// 0x07013968 - 0x070139E8
static const Vtx lll_seg7_vertex_07013968[] = {
    {{{  -767,    307,   -767}, 0, { -1198,  -2222}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  1152,    307,    384}, 0, {  4276,   1062}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  1152,    307,   -383}, 0, {  4276,  -1128}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   768,    307,    768}, 0, {  3180,   2156}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{   768,    307,   -767}, 0, {  3180,  -2222}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{ -1151,    307,    384}, 0, { -2294,   1062}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  -767,    307,    768}, 0, { -1198,   2156}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{ -1151,    307,   -383}, 0, { -2294,  -1128}, {0x00, 0x7f, 0x00, 0xff}}},
};

// 0x070139E8 - 0x07013AD8
static const Vtx lll_seg7_vertex_070139E8[] = {
    {{{  1152,      0,    384}, 0, {  2012,    990}, {0x59, 0x00, 0x59, 0xff}}},
    {{{  1152,    307,    384}, 0, {  2012,      0}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   768,    307,    768}, 0, {  -394,      0}, {0x59, 0x00, 0x59, 0xff}}},
    {{{  -767,      0,   -767}, 0, {  7634,    990}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  -767,    307,   -767}, 0, {  7634,      0}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   768,    307,   -767}, 0, {     0,      0}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   768,      0,   -767}, 0, {     0,    990}, {0x00, 0x00, 0x81, 0xff}}},
    {{{   768,      0,   -767}, 0, {  2376,    990}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{   768,    307,   -767}, 0, {  2376,      0}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{  1152,    307,   -383}, 0, {     0,      0}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{  1152,      0,   -383}, 0, {     0,    990}, {0x59, 0x00, 0xa7, 0xff}}},
    {{{  1152,      0,   -383}, 0, {  3374,    990}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  1152,    307,   -383}, 0, {  3374,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  1152,    307,    384}, 0, {     0,      0}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  1152,      0,    384}, 0, {     0,    990}, {0x7f, 0x00, 0x00, 0xff}}},
};

// 0x07013AD8 - 0x07013BC8
static const Vtx lll_seg7_vertex_07013AD8[] = {
    {{{ -1151,      0,    384}, 0, {  3374,    990}, {0x81, 0x00, 0x00, 0xff}}},
    {{{ -1151,    307,   -383}, 0, {     0,      0}, {0x81, 0x00, 0x00, 0xff}}},
    {{{ -1151,      0,   -383}, 0, {     0,    990}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  1152,      0,    384}, 0, {  2012,    990}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   768,    307,    768}, 0, {  -394,      0}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   768,      0,    768}, 0, {  -394,    990}, {0x59, 0x00, 0x59, 0xff}}},
    {{{   768,      0,    768}, 0, {  7122,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -767,    307,    768}, 0, {  -542,      0}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -767,      0,    768}, 0, {  -542,    990}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{   768,    307,    768}, 0, {  7122,      0}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  -767,      0,    768}, 0, {  2012,    990}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{  -767,    307,    768}, 0, {  2012,      0}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{ -1151,    307,    384}, 0, {  -394,      0}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{ -1151,      0,    384}, 0, {  -394,    990}, {0xa7, 0x00, 0x59, 0xff}}},
    {{{ -1151,    307,    384}, 0, {  3374,      0}, {0x81, 0x00, 0x00, 0xff}}},
};

// 0x07013BC8 - 0x07013C08
static const Vtx lll_seg7_vertex_07013BC8[] = {
    {{{ -1151,      0,   -383}, 0, {  2376,    990}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{ -1151,    307,   -383}, 0, {  2376,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{  -767,    307,   -767}, 0, {     0,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
    {{{  -767,      0,   -767}, 0, {     0,    990}, {0xa7, 0x00, 0xa7, 0xff}}},
};

// 0x07013C08 - 0x07013C70
static const Gfx lll_seg7_dl_07013C08[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_0900A800),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&lll_seg7_lights_0700FC00.l, 1),
    gsSPLight(&lll_seg7_lights_0700FC00.a, 2),
    gsSPVertex(lll_seg7_vertex_07013968, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 0,  2,  4, 0x0,  0,  5,  6, 0x0),
    gsSP2Triangles( 0,  7,  5, 0x0,  0,  6,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x07013C70 - 0x07013D28
static const Gfx lll_seg7_dl_07013C70[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09007800),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(lll_seg7_vertex_070139E8, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 3,  5,  6, 0x0,  7,  8,  9, 0x0),
    gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
    gsSP1Triangle(11, 13, 14, 0x0),
    gsSPVertex(lll_seg7_vertex_07013AD8, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  6,  9,  7, 0x0),
    gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
    gsSP1Triangle( 0, 14,  1, 0x0),
    gsSPVertex(lll_seg7_vertex_07013BC8, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x07013D28 - 0x07013DB8
const Gfx lll_seg7_dl_07013D28[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_SHADING_SMOOTH),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(lll_seg7_dl_07013C08),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(lll_seg7_dl_07013C70),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_SHADING_SMOOTH),
    gsSPEndDisplayList(),
};
