
Lights1 bowser_1_lights = gdSPDefLights1(
	0x3F, 0x3F, 0x3F,
	0xFF, 0xFF, 0xFF, 0x28, 0x28, 0x28);

Gfx mat_bowser_f3dlite_material_001[] = {
	gsSPSetLights1(bowser_1_lights),
	gsDPPipeSync(),
	gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
	gsSPTexture(65535, 65535, 0, 0, 1),
	gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, bowser_1_seg7_texture_07001800),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
	gsDPLoadBlock(7, 0, 0, 1023, 256),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0),
	gsDPSetTileSize(0, 0, 0, 124, 124),
	gsSPEndDisplayList(),
};

Gfx mat_bowser_f3dlite_material_002[] = {
	gsSPSetLights1(bowser_1_lights),
	gsDPPipeSync(),
	gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
	gsSPTexture(65535, 65535, 0, 0, 1),
	gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, bowser_1_seg7_texture_07001000),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
	gsDPLoadBlock(7, 0, 0, 1023, 256),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0),
	gsDPSetTileSize(0, 0, 0, 124, 124),
	gsSPEndDisplayList(),
};

Gfx mat_bowser_f3dlite_material_003[] = {
	gsSPSetLights1(bowser_1_lights),
	gsDPPipeSync(),
	gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
	gsSPTexture(65535, 65535, 0, 0, 1),
	gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, bowser_1_seg7_texture_07000000),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
	gsDPLoadBlock(7, 0, 0, 2047, 256),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0),
	gsDPSetTileSize(0, 0, 0, 124, 252),
	gsSPEndDisplayList(),
};
