/*==========================================================================;
 *
 *	Copyright (C) 1995,1996 Microsoft Corporation.	All Rights Reserved.
 *
 *	File:		dsound.h
 *	Content:	DirectSound include file
 *
 ***************************************************************************/

#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__

#ifdef _WIN32
#define COM_NO_WINDOWS_H
#include <objbase.h>
#endif

#define _FACDS	0x878
#define MAKE_DSHRESULT( code )	MAKE_HRESULT( 1, _FACDS, code )

#ifdef __cplusplus
extern "C" {
#endif

// Direct Sound Component GUID	{47D4D946-62E8-11cf-93BC-444553540000}
DEFINE_GUID(CLSID_DirectSound,
0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);

// DirectSound 279afa83-4981-11ce-a521-0020af0be560
DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
// DirectSoundBuffer 279afa85-4981-11ce-a521-0020af0be560
DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);



//==========================================================================;
//
//							Structures...
//
//==========================================================================;
#ifdef __cplusplus
/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
struct IDirectSound;
struct IDirectSoundBuffer;
#endif

typedef struct IDirectSound			*LPDIRECTSOUND;		
typedef struct IDirectSoundBuffer	 *LPDIRECTSOUNDBUFFER;	
typedef struct IDirectSoundBuffer	**LPLPDIRECTSOUNDBUFFER;	


typedef struct _DSCAPS
{
	DWORD		dwSize;
	DWORD		dwFlags;
	DWORD		dwMinSecondarySampleRate;
	DWORD		dwMaxSecondarySampleRate;
	DWORD		dwPrimaryBuffers;
	DWORD		dwMaxHwMixingAllBuffers;
	DWORD		dwMaxHwMixingStaticBuffers;
	DWORD		dwMaxHwMixingStreamingBuffers;
	DWORD		dwFreeHwMixingAllBuffers;
	DWORD		dwFreeHwMixingStaticBuffers;
	DWORD		dwFreeHwMixingStreamingBuffers;
	DWORD		dwMaxHw3DAllBuffers;
	DWORD		dwMaxHw3DStaticBuffers;
	DWORD		dwMaxHw3DStreamingBuffers;
	DWORD		dwFreeHw3DAllBuffers;
	DWORD		dwFreeHw3DStaticBuffers;
	DWORD		dwFreeHw3DStreamingBuffers;
	DWORD		dwTotalHwMemBytes;
	DWORD		dwFreeHwMemBytes;
	DWORD		dwMaxContigFreeHwMemBytes;
	DWORD		dwUnlockTransferRateHwBuffers;
	DWORD		dwPlayCpuOverheadSwBuffers;
	DWORD		dwReserved1;
	DWORD		dwReserved2;
} DSCAPS, *LPDSCAPS;

typedef struct _DSBCAPS
{
	
	DWORD		dwSize;
	DWORD		dwFlags;
	DWORD		dwBufferBytes;
	DWORD		dwUnlockTransferRate;
	DWORD		dwPlayCpuOverhead;
} DSBCAPS, *LPDSBCAPS;

typedef struct _DSBUFFERDESC
{
	DWORD					dwSize;
	DWORD					dwFlags;
	DWORD					dwBufferBytes;
	DWORD					dwReserved;
	LPWAVEFORMATEX			lpwfxFormat;
} DSBUFFERDESC, *LPDSBUFFERDESC;



typedef LPVOID* LPLPVOID;


typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);

extern HRESULT WINAPI DirectSoundCreate(GUID FAR * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW lpCallback, LPVOID lpContext );
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA lpCallback, LPVOID lpContext );

#ifdef UNICODE
#define LPDSENUMCALLBACK		LPDSENUMCALLBACKW
#define DirectSoundEnumerate	DirectSoundEnumerateW
#else
#define LPDSENUMCALLBACK		LPDSENUMCALLBACKA
#define DirectSoundEnumerate	DirectSoundEnumerateA
#endif

//
// IDirectSound
//
#undef INTERFACE
#define INTERFACE IDirectSound
#ifdef _WIN32
DECLARE_INTERFACE_( IDirectSound, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectSound methods ***/

	STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE;
	STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE;
	STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE;
	STDMETHOD( SetCooperativeLevel)(THIS_ HWND, DWORD ) PURE;
	STDMETHOD( Compact)(THIS ) PURE;
	STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE;
	STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE;
	STDMETHOD( Initialize)(THIS_ GUID FAR * ) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_QueryInterface(p,a,b)		(p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound_AddRef(p)					(p)->lpVtbl->AddRef(p)
#define IDirectSound_Release(p)					(p)->lpVtbl->Release(p)
#define IDirectSound_CreateSoundBuffer(p,a,b,c)	(p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a)				(p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b)	(p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p)					(p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a)		(p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,b)		(p)->lpVtbl->SetSpeakerConfig(p,b)
#define IDirectSound_Initialize(p,a)			 (p)->lpVtbl->Initialize(p,a)
#endif

#endif

//
// IDirectSoundBuffer
//
#undef INTERFACE
#define INTERFACE IDirectSoundBuffer
#ifdef _WIN32
DECLARE_INTERFACE_( IDirectSoundBuffer, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectSoundBuffer methods ***/

	STDMETHOD(			GetCaps)(THIS_ LPDSBCAPS ) PURE;
	STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD,LPDWORD ) PURE;
	STDMETHOD(		 GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
	STDMETHOD(		 GetVolume)(THIS_ LPLONG ) PURE;
	STDMETHOD(			GetPan)(THIS_ LPLONG ) PURE;
	STDMETHOD(		GetFrequency)(THIS_ LPDWORD ) PURE;
	STDMETHOD(		 GetStatus)(THIS_ LPDWORD ) PURE;
	STDMETHOD(		Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE;
	STDMETHOD(				Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
	STDMETHOD(				Play)(THIS_ DWORD,DWORD,DWORD ) PURE;
	STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE;
	STDMETHOD(		 SetFormat)(THIS_ LPWAVEFORMATEX ) PURE;
	STDMETHOD(		 SetVolume)(THIS_ LONG ) PURE;
	STDMETHOD(			SetPan)(THIS_ LONG ) PURE;
	STDMETHOD(		SetFrequency)(THIS_ DWORD ) PURE;
	STDMETHOD(				Stop)(THIS	) PURE;
	STDMETHOD(			Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE;
	STDMETHOD(			Restore)(THIS	) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_QueryInterface(p,a,b)		(p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p)					(p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer_Release(p)					(p)->lpVtbl->Release(p)
#define IDirectSoundBuffer_GetCaps(p,a)				 (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b)	(p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c)			(p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a)				(p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a)					(p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a)			(p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a)				(p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b)			(p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)		(p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c)				(p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a)		(p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a)				(p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a)				(p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a)					(p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a)			(p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p)						(p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d)			(p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p)					(p)->lpVtbl->Restore(p)
#endif

#endif



/*
 * Return Codes
 */

#define DS_OK							0

/*
 * The call failed because resources (such as a priority level)
 *	were already being used by another caller.
 */
#define DSERR_ALLOCATED				 MAKE_DSHRESULT( 10 )
/*
 * The control (vol,pan,etc.) requested by the caller is not available.
 */
#define DSERR_CONTROLUNAVAIL			MAKE_DSHRESULT( 30 )
/*
 * An invalid parameter was passed to the returning function
 */
#define DSERR_INVALIDPARAM				E_INVALIDARG
/*
 * This call is not valid for the current state of this object
 */
#define DSERR_INVALIDCALL				MAKE_DSHRESULT( 50 )
/*
 * An undetermined error occured inside the DSound subsystem
 */
#define DSERR_GENERIC					E_FAIL
/*
 * The caller does not have the priority level required for the function to
 * succeed.
 */
#define DSERR_PRIOLEVELNEEDED			MAKE_DSHRESULT( 70 )
/*
 * The DSound subsystem couldn't allocate sufficient memory to complete the
 * caller's request.
 */
#define DSERR_OUTOFMEMORY				E_OUTOFMEMORY
/*
 * The specified WAVE format is not supported
 */
#define DSERR_BADFORMAT				 MAKE_DSHRESULT( 100 )
/*
 * The function called is not supported at this time
 */
#define DSERR_UNSUPPORTED				E_NOTIMPL
/*
 * No sound driver is available for use
 */
#define DSERR_NODRIVER					MAKE_DSHRESULT( 120 )
/*
 * This object is already initialized
 */
#define DSERR_ALREADYINITIALIZED		MAKE_DSHRESULT( 130 )
/*
 * This object does not support aggregation
 */
#define DSERR_NOAGGREGATION			 CLASS_E_NOAGGREGATION
/*
 * The buffer memory has been lost, and must be Restored.
 */
#define DSERR_BUFFERLOST				MAKE_DSHRESULT( 150 )
/*
 * Another app has a higher priority level, preventing this call from
 * succeeding.
 */
#define DSERR_OTHERAPPHASPRIO			MAKE_DSHRESULT( 160 )
/*
 * The Initialize() member on the Direct Sound Object has not been
 * called or called successfully before calls to other members.
 */
#define DSERR_UNINITIALIZED			 MAKE_DSHRESULT( 170 )




//==========================================================================;
//
//								Flags...
//
//==========================================================================;

#define DSCAPS_PRIMARYMONO			0x00000001
#define DSCAPS_PRIMARYSTEREO		0x00000002
#define DSCAPS_PRIMARY8BIT			0x00000004
#define DSCAPS_PRIMARY16BIT		 0x00000008
#define DSCAPS_CONTINUOUSRATE		0x00000010
#define DSCAPS_EMULDRIVER			0x00000020
#define DSCAPS_CERTIFIED			0x00000040
#define DSCAPS_SECONDARYMONO		0x00000100
#define DSCAPS_SECONDARYSTEREO		0x00000200
#define DSCAPS_SECONDARY8BIT		0x00000400
#define DSCAPS_SECONDARY16BIT		0x00000800



#define DSBPLAY_LOOPING		 0x00000001


			
#define DSBSTATUS_PLAYING			0x00000001
#define DSBSTATUS_BUFFERLOST		0x00000002
#define DSBSTATUS_LOOPING			0x00000004
		 

#define DSBLOCK_FROMWRITECURSOR		 0x00000001



#define DSSCL_NORMAL				1
#define DSSCL_PRIORITY				2
#define DSSCL_EXCLUSIVE			 3
#define DSSCL_WRITEPRIMARY			4



#define DSBCAPS_PRIMARYBUFFER		0x00000001
#define DSBCAPS_STATIC				0x00000002
#define DSBCAPS_LOCHARDWARE		 0x00000004
#define DSBCAPS_LOCSOFTWARE		 0x00000008
#define DSBCAPS_CTRLFREQUENCY		0x00000020
#define DSBCAPS_CTRLPAN			 0x00000040
#define DSBCAPS_CTRLVOLUME			0x00000080
#define DSBCAPS_CTRLDEFAULT		 0x000000E0	// Pan + volume + frequency.
#define DSBCAPS_CTRLALL			 0x000000E0	// All control capabilities
#define DSBCAPS_STICKYFOCUS		 0x00004000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000	// More accurate play cursor under emulation




#define DSSPEAKER_HEADPHONE	 1
#define DSSPEAKER_MONO			2
#define DSSPEAKER_QUAD			3
#define DSSPEAKER_STEREO		4
#define DSSPEAKER_SURROUND		5






#ifdef __cplusplus
};
#endif

#endif	/* __DSOUND_INCLUDED__ */
