// 0x07013890 - 0x070138A8
static const Lights1 bits_seg7_lights_07013890 = gdSPDefLights1(
    0x14, 0x2f, 0x29,
    0x50, 0xbf, 0xa7, 0x28, 0x28, 0x28
);

// 0x070138A8 - 0x07013998
static const Vtx bits_seg7_vertex_070138A8[] = {
    {{{     0,      0,      0}, 0, {  -712,    536}, {0x2a, 0x0f, 0x76, 0xff}}},
    {{{   102,    102,    -50}, 0, {  -882,    422}, {0x2a, 0x0f, 0x76, 0xff}}},
    {{{     0,    389,    -50}, 0, { -3300,    104}, {0x2a, 0x0f, 0x76, 0xff}}},
    {{{     0,    389,    -50}, 0, { -3300,    104}, {0xd5, 0x0f, 0x76, 0xff}}},
    {{{  -101,    102,    -50}, 0, { -1904,    422}, {0xd5, 0x0f, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0xd5, 0x0f, 0x76, 0xff}}},
    {{{   389,      0,    -50}, 0, {  1228,    536}, {0x0f, 0x2a, 0x76, 0xff}}},
    {{{   102,    102,    -50}, 0, {  -882,    422}, {0x0f, 0x2a, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0x0f, 0x2a, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0x0f, 0xd5, 0x76, 0xff}}},
    {{{   102,   -101,    -50}, 0, {   478,    650}, {0x0f, 0xd5, 0x76, 0xff}}},
    {{{   389,      0,    -50}, 0, {  1228,    536}, {0x0f, 0xd5, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0xf1, 0x2a, 0x76, 0xff}}},
    {{{  -101,    102,    -50}, 0, { -1904,    422}, {0xf1, 0x2a, 0x76, 0xff}}},
    {{{  -388,      0,    -50}, 0, { -2654,    536}, {0xf1, 0x2a, 0x76, 0xff}}},
};

// 0x07013998 - 0x07013A88
static const Vtx bits_seg7_vertex_07013998[] = {
    {{{  -388,      0,    -50}, 0, { -2654,    536}, {0xf1, 0xd5, 0x76, 0xff}}},
    {{{  -101,   -101,    -50}, 0, {  -540,    650}, {0xf1, 0xd5, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0xf1, 0xd5, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0xd5, 0xf1, 0x76, 0xff}}},
    {{{  -101,   -101,    -50}, 0, {  -540,    650}, {0xd5, 0xf1, 0x76, 0xff}}},
    {{{     0,   -388,    -50}, 0, {  1876,    968}, {0xd5, 0xf1, 0x76, 0xff}}},
    {{{     0,   -388,    -50}, 0, {  1876,    968}, {0x2a, 0xf1, 0x76, 0xff}}},
    {{{   102,   -101,    -50}, 0, {   478,    650}, {0x2a, 0xf1, 0x76, 0xff}}},
    {{{     0,      0,      0}, 0, {  -712,    536}, {0x2a, 0xf1, 0x76, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0xd4, 0x0f, 0x8a, 0xff}}},
    {{{  -101,    102,    -50}, 0, { -1904,    422}, {0xd4, 0x0f, 0x8a, 0xff}}},
    {{{     0,    389,    -50}, 0, { -3300,    104}, {0xd4, 0x0f, 0x8a, 0xff}}},
    {{{     0,    389,    -50}, 0, { -3300,    104}, {0x2b, 0x0f, 0x8a, 0xff}}},
    {{{   102,    102,    -50}, 0, {  -882,    422}, {0x2b, 0x0f, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0x2b, 0x0f, 0x8a, 0xff}}},
};

// 0x07013A88 - 0x07013B78
static const Vtx bits_seg7_vertex_07013A88[] = {
    {{{   389,      0,    -50}, 0, {  1228,    536}, {0x0f, 0xd4, 0x8a, 0xff}}},
    {{{   102,   -101,    -50}, 0, {   478,    650}, {0x0f, 0xd4, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0x0f, 0xd4, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0x0f, 0x2b, 0x8a, 0xff}}},
    {{{   102,    102,    -50}, 0, {  -882,    422}, {0x0f, 0x2b, 0x8a, 0xff}}},
    {{{   389,      0,    -50}, 0, {  1228,    536}, {0x0f, 0x2b, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0x2b, 0xf1, 0x8a, 0xff}}},
    {{{   102,   -101,    -50}, 0, {   478,    650}, {0x2b, 0xf1, 0x8a, 0xff}}},
    {{{     0,   -388,    -50}, 0, {  1876,    968}, {0x2b, 0xf1, 0x8a, 0xff}}},
    {{{  -388,      0,    -50}, 0, { -2654,    536}, {0xf1, 0x2b, 0x8a, 0xff}}},
    {{{  -101,    102,    -50}, 0, { -1904,    422}, {0xf1, 0x2b, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0xf1, 0x2b, 0x8a, 0xff}}},
    {{{     0,   -388,    -50}, 0, {  1876,    968}, {0xd4, 0xf1, 0x8a, 0xff}}},
    {{{  -101,   -101,    -50}, 0, {  -540,    650}, {0xd4, 0xf1, 0x8a, 0xff}}},
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0xd4, 0xf1, 0x8a, 0xff}}},
};

// 0x07013B78 - 0x07013BA8
static const Vtx bits_seg7_vertex_07013B78[] = {
    {{{     0,      0,   -101}, 0, {  -712,    536}, {0xf1, 0xd4, 0x8a, 0xff}}},
    {{{  -101,   -101,    -50}, 0, {  -540,    650}, {0xf1, 0xd4, 0x8a, 0xff}}},
    {{{  -388,      0,    -50}, 0, { -2654,    536}, {0xf1, 0xd4, 0x8a, 0xff}}},
};

// 0x07013BA8 - 0x07013C78
static const Gfx bits_seg7_dl_07013BA8[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&bits_seg7_lights_07013890.l, 1),
    gsSPLight(&bits_seg7_lights_07013890.a, 2),
    gsSPVertex(bits_seg7_vertex_070138A8, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
    gsSP1Triangle(12, 13, 14, 0x0),
    gsSPVertex(bits_seg7_vertex_07013998, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
    gsSP1Triangle(12, 13, 14, 0x0),
    gsSPVertex(bits_seg7_vertex_07013A88, 15, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
    gsSP1Triangle(12, 13, 14, 0x0),
    gsSPVertex(bits_seg7_vertex_07013B78, 3, 0),
    gsSP1Triangle( 0,  1,  2, 0x0),
    gsSPEndDisplayList(),
};

// 0x07013C78 - 0x07013CE8
const Gfx bits_seg7_dl_07013C78[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_SHADING_SMOOTH),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(bits_seg7_dl_07013BA8),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_SHADING_SMOOTH),
    gsSPEndDisplayList(),
};
