// 0x07000000 - 0x07001000
ALIGNED8 static const u8 ddd_seg7_texture_07000000[] = {
#include "levels/ddd/0.rgba16.inc.c"
};

// 0x07001000 - 0x07001800
ALIGNED8 static const u8 ddd_seg7_texture_07001000[] = {
#include "levels/ddd/1.rgba16.inc.c"
};

// 0x07001800 - 0x07002000
ALIGNED8 static const u8 ddd_seg7_texture_07001800[] = {
#include "levels/ddd/2.rgba16.inc.c"
};

// 0x07002000 - 0x07003000
ALIGNED8 static const u8 ddd_seg7_texture_07002000[] = {
#include "levels/ddd/3.rgba16.inc.c"
};

// 0x07003800 - 0x07004400
ALIGNED8 static const u8 ddd_seg7_texture_07003800[] = {
#include "levels/ddd/5.rgba16.inc.c"
};

// 0x07004400 - 0x07005000
ALIGNED8 static const u8 ddd_seg7_texture_07004400[] = {
#include "levels/ddd/6.rgba16.inc.c"
};

// 0x07005000 - 0x07005C00
ALIGNED8 static const u8 ddd_seg7_texture_07005000[] = {
#include "levels/ddd/7.rgba16.inc.c"
};

// 0x07005C00 - 0x07006800
ALIGNED8 static const u8 ddd_seg7_texture_07005C00[] = {
#include "levels/ddd/8.rgba16.inc.c"
};

// 0x07006800 - 0x07007400
ALIGNED8 static const u8 ddd_seg7_texture_07006800[] = {
#include "levels/ddd/9.rgba16.inc.c"
};

// 0x07006800
ALIGNED8 static const u8 ddd_seg7_texture_07007400[] = {
#include "levels/ddd/10.rgba16.inc.c"
};

ALIGNED8 static const u8 ddd_seg7_texture_areamap_area_1_top[] = {
#include "levels/ddd/areamap_ddd_area_1_top.rgba16.inc.c"
};

ALIGNED8 static const u8 ddd_seg7_texture_areamap_area_1_bottom[] = {
#include "levels/ddd/areamap_ddd_area_1_bottom.rgba16.inc.c"
};

ALIGNED8 static const u8 ddd_seg7_texture_areamap_area_2_top[] = {
#include "levels/ddd/areamap_ddd_area_2_top.rgba16.inc.c"
};

ALIGNED8 static const u8 ddd_seg7_texture_areamap_area_2_bottom[] = {
#include "levels/ddd/areamap_ddd_area_2_bottom.rgba16.inc.c"
};

