// 0x16000BEC
const GeoLayout fish_shadow_geo[] = {
    GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x9B, 50),
    GEO_OPEN_NODE(),
        GEO_SCALE(0x00, 16384),
        GEO_OPEN_NODE(),
            GEO_ANIMATED_PART(LAYER_OPAQUE, -16, 0, 0, NULL),
            GEO_OPEN_NODE(),
                GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blue_fish_seg3_dl_0301BFB8),
                GEO_OPEN_NODE(),
                    GEO_ANIMATED_PART(LAYER_OPAQUE, 97, 0, 0, blue_fish_seg3_dl_0301C150),
                GEO_CLOSE_NODE(),
            GEO_CLOSE_NODE(),
        GEO_CLOSE_NODE(),
    GEO_CLOSE_NODE(),
    GEO_END(),
};

// 0x16000C44
const GeoLayout fish_geo[] = {
    GEO_SCALE(0x00, 16384),
    GEO_OPEN_NODE(),
        GEO_ANIMATED_PART(LAYER_OPAQUE, -16, 0, 0, NULL),
        GEO_OPEN_NODE(),
            GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blue_fish_seg3_dl_0301BFB8),
            GEO_OPEN_NODE(),
                GEO_ANIMATED_PART(LAYER_OPAQUE, 97, 0, 0, blue_fish_seg3_dl_0301C150),
            GEO_CLOSE_NODE(),
        GEO_CLOSE_NODE(),
    GEO_CLOSE_NODE(),
    GEO_END(),
};
