#ifndef INTRO_HEADER_H
#define INTRO_HEADER_H

#include "types.h"

// geo
extern const GeoLayout intro_geo_0002D0[];
extern const GeoLayout intro_geo_00035C[];
extern const GeoLayout intro_geo_0003B8[];
extern const GeoLayout intro_geo_000414[];

// leveldata
extern Vtx title_Logo_mesh_vtx_0[224];
extern Gfx title_Logo_mesh_tri_0[];
extern Vtx title_Logo_mesh_vtx_1[265];
extern Gfx title_Logo_mesh_tri_1[];
extern Vtx title_Logo_mesh_vtx_2[205];
extern Gfx title_Logo_mesh_tri_2[];
extern Vtx title_Logo_mesh_vtx_3[250];
extern Gfx title_Logo_mesh_tri_3[];
extern Vtx title_Logo_mesh_vtx_4[210];
extern Gfx title_Logo_mesh_tri_4[];
extern Vtx title_Logo_mesh_vtx_5[460];
extern Gfx title_Logo_mesh_tri_5[];

extern Gfx title_Logo_mesh[];

extern const Gfx intro_seg7_dl_0700C6A0[];
extern const f32 intro_seg7_table_0700C790[];
extern const f32 intro_seg7_table_0700C880[];

// script
extern const LevelScript level_intro_entry_1[];
extern const LevelScript level_intro_entry_2[];
extern const LevelScript level_intro_entry_3[];
extern const LevelScript level_intro_entry_4[];
extern const LevelScript script_intro_L1[];
extern const LevelScript script_intro_L2[];
extern const LevelScript script_intro_L3[];
extern const LevelScript script_intro_L4[];
extern const LevelScript script_intro_L5[];

#endif
