/*
TrueType to Adafruit_GFX font converter.  Derived from Peter Jakobs'
Adafruit_ftGFX fork & makefont tool, and Paul Kourany's Adafruit_mfGFX.

NOT AN ARDUINO SKETCH.  This is a command-line tool for preprocessing
fonts to be used with the Adafruit_GFX Arduino library.

For UNIX-like systems.  Outputs to stdout; redirect to header file, e.g.:
  ./fontconvert ~/Library/Fonts/FreeSans.ttf 18 > FreeSans18pt7b.h

REQUIRES FREETYPE LIBRARY.  www.freetype.org

Currently this only extracts the printable 7-bit ASCII chars of a font.
Will eventually extend with some int'l chars a la ftGFX, not there yet.
Keep 7-bit fonts around as an option in that case, more compact.

See notes at end for glyph nomenclature & other tidbits.
*/

#include <stdio.h>
#include <ctype.h>
#include <ft2build.h>
#include FT_GLYPH_H
#include "../gfxfont.h" // Adafruit_GFX font structures

#define DPI 141 // Approximate res. of Adafruit 2.8" TFT

// Accumulate bits for output, with periodic hexadecimal byte write
void enbit(uint8_t value) {
	static uint8_t row = 0, sum = 0, bit = 0x80, firstCall = 1;
	if(value) sum |= bit;    // Set bit if needed
	if(!(bit >>= 1)) {       // Advance to next bit, end of byte reached?
		if(!firstCall) { // Format output table nicely
			if(++row >= 12) {        // Last entry on line?
				printf(",\n  "); //   Newline format output
				row = 0;         //   Reset row counter
			} else {                 // Not end of line
				printf(", ");    //   Simple comma delim
			}
		}
		printf("0x%02X", sum); // Write byte value
		sum       = 0;         // Clear for next byte
		bit       = 0x80;      // Reset bit counter
		firstCall = 0;         // Formatting flag
	}
}

int main(int argc, char *argv[]) {
	int                i, j, err, size, first=' ', last='~',
	                   bitmapOffset = 0, x, y, byte;
	char              *fontName, c, *ptr;
	FT_Library         library;
	FT_Face            face;
	FT_Glyph           glyph;
	FT_Bitmap         *bitmap;
	FT_BitmapGlyphRec *g;
	GFXglyph          *table;
	uint8_t            bit;

	// Parse command line.  Valid syntaxes are:
	//   fontconvert [filename] [size]
	//   fontconvert [filename] [size] [last char]
	//   fontconvert [filename] [size] [first char] [last char]
	// Unless overridden, default first and last chars are
	// ' ' (space) and '~', respectively

	if(argc < 3) {
		fprintf(stderr, "Usage: %s fontfile size [first] [last]\n",
		  argv[0]);
		return 1;
	}

	size = atoi(argv[2]);

	if(argc == 4) {
		last  = atoi(argv[3]);
	} else if(argc == 5) {
		first = atoi(argv[3]);
		last  = atoi(argv[4]);
	}

	if(last < first) {
		i     = first;
		first = last;
		last  = i;
	}

	ptr = strrchr(argv[1], '/'); // Find last slash in filename
	if(ptr) ptr++;         // First character of filename (path stripped)
	else    ptr = argv[1]; // No path; font in local dir.

	// Allocate space for font name and glyph table
	if((!(fontName = malloc(strlen(ptr) + 20))) ||
	   (!(table = (GFXglyph *)malloc((last - first + 1) *
	    sizeof(GFXglyph))))) {
		fprintf(stderr, "Malloc error\n");
		return 1;
	}

	// Derive font table names from filename.  Period (filename
	// extension) is truncated and replaced with the font size & bits.
	strcpy(fontName, ptr);
	ptr = strrchr(fontName, '.'); // Find last period (file ext)
	if(!ptr) ptr = &fontName[strlen(fontName)]; // If none, append
	// Insert font size and 7/8 bit.  fontName was alloc'd w/extra
	// space to allow this, we're not sprintfing into Forbidden Zone.
	sprintf(ptr, "%dpt%db", size, (last > 127) ? 8 : 7);
	// Space and punctuation chars in name replaced w/ underscores.  
	for(i=0; (c=fontName[i]); i++) {
		if(isspace(c) || ispunct(c)) fontName[i] = '_';
	}

	// Init FreeType lib, load font
	if((err = FT_Init_FreeType(&library))) {
		fprintf(stderr, "FreeType init error: %d", err);
		return err;
	}
	if((err = FT_New_Face(library, argv[1], 0, &face))) {
		fprintf(stderr, "Font load error: %d", err);
		FT_Done_FreeType(library);
		return err;
	}

	// << 6 because '26dot6' fixed-point format
	FT_Set_Char_Size(face, size << 6, 0, DPI, 0);

	// Currently all symbols from 'first' to 'last' are processed.
	// Fonts may contain WAY more glyphs than that, but this code
	// will need to handle encoding stuff to deal with extracting
	// the right symbols, and that's not done yet.
	// fprintf(stderr, "%ld glyphs\n", face->num_glyphs);

	printf("const uint8_t %sBitmaps[] PROGMEM = {\n  ", fontName);

	// Process glyphs and output huge bitmap data array
	for(i=first, j=0; i<=last; i++, j++) {
		// MONO renderer provides clean image with perfect crop
		// (no wasted pixels) via bitmap struct.
		if((err = FT_Load_Char(face, i, FT_LOAD_TARGET_MONO))) {
			fprintf(stderr, "Error %d loading char '%c'\n",
			  err, i);
			continue;
		}

		if((err = FT_Render_Glyph(face->glyph,
		  FT_RENDER_MODE_MONO))) {
			fprintf(stderr, "Error %d rendering char '%c'\n",
			  err, i);
			continue;
		}

		if((err = FT_Get_Glyph(face->glyph, &glyph))) {
			fprintf(stderr, "Error %d getting glyph '%c'\n",
			  err, i);
			continue;
		}

		bitmap = &face->glyph->bitmap;
		g      = (FT_BitmapGlyphRec *)glyph;

		// Minimal font and per-glyph information is stored to
		// reduce flash space requirements.  Glyph bitmaps are
		// fully bit-packed; no per-scanline pad, though end of
		// each character may be padded to next byte boundary
		// when needed.  16-bit offset means 64K max for bitmaps,
		// code currently doesn't check for overflow.  (Doesn't
		// check that size & offsets are within bounds either for
		// that matter...please convert fonts responsibly.)
		table[j].bitmapOffset = bitmapOffset;
		table[j].width        = bitmap->width;
		table[j].height       = bitmap->rows;
		table[j].xAdvance     = face->glyph->advance.x >> 6;
		table[j].xOffset      = g->left;
		table[j].yOffset      = 1 - g->top;

		for(y=0; y < bitmap->rows; y++) {
			for(x=0;x < bitmap->width; x++) {
				byte = x / 8;
				bit  = 0x80 >> (x & 7);
				enbit(bitmap->buffer[
				  y * bitmap->pitch + byte] & bit);
			}
		}

		// Pad end of char bitmap to next byte boundary if needed
		int n = (bitmap->width * bitmap->rows) & 7;
		if(n) { // Pixel count not an even multiple of 8?
			n = 8 - n; // # bits to next multiple
			while(n--) enbit(0);
		}
		bitmapOffset += (bitmap->width * bitmap->rows + 7) / 8;

		FT_Done_Glyph(glyph);
	}

	printf(" };\n\n"); // End bitmap array

	// Output glyph attributes table (one per character)
	printf("const GFXglyph %sGlyphs[] PROGMEM = {\n", fontName);
	for(i=first, j=0; i<=last; i++, j++) {
		printf("  { %5d, %3d, %3d, %3d, %4d, %4d }",
		  table[j].bitmapOffset,
		  table[j].width,
		  table[j].height,
		  table[j].xAdvance,
		  table[j].xOffset,
		  table[j].yOffset);
		if(i < last) {
			printf(",   // 0x%02X", i);
			if((i >= ' ') && (i <= '~')) {
				printf(" '%c'", i);
			}
			putchar('\n');
		}
	}
	printf(" }; // 0x%02X", last);
	if((last >= ' ') && (last <= '~')) printf(" '%c'", last);
	printf("\n\n");

	// Output font structure
	printf("const GFXfont %s PROGMEM = {\n", fontName);
	printf("  (uint8_t  *)%sBitmaps,\n", fontName);
	printf("  (GFXglyph *)%sGlyphs,\n", fontName);
	printf("  0x%02X, 0x%02X, %ld };\n\n",
	  first, last, face->size->metrics.height >> 6);
	printf("// Approx. %d bytes\n",
	  bitmapOffset + (last - first + 1) * 7 + 7);
	// Size estimate is based on AVR struct and pointer sizes;
	// actual size may vary.

	FT_Done_FreeType(library);

	return 0;
}

/* -------------------------------------------------------------------------

Character metrics are slightly different from classic GFX & ftGFX.
In classic GFX: cursor position is the upper-left pixel of each 5x7
character; lower extent of most glyphs (except those w/descenders)
is +6 pixels in Y direction.
W/new GFX fonts: cursor position is on baseline, where baseline is
'inclusive' (containing the bottom-most row of pixels in most symbols,
except those with descenders; ftGFX is one pixel lower).

Cursor Y will be moved automatically when switching between classic
and new fonts.  If you switch fonts, any print() calls will continue
along the same baseline.

                    ...........#####.. -- yOffset
                    ..........######..
                    ..........######..
                    .........#######..
                    ........#########.
   * = Cursor pos.  ........#########.
                    .......##########.
                    ......#####..####.
                    ......#####..####.
       *.#..        .....#####...####.
       .#.#.        ....##############
       #...#        ...###############
       #...#        ...###############
       #####        ..#####......#####
       #...#        .#####.......#####
====== #...# ====== #*###.........#### ======= Baseline
                    || xOffset

glyph->xOffset and yOffset are pixel offsets, in GFX coordinate space
(+Y is down), from the cursor position to the top-left pixel of the
glyph bitmap.  i.e. yOffset is typically negative, xOffset is typically
zero but a few glyphs will have other values (even negative xOffsets
sometimes, totally normal).  glyph->xAdvance is the distance to move
the cursor on the X axis after drawing the corresponding symbol.

There's also some changes with regard to 'background' color and new GFX
fonts (classic fonts unchanged).  See Adafruit_GFX.cpp for explanation.
*/
