// 0x0E000660
const GeoLayout castle_grounds_geo_000660[] = {
    GEO_CULLING_RADIUS(1000),
    GEO_OPEN_NODE(),
        GEO_SCALE(0x00, 24576),
        GEO_OPEN_NODE(),
            GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
            GEO_OPEN_NODE(),
                GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, castle_grounds_seg7_dl_0700C768),
                GEO_OPEN_NODE(),
                    GEO_ANIMATED_PART(LAYER_OPAQUE, 459, 0, 0, castle_grounds_seg7_dl_0700C728),
                    GEO_OPEN_NODE(),
                        GEO_ANIMATED_PART(LAYER_OPAQUE, 460, 0, 0, castle_grounds_seg7_dl_0700C6E8),
                        GEO_OPEN_NODE(),
                            GEO_ANIMATED_PART(LAYER_OPAQUE, 345, 0, 0, castle_grounds_seg7_dl_0700C6A8),
                            GEO_OPEN_NODE(),
                                GEO_ANIMATED_PART(LAYER_OPAQUE, 287, 0, 0, castle_grounds_seg7_dl_0700C670),
                            GEO_CLOSE_NODE(),
                        GEO_CLOSE_NODE(),
                    GEO_CLOSE_NODE(),
                GEO_CLOSE_NODE(),
            GEO_CLOSE_NODE(),
        GEO_CLOSE_NODE(),
    GEO_CLOSE_NODE(),
    GEO_CLOSE_NODE(), //! more close than open nodes
    GEO_END(),
};
