// 0x0700DA68 - 0x0700DA80
static const Lights1 wf_seg7_lights_0700DA68 = gdSPDefLights1(
    0x66, 0x66, 0x66,
    0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);

// 0x0700DA80 - 0x0700DB70
static const Vtx wf_seg7_vertex_0700DA80[] = {
    {{{  -252,      5,    253}, 0, { -2074,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   259,      5,    253}, 0, {   762,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   195,    210,    253}, 0, {   408,   -146}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   259,      5,   -258}, 0, {   540,   1116}, {0x57, 0x1b, 0xa9, 0xff}}},
    {{{   195,    210,   -258}, 0, {   540,    -72}, {0x57, 0x1b, 0xa9, 0xff}}},
    {{{   259,    210,   -194}, 0, {   156,     34}, {0x57, 0x1b, 0xa9, 0xff}}},
    {{{   195,    210,   -258}, 0, {   364,    990}, {0x24, 0x74, 0xdc, 0xff}}},
    {{{   136,    261,   -155}, 0, {   530,    500}, {0x24, 0x74, 0xdc, 0xff}}},
    {{{   259,    210,   -194}, 0, {     0,    990}, {0x24, 0x74, 0xdc, 0xff}}},
    {{{   259,    210,    189}, 0, {   764,   -144}, {0x57, 0x1b, 0x57, 0xff}}},
    {{{   195,    210,    253}, 0, {   368,   -116}, {0x57, 0x1b, 0x57, 0xff}}},
    {{{   259,      5,    253}, 0, {   764,   1004}, {0x57, 0x1b, 0x57, 0xff}}},
    {{{   259,    210,    189}, 0, {   990,    990}, {0x24, 0x73, 0x24, 0xff}}},
    {{{   136,    261,    151}, 0, {   990,   -352}, {0x24, 0x73, 0x24, 0xff}}},
    {{{   195,    210,    253}, 0, {   520,    452}, {0x24, 0x73, 0x24, 0xff}}},
};

// 0x0700DB70 - 0x0700DC60
static const Vtx wf_seg7_vertex_0700DB70[] = {
    {{{  -252,    261,   -155}, 0, {  4056,    412}, {0x00, 0x71, 0xc8, 0xff}}},
    {{{   136,    261,   -155}, 0, {   950,    412}, {0x00, 0x71, 0xc8, 0xff}}},
    {{{   195,    210,   -258}, 0, {   478,    990}, {0x00, 0x71, 0xc8, 0xff}}},
    {{{  -252,      5,    253}, 0, { -2074,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   195,    210,    253}, 0, {   408,   -146}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -252,    210,    253}, 0, { -2074,   -146}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -252,    210,    253}, 0, { -3096,    990}, {0x00, 0x71, 0x38, 0xff}}},
    {{{   195,    210,    253}, 0, {   480,    990}, {0x00, 0x71, 0x38, 0xff}}},
    {{{  -252,    261,    151}, 0, { -3096,    412}, {0x00, 0x71, 0x38, 0xff}}},
    {{{   136,    261,    151}, 0, {     8,    412}, {0x00, 0x71, 0x38, 0xff}}},
    {{{  -252,    261,    151}, 0, {     0,  -3138}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   136,    261,   -155}, 0, {  1194,      0}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -252,    261,   -155}, 0, {  1194,  -3138}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   136,    261,    151}, 0, {     0,      0}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -252,    210,   -258}, 0, {  4056,    990}, {0x00, 0x71, 0xc8, 0xff}}},
};

// 0x0700DC60 - 0x0700DCE0
static const Vtx wf_seg7_vertex_0700DC60[] = {
    {{{  -252,    210,   -258}, 0, {   762,   -146}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   259,      5,   -258}, 0, { -2074,    990}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  -252,      5,   -258}, 0, {   762,    990}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   195,    210,   -258}, 0, { -1720,   -146}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   136,    261,   -155}, 0, {   582,    -72}, {0x30, 0x75, 0x00, 0xff}}},
    {{{   259,    210,    189}, 0, {  -796,    990}, {0x30, 0x75, 0x00, 0xff}}},
    {{{   259,    210,   -194}, 0, {   734,    990}, {0x30, 0x75, 0x00, 0xff}}},
    {{{   136,    261,    151}, 0, {  -644,    -72}, {0x30, 0x75, 0x00, 0xff}}},
};

// 0x0700DCE0 - 0x0700DD20
static const Vtx wf_seg7_vertex_0700DCE0[] = {
    {{{   259,      5,   -258}, 0, {  1118,    990}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   259,    210,   -194}, 0, {   958,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   259,    210,    189}, 0, {     0,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   259,      5,    253}, 0, {  -158,    990}, {0x7f, 0x00, 0x00, 0xff}}},
};

// 0x0700DD20 - 0x0700DDE8
static const Gfx wf_seg7_dl_0700DD20[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&wf_seg7_lights_0700DA68.l, 1),
    gsSPLight(&wf_seg7_lights_0700DA68.a, 2),
    gsSPVertex(wf_seg7_vertex_0700DA80, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
    gsSP1Triangle(12, 13, 14, 0x0),
    gsSPVertex(wf_seg7_vertex_0700DB70, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  7,  9,  8, 0x0),
    gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
    gsSP1Triangle( 0,  2, 14, 0x0),
    gsSPVertex(wf_seg7_vertex_0700DC60, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
    gsSPEndDisplayList(),
};

// 0x0700DDE8 - 0x0700DE20
static const Gfx wf_seg7_dl_0700DDE8[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07002000),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(wf_seg7_vertex_0700DCE0, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0700DE20 - 0x0700DE98
const Gfx wf_seg7_dl_0700DE20[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_SHADING_SMOOTH),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(wf_seg7_dl_0700DD20),
    gsSPDisplayList(wf_seg7_dl_0700DDE8),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_SHADING_SMOOTH),
    gsSPEndDisplayList(),
};
