// 0x0700BCD8 - 0x0700BCE0
static const Lights1 castle_grounds_seg7_lights_0700BCD8 = gdSPDefLights1(
    0x3d, 0x3d, 0x44,
    0x99, 0x99, 0xac, 0x28, 0x28, 0x28
);

// 0x0700BCF0 - 0x0700BD08
static const Lights1 castle_grounds_seg7_lights_0700BCF0 = gdSPDefLights1(
    0x58, 0x58, 0x5a,
    0xdc, 0xdc, 0xe3, 0x28, 0x28, 0x28
);

// 0x0700BD08 - 0x0700BD20
static const Lights1 castle_grounds_seg7_lights_0700BD08 = gdSPDefLights1(
    0x66, 0x66, 0x66,
    0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);

// 0x0700BD20 - 0x0700BD38
static const Lights1 castle_grounds_seg7_lights_0700BD20 = gdSPDefLights1(
    0x4e, 0x4e, 0x53,
    0xc4, 0xc4, 0xd0, 0x28, 0x28, 0x28
);

// 0x0700BD38 - 0x0700BD50
static const Lights1 castle_grounds_seg7_lights_0700BD38 = gdSPDefLights1(
    0x45, 0x45, 0x4b,
    0xad, 0xad, 0xbc, 0x28, 0x28, 0x28
);

// 0x0700BD50 - 0x0700BE10
static const Vtx castle_grounds_seg7_vertex_0700BD50[] = {
    {{{  2283,   -422,   2072}, 0, {     6,   1824}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2485,   -422,   2072}, 0, {   206,   2104}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2485,   -422,   1849}, 0, {   300,   1608}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2283,   -422,   1849}, 0, {   100,   1324}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2485,     89,   2072}, 0, {     0,   1996}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  2283,   -422,   2072}, 0, {   432,    648}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  2283,     89,   2072}, 0, {     0,    648}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  2485,   -422,   2072}, 0, {   432,   1996}, {0x00, 0x00, 0x81, 0xff}}},
    {{{  2485,     89,   1849}, 0, {     0,   2012}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  2485,   -422,   2072}, 0, {   820,    536}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  2485,     89,   2072}, 0, {     0,    536}, {0x81, 0x00, 0x00, 0xff}}},
    {{{  2485,   -422,   1849}, 0, {   820,   2012}, {0x81, 0x00, 0x00, 0xff}}},
};

// 0x0700BE10 - 0x0700BE90
static const Vtx castle_grounds_seg7_vertex_0700BE10[] = {
    {{{  2283,     89,   1849}, 0, {     0,   1996}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  2485,   -422,   1849}, 0, {   536,    648}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  2485,     89,   1849}, 0, {     0,    648}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  2283,   -422,   1849}, 0, {   536,   1996}, {0x00, 0x00, 0x7f, 0xff}}},
    {{{  2283,     89,   2072}, 0, {     0,   2012}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  2283,   -422,   1849}, 0, {   332,   -232}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  2283,     89,   1849}, 0, {     0,   -204}, {0x7f, 0x00, 0x00, 0xff}}},
    {{{  2283,   -422,   2072}, 0, {   332,   1984}, {0x7f, 0x00, 0x00, 0xff}}},
};

// 0x0700BE90 - 0x0700BF50
static const Vtx castle_grounds_seg7_vertex_0700BE90[] = {
    {{{  2640,     89,   2223}, 0, {  2012,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2485,     89,   2072}, 0, {  1404,   -440}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2283,     89,   2072}, 0, {  1400,    368}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2485,     89,   1849}, 0, {   516,   -446}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2637,     89,   1711}, 0, {     0,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2128,     89,   2226}, 0, {  2012,    990}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2283,     89,   1849}, 0, {   512,    360}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2125,     89,   1714}, 0, {     0,    990}, {0x00, 0x7f, 0x00, 0xff}}},
    {{{  2708,    -10,   1639}, 0, {  4588,    582}, {0x66, 0x4a, 0x00, 0xff}}},
    {{{  2637,     89,   1711}, 0, {  4136,      0}, {0x66, 0x4a, 0x00, 0xff}}},
    {{{  2757,    -72,   2338}, 0, {   108,    964}, {0x66, 0x4a, 0x00, 0xff}}},
    {{{  2640,     89,   2223}, 0, {   856,      0}, {0x66, 0x4a, 0x00, 0xff}}},
};

// 0x0700BF50 - 0x0700BFB0
static const Vtx castle_grounds_seg7_vertex_0700BF50[] = {
    {{{  2102,     58,   1692}, 0, {  3524,    158}, {0x00, 0x49, 0x99, 0xff}}},
    {{{  2125,     89,   1714}, 0, {  3376,      0}, {0x00, 0x49, 0x99, 0xff}}},
    {{{  2637,     89,   1711}, 0, {     0,      0}, {0x00, 0x49, 0x99, 0xff}}},
    {{{  2102,     58,   1692}, 0, {  3524,    158}, {0x00, 0x4a, 0x9a, 0xff}}},
    {{{  2637,     89,   1711}, 0, {     0,      0}, {0x00, 0x4a, 0x9a, 0xff}}},
    {{{  2708,    -10,   1639}, 0, {  -504,    582}, {0x00, 0x4a, 0x9a, 0xff}}},
};

// 0x0700BFB0 - 0x0700C010
static const Vtx castle_grounds_seg7_vertex_0700BFB0[] = {
    {{{  2076,     15,   2280}, 0, {  3540,    424}, {0x9a, 0x4b, 0x00, 0xff}}},
    {{{  2125,     89,   1714}, 0, {   -88,      0}, {0x9a, 0x4b, 0x00, 0xff}}},
    {{{  2102,     58,   1692}, 0, {  -232,    158}, {0x9a, 0x4b, 0x00, 0xff}}},
    {{{  2076,     15,   2280}, 0, {  3540,    424}, {0x99, 0x49, 0x00, 0xff}}},
    {{{  2128,     89,   2226}, 0, {  3200,      0}, {0x99, 0x49, 0x00, 0xff}}},
    {{{  2125,     89,   1714}, 0, {   -88,      0}, {0x99, 0x49, 0x00, 0xff}}},
};

// 0x0700C010 - 0x0700C070
static const Vtx castle_grounds_seg7_vertex_0700C010[] = {
    {{{  2757,    -72,   2338}, 0, {  2752,    964}, {0x00, 0x4a, 0x67, 0xff}}},
    {{{  2640,     89,   2223}, 0, {  2012,      0}, {0x00, 0x4a, 0x67, 0xff}}},
    {{{  2128,     89,   2226}, 0, { -1240,    -30}, {0x00, 0x4a, 0x67, 0xff}}},
    {{{  2757,    -72,   2338}, 0, {  2752,    964}, {0x00, 0x4a, 0x66, 0xff}}},
    {{{  2128,     89,   2226}, 0, { -1240,    -30}, {0x00, 0x4a, 0x66, 0xff}}},
    {{{  2076,     15,   2280}, 0, { -1576,    424}, {0x00, 0x4a, 0x66, 0xff}}},
};

// 0x0700C070 - 0x0700C110
static const Gfx castle_grounds_seg7_dl_0700C070[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09004800),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&castle_grounds_seg7_lights_0700BCD8.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BCD8.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700BD50, 12, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
    gsSP2Triangles( 8,  9, 10, 0x0,  8, 11,  9, 0x0),
    gsSPLight(&castle_grounds_seg7_lights_0700BCF0.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BCF0.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700BE10, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
    gsSPEndDisplayList(),
};

// 0x0700C110 - 0x0700C210
static const Gfx castle_grounds_seg7_dl_0700C110[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09001000),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
    gsSPLight(&castle_grounds_seg7_lights_0700BD08.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BD08.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700BE90, 12, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 0,  4,  3, 0x0,  0,  2,  5, 0x0),
    gsSP2Triangles( 6,  4,  7, 0x0,  6,  3,  4, 0x0),
    gsSP2Triangles( 2,  6,  7, 0x0,  5,  2,  7, 0x0),
    gsSP2Triangles( 8,  9, 10, 0x0,  9, 11, 10, 0x0),
    gsSPLight(&castle_grounds_seg7_lights_0700BD20.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BD20.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700BF50, 6, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSPLight(&castle_grounds_seg7_lights_0700BD38.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BD38.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700BFB0, 6, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSPLight(&castle_grounds_seg7_lights_0700BCF0.l, 1),
    gsSPLight(&castle_grounds_seg7_lights_0700BCF0.a, 2),
    gsSPVertex(castle_grounds_seg7_vertex_0700C010, 6, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
    gsSPEndDisplayList(),
};

// 0x0700C210 - 0x0700C2A0
const Gfx castle_grounds_seg7_dl_0700C210[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_SHADING_SMOOTH),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(castle_grounds_seg7_dl_0700C070),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(castle_grounds_seg7_dl_0700C110),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_SHADING_SMOOTH),
    gsSPEndDisplayList(),
};
