// 0x07014818 - 0x07014908
static const Vtx lll_seg7_vertex_07014818[] = {
    {{{   256,      0,    768}, 0, {  2524,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -255,    307,    768}, 0, {     0,      0}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -255,      0,    768}, 0, {     0,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -767,      0,    256}, 0, {  2012,    990}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  -767,    307,   -255}, 0, {  -542,      0}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  -767,      0,   -255}, 0, {  -542,    990}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  -767,    307,    256}, 0, {  2012,      0}, {0x81, 0x00, 0x00, 0xff}}},
    {{{   768,      0,   -255}, 0, {  2522,    990}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   768,    307,   -255}, 0, {  2522,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   768,    307,    256}, 0, {     0,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   768,      0,    256}, 0, {     0,    990}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{   768,      0,    256}, 0, {  3582,    990}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   256,    307,    768}, 0, {     0,      0}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   256,      0,    768}, 0, {     0,    990}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   768,    307,    256}, 0, {  3582,      0}, {0x59, 0x00, 0x59, 0xff}}},
};

// 0x07014908 - 0x070149F8
static const Vtx lll_seg7_vertex_07014908[] = {
    {{{  -255,      0,   -767}, 0, {  2524,    990}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  -255,    307,   -767}, 0, {  2524,      0}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   256,    307,   -767}, 0, {     0,      0}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   256,      0,    768}, 0, {  2524,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   256,    307,    768}, 0, {  2524,      0}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -255,    307,    768}, 0, {     0,      0}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -255,      0,    768}, 0, {  3034,    990}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{  -767,    307,    256}, 0, {  -578,      0}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{  -767,      0,    256}, 0, {  -578,    990}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{  -255,    307,    768}, 0, {  3034,      0}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{  -767,      0,   -255}, 0, {  3034,    990}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{  -767,    307,   -255}, 0, {  3034,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{  -255,    307,   -767}, 0, {  -578,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{  -255,      0,   -767}, 0, {  -578,    990}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{   256,      0,   -767}, 0, {     0,    990}, {0x00, 0x00, 0x81, 0xff}}},
};

// 0x070149F8 - 0x07014A38
static const Vtx lll_seg7_vertex_070149F8[] = {
    {{{   256,      0,   -767}, 0, {  3582,    990}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{   768,    307,   -255}, 0, {     0,      0}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{   768,      0,   -255}, 0, {     0,    990}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{   256,    307,   -767}, 0, {  3582,      0}, {0x59, 0x00, 0xa7, 0xff}}},
};

// 0x07014A38 - 0x07014AB8
static const Vtx lll_seg7_vertex_07014A38[] = {
    {{{  -255,    307,   -767}, 0, {  3034,    990}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -255,    307,    768}, 0, {  3034,  -5142}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   256,    307,    768}, 0, {   990,  -5142}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -767,    307,   -255}, 0, {  5078,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -767,    307,    256}, 0, {  5078,  -3098}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   768,    307,   -255}, 0, { -1052,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   256,    307,   -767}, 0, {   990,    990}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   768,    307,    256}, 0, { -1052,  -3098}, {0x00, 0x7f, 0x00, 0xff}}},
};

// 0x07014AB8 - 0x07014B80
static const Gfx lll_seg7_dl_07014AB8[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, lll_seg7_texture_07006800),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&lll_seg7_lights_0700FC00.l, 1),
    gsSPLight(&lll_seg7_lights_0700FC00.a, 2),
    gsSPVertex(lll_seg7_vertex_07014818, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
    gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
    gsSP1Triangle(11, 14, 12, 0x0),
    gsSPVertex(lll_seg7_vertex_07014908, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  6,  9,  7, 0x0),
    gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
    gsSP1Triangle( 0,  2, 14, 0x0),
    gsSPVertex(lll_seg7_vertex_070149F8, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSPEndDisplayList(),
};

// 0x07014B80 - 0x07014BD8
static const Gfx lll_seg7_dl_07014B80[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09003000),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(lll_seg7_vertex_07014A38, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  4, 0x0),
    gsSP2Triangles( 0,  4,  1, 0x0,  0,  5,  6, 0x0),
    gsSP2Triangles( 0,  2,  7, 0x0,  0,  7,  5, 0x0),
    gsSPEndDisplayList(),
};

// 0x07014BD8 - 0x07014C68
const Gfx lll_seg7_dl_07014BD8[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_SHADING_SMOOTH),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(lll_seg7_dl_07014AB8),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(lll_seg7_dl_07014B80),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_SHADING_SMOOTH),
    gsSPEndDisplayList(),
};
