (OriginalObject->String.Length);
        if (!NewObject)
        {
            return (AE_NO_MEMORY);
        }

        ACPI_MEMCPY (NewObject->Buffer.Pointer,
            OriginalObject->String.Pointer, OriginalObject->String.Length);
        break;

    case ACPI_TYPE_PACKAGE:
        /*
         * This case is often seen for predefined names that must return a
         * Buffer object with multiple DWORD integers within. For example,
         * _FDE and _GTM. The Package can be converted to a Buffer.
         */

        /* All elements of the Package must be integers */

        Elements = OriginalObject->Package.Elements;
        Count = OriginalObject->Package.Count;

        for (i = 0; i < Count; i++)
        {
            if ((!*Elements) ||
                ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
            {
                return (AE_AML_OPERAND_TYPE);
            }
            Elements++;
        }

        /* Create the new buffer object to replace the Package */

        NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
        if (!NewObject)
        {
            return (AE_NO_MEMORY);
        }

        /* Copy the package elements (integers) to the buffer as DWORDs */

        Elements = OriginalObject->Package.Elements;
        DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);

        for (i = 0; i < Count; i++)
        {
            *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
            DwordBuffer++;
            Elements++;
        }
        break;

    default:
        return (AE_AML_OPERAND_TYPE);
    }

    *ReturnObject = NewObject;
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsRepairNullElement
 *
 * PARAMETERS:  Data                - Pointer to validation data structure
 *              ExpectedBtypes      - Object types expected
 *              PackageIndex        - Index of object within parent package (if
 *                                    applicable - ACPI_NOT_PACKAGE_ELEMENT
 *                                    otherwise)
 *              ReturnObjectPtr     - Pointer to the object returned from the
 *                                    evaluation of a method or object
 *
 * RETURN:      Status. AE_OK if repair was successful.
 *
 * DESCRIPTION: Attempt to repair a NULL element of a returned Package object.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiNsRepairNullElement (
    ACPI_PREDEFINED_DATA    *Data,
    UINT32                  ExpectedBtypes,
    UINT32                  PackageIndex,
    ACPI_OPERAND_OBJECT     **ReturnObjectPtr)
{
    ACPI_OPERAND_OBJECT     *ReturnObject = *ReturnObjectPtr;
    ACPI_OPERAND_OBJECT     *NewObject;


    ACPI_FUNCTION_NAME (NsRepairNullElement);


    /* No repair needed if return object is non-NULL */

    if (ReturnObject)
    {
        return (AE_OK);
    }

    /*
     * Attempt to repair a NULL element of a Package object. This applies to
     * predefined names that return a fixed-length package and each element
     * is required. It does not apply to variable-length packages where NULL
     * elements are allowed, especially at the end of the package.
     */
    if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
    {
        /* Need an Integer - create a zero-value integer */

        NewObject = AcpiUtCreateIntegerObject ((UINT64) 0);
    }
    else if (ExpectedBtypes & ACPI_RTYPE_STRING)
    {
        /* Need a String - create a NULL string */

        NewObject = AcpiUtCreateStringObject (0);
    }
    else if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
    {
        /* Need a Buffer - create a zero-length buffer */

        NewObject = AcpiUtCreateBufferObject (0);
    }
    else
    {
        /* Error for all other expected types */

        return (AE_AML_OPERAND_TYPE);
    }

    if (!NewObject)
    {
        return (AE_NO_MEMORY);
    }

    /* Set the reference count according to the parent Package object */

    NewObject->Common.ReferenceCount = Data->ParentPackage->Common.ReferenceCount;

    ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
        "%s: Converted NULL package element to expected %s at index %u\n",
         Data->Pathname, AcpiUtGetObjectTypeName (NewObject), PackageIndex));

    *ReturnObjectPtr = NewObject;
    Data->Flags |= ACPI_OBJECT_REPAIRED;
    return (AE_OK);
}


/******************************************************************************
 *
 * FUNCTION:    AcpiNsRemoveNullElements
 *
 * PARAMETERS:  Data                - Pointer to validation data structure
 *              PackageType         - An AcpiReturnPackageTypes value
 *              ObjDesc             - A Package object
 *
 * RETURN:      None.
 *
 * DESCRIPTION: Remove all NULL package elements from packages that contain
 *              a variable number of sub-packages. For these types of
 *              packages, NULL elements can be safely removed.
 *
 *****************************************************************************/

void
AcpiNsRemoveNullElements (
    ACPI_PREDEFINED_DATA    *Data,
    UINT8                   PackageType,
    ACPI_OPERAND_OBJECT     *ObjDesc)
{
    ACPI_OPERAND_OBJECT     **Source;
    ACPI_OPERAND_OBJECT     **Dest;
    UINT32                  Count;
    UINT32                  NewCount;
    UINT32                  i;


    ACPI_FUNCTION_NAME (NsRemoveNullElements);


    /*
     * We can safely remove all NULL elements from these package types:
     * PTYPE1_VAR packages contain a variable number of simple data types.
     * PTYPE2 packages contain a variable number of sub-packages.
     */
    switch (PackageType)
    {
    case ACPI_PTYPE1_VAR:
    case ACPI_PTYPE2:
    case ACPI_PTYPE2_COUNT:
    case ACPI_PTYPE2_PKG_COUNT:
    case ACPI_PTYPE2_FIXED:
    case ACPI_PTYPE2_MIN:
    case ACPI_PTYPE2_REV_FIXED:
    case ACPI_PTYPE2_FIX_VAR:
        break;

    default:
    case ACPI_PTYPE1_FIXED:
    case ACPI_PTYPE1_OPTION:
        return;
    }

    Count = ObjDesc->Package.Count;
    NewCount = Count;

    Source = ObjDesc->Package.Elements;
    Dest = Source;

    /* Examine all elements of the package object, remove nulls */

    for (i = 0; i < Count; i++)
    {
        if (!*Source)
        {
            NewCount--;
        }
        else
        {
            *Dest = *Source;
            Dest++;
        }
        Source++;
    }

    /* Update parent package if any null elements were removed */

    if (NewCount < Count)
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
            "%s: Found and removed %u NULL elements\n",
            Data->Pathname, (Count - NewCount)));

        /* NULL terminate list and update the package count */

        *Dest = NULL;
        ObjDesc->Package.Count = NewCount;
    }
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiNsWrapWithPackage
 *
 * PARAMETERS:  Data                - Pointer to validation data structure
 *              OriginalObject      - Pointer to the object to repair.
 *              ObjDescPtr          - The new package object is returned here
 *
 * RETURN:      Status, new object in *ObjDescPtr
 *
 * DESCRIPTION: Repair a common problem with objects that are defined to
 *              return a variable-length Package of sub-objects. If there is
 *              only one sub-object, some BIOS code mistakenly simply declares
 *              the single object instead of a Package with one sub-object.
 *              This function attempts to repair this error by wrapping a
 *              Package object around the original object, creating the
 *              correct and expected Package with one sub-object.
 *
 *              Names that can be repaired in this manner include:
 *              _ALR, _CSD, _HPX, _MLS, _PLD, _PRT, _PSS, _TRT, _TSS,
 *              _BCL, _DOD, _FIX, _Sx
 *
 ******************************************************************************/

ACPI_STATUS
AcpiNsWrapWithPackage (
    ACPI_PREDEFINED_DATA    *Data,
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ObjDescPtr)
{
    ACPI_OPERAND_OBJECT     *PkgObjDesc;


    ACPI_FUNCTION_NAME (NsWrapWithPackage);


    /*
     * Create the new outer package and populate it. The new package will
     * have a single element, the lone sub-object.
     */
    PkgObjDesc = AcpiUtCreatePackageObject (1);
    if (!PkgObjDesc)
    {
        return (AE_NO_MEMORY);
    }

    PkgObjDesc->Package.Elements[0] = OriginalObject;

    ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
        "%s: Wrapped %s with expected Package object\n",
        Data->Pathname, AcpiUtGetObjectTypeName (OriginalObject)));

    /* Return the new object in the object pointer */

    *ObjDescPtr = PkgObjDesc;
    Data->Flags |= ACPI_OBJECT_REPAIRED | ACPI_OBJECT_WRAPPED;
    return (AE_OK);
}
