/*==========================================================================;
 *
 *	Copyright (C) 1994-1996 Microsoft Corporation.	All Rights Reserved.
 *
 *	File:		ddraw.h
 *	Content:	DirectDraw include file
 *
 ***************************************************************************/

#ifndef __DDRAW_INCLUDED__
#define __DDRAW_INCLUDED__
#if defined( _WIN32 )	&& !defined( _NO_COM )
#define COM_NO_WINDOWS_H
#include <objbase.h>
#else
#define IUnknown			void
#define CO_E_NOTINITIALIZED 0x800401F0L
#endif

#define _FACDD	0x876
#define MAKE_DDHRESULT( code )	MAKE_HRESULT( 1, _FACDD, code )

#ifdef __cplusplus
extern "C" {
#endif

/*
 * GUIDS used by DirectDraw objects
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
DEFINE_GUID( CLSID_DirectDraw,					0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
DEFINE_GUID( CLSID_DirectDrawClipper,			0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDraw,					0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDraw2,					0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDrawSurface,			0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawSurface2,			0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );

DEFINE_GUID( IID_IDirectDrawPalette,			0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawClipper,			0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
				 
#endif

/*============================================================================
 *
 * DirectDraw Structures
 *
 * Various structures used to invoke DirectDraw.
 *
 *==========================================================================*/

struct IDirectDraw;
struct IDirectDrawSurface;
struct IDirectDrawPalette;
struct IDirectDrawClipper;

typedef struct IDirectDraw						FAR *LPDIRECTDRAW;
typedef struct IDirectDraw2					 FAR *LPDIRECTDRAW2;
typedef struct IDirectDrawSurface				FAR *LPDIRECTDRAWSURFACE;
typedef struct IDirectDrawSurface2				FAR *LPDIRECTDRAWSURFACE2;

typedef struct IDirectDrawPalette				FAR *LPDIRECTDRAWPALETTE;
typedef struct IDirectDrawClipper				FAR *LPDIRECTDRAWCLIPPER;

typedef struct _DDFXROP				 FAR *LPDDFXROP;
typedef struct _DDSURFACEDESC			FAR *LPDDSURFACEDESC;

/*
 * API's
 */
#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )
//#if defined( _WIN32 ) && !defined( _NO_ENUM )
	typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
	typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
	extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );
	extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );
	#ifdef UNICODE
		typedef LPDDENUMCALLBACKW		LPDDENUMCALLBACK;
		#define DirectDrawEnumerate	 DirectDrawEnumerateW
	#else
		typedef LPDDENUMCALLBACKA		LPDDENUMCALLBACK;
		#define DirectDrawEnumerate	 DirectDrawEnumerateA
	#endif
	extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
	extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );
	#ifdef WINNT
		//This is the user-mode entry stub to the kernel mode procedure.
		extern HRESULT NtDirectDrawCreate( GUID FAR *lpGUID, HANDLE *lplpDD, IUnknown FAR *pUnkOuter );
	#endif
#endif

#define REGSTR_KEY_DDHW_DESCRIPTION	 "Description"
#define REGSTR_KEY_DDHW_DRIVERNAME		"DriverName"
#define REGSTR_PATH_DDHW				"Hardware\\DirectDrawDrivers"

#define DDCREATE_HARDWAREONLY			0x00000001l
#define DDCREATE_EMULATIONONLY			0x00000002l

#ifdef WINNT
typedef long HRESULT;
#endif

//#ifndef WINNT
typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
//#endif
/*
 * DDCOLORKEY
 */
typedef struct _DDCOLORKEY
{
	DWORD		dwColorSpaceLowValue;	// low boundary of color space that is to 
										// be treated as Color Key, inclusive
	DWORD		dwColorSpaceHighValue;	// high boundary of color space that is 
										// to be treated as Color Key, inclusive
} DDCOLORKEY;

typedef DDCOLORKEY FAR* LPDDCOLORKEY;

/*
 * DDBLTFX
 * Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
 */
typedef struct _DDBLTFX
{
	DWORD		dwSize;						 // size of structure
	DWORD		dwDDFX;						 // FX operations
	DWORD		dwROP;							// Win32 raster operations
	DWORD		dwDDROP;						// Raster operations new for DirectDraw
	DWORD		dwRotationAngle;				// Rotation angle for blt
	DWORD		dwZBufferOpCode;				// ZBuffer compares
	DWORD		dwZBufferLow;					// Low limit of Z buffer
	DWORD		dwZBufferHigh;					// High limit of Z buffer
	DWORD		dwZBufferBaseDest;				// Destination base value
	DWORD		dwZDestConstBitDepth;			// Bit depth used to specify Z constant for destination
	union
	{
		DWORD	dwZDestConst;					// Constant to use as Z buffer for dest
		LPDIRECTDRAWSURFACE lpDDSZBufferDest;	// Surface to use as Z buffer for dest
	};
	DWORD		dwZSrcConstBitDepth;			// Bit depth used to specify Z constant for source
	union
	{
		DWORD	dwZSrcConst;					// Constant to use as Z buffer for src
		LPDIRECTDRAWSURFACE lpDDSZBufferSrc;	// Surface to use as Z buffer for src
	};
	DWORD		dwAlphaEdgeBlendBitDepth;		// Bit depth used to specify constant for alpha edge blend
	DWORD		dwAlphaEdgeBlend;				// Alpha for edge blending
	DWORD		dwReserved;
	DWORD		dwAlphaDestConstBitDepth;		// Bit depth used to specify alpha constant for destination
	union
	{
		DWORD	dwAlphaDestConst;				// Constant to use as Alpha Channel
		LPDIRECTDRAWSURFACE lpDDSAlphaDest;	 // Surface to use as Alpha Channel
	};
	DWORD		dwAlphaSrcConstBitDepth;		// Bit depth used to specify alpha constant for source
	union
	{
		DWORD	dwAlphaSrcConst;				// Constant to use as Alpha Channel
		LPDIRECTDRAWSURFACE lpDDSAlphaSrc;		// Surface to use as Alpha Channel
	};
	union
	{
		DWORD	dwFillColor;					// color in RGB or Palettized
		DWORD	dwFillDepth;					// depth value for z-buffer
		LPDIRECTDRAWSURFACE lpDDSPattern;		// Surface to use as pattern
	};
	DDCOLORKEY	ddckDestColorkey;				// DestColorkey override
	DDCOLORKEY	ddckSrcColorkey;				// SrcColorkey override
} DDBLTFX;

typedef DDBLTFX FAR* LPDDBLTFX;


/*
 * DDSCAPS
 */
typedef struct _DDSCAPS
{
	DWORD		dwCaps;		 // capabilities of surface wanted
} DDSCAPS;

typedef DDSCAPS FAR* LPDDSCAPS; 

/*
 * DDCAPS
 */
#define DD_ROP_SPACE			(256/32)		// space required to store ROP array

typedef struct _DDCAPS
{
	DWORD		dwSize;				 // size of the DDDRIVERCAPS structure
	DWORD		dwCaps;				 // driver specific capabilities
	DWORD		dwCaps2;				// more driver specific capabilites
	DWORD		dwCKeyCaps;			 // color key capabilities of the surface
	DWORD		dwFXCaps;				// driver specific stretching and effects capabilites
	DWORD		dwFXAlphaCaps;			// alpha driver specific capabilities
	DWORD		dwPalCaps;				// palette capabilities
	DWORD		dwSVCaps;				// stereo vision capabilities
	DWORD		dwAlphaBltConstBitDepths;		// DDBD_2,4,8
	DWORD		dwAlphaBltPixelBitDepths;		// DDBD_1,2,4,8
	DWORD		dwAlphaBltSurfaceBitDepths;	 // DDBD_1,2,4,8
	DWORD		dwAlphaOverlayConstBitDepths;	// DDBD_2,4,8
	DWORD		dwAlphaOverlayPixelBitDepths;	// DDBD_1,2,4,8
	DWORD		dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
	DWORD		dwZBufferBitDepths;			 // DDBD_8,16,24,32
	DWORD		dwVidMemTotal;			// total amount of video memory
	DWORD		dwVidMemFree;			// amount of free video memory
	DWORD		dwMaxVisibleOverlays;	// maximum number of visible overlays
	DWORD		dwCurrVisibleOverlays;	// current number of visible overlays
	DWORD		dwNumFourCCCodes;		// number of four cc codes
	DWORD		dwAlignBoundarySrc;	 // source rectangle alignment
	DWORD		dwAlignSizeSrc;		 // source rectangle byte size
	DWORD		dwAlignBoundaryDest;	// dest rectangle alignment
	DWORD		dwAlignSizeDest;		// dest rectangle byte size
	DWORD		dwAlignStrideAlign;	 // stride alignment
	DWORD		dwRops[DD_ROP_SPACE];	// ROPS supported
	DDSCAPS	 ddsCaps;				// DDSCAPS structure has all the general capabilities
	DWORD		dwMinOverlayStretch;	// minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwMaxOverlayStretch;	// maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwMinLiveVideoStretch;	// minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwMaxLiveVideoStretch;	// maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwMinHwCodecStretch;	// minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwMaxHwCodecStretch;	// maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
	DWORD		dwReserved1;			// reserved
	DWORD		dwReserved2;			// reserved
	DWORD		dwReserved3;			// reserved
	DWORD		dwSVBCaps;				// driver specific capabilities for System->Vmem blts
	DWORD		dwSVBCKeyCaps;			// driver color key capabilities for System->Vmem blts
	DWORD		dwSVBFXCaps;			// driver FX capabilities for System->Vmem blts
	DWORD		dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
	DWORD		dwVSBCaps;				// driver specific capabilities for Vmem->System blts
	DWORD		dwVSBCKeyCaps;			// driver color key capabilities for Vmem->System blts
	DWORD		dwVSBFXCaps;			// driver FX capabilities for Vmem->System blts
	DWORD		dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
	DWORD		dwSSBCaps;				// driver specific capabilities for System->System blts
	DWORD		dwSSBCKeyCaps;			// driver color key capabilities for System->System blts
	DWORD		dwSSBFXCaps;			// driver FX capabilities for System->System blts
	DWORD		dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
	DWORD		dwReserved4;			// reserved
	DWORD		dwReserved5;			// reserved
	DWORD		dwReserved6;			// reserved
} DDCAPS;

typedef DDCAPS FAR* LPDDCAPS;



/*
 * DDPIXELFORMAT
 */
typedef struct _DDPIXELFORMAT
{
	DWORD		dwSize;				 // size of structure
	DWORD		dwFlags;				// pixel format flags
	DWORD		dwFourCC;				// (FOURCC code)
	union
	{
		DWORD	dwRGBBitCount;			// how many bits per pixel
		DWORD	dwYUVBitCount;			// how many bits per pixel
		DWORD	dwZBufferBitDepth;		// how many bits for z buffers
		DWORD	dwAlphaBitDepth;		// how many bits for alpha channels
	};
	union
	{
		DWORD	dwRBitMask;			 // mask for red bit
		DWORD	dwYBitMask;			 // mask for Y bits
	};
	union
	{
		DWORD	dwGBitMask;			 // mask for green bits
		DWORD	dwUBitMask;			 // mask for U bits
	};
	union
	{
		DWORD	dwBBitMask;			 // mask for blue bits
		DWORD	dwVBitMask;			 // mask for V bits
	};
	union
	{
		DWORD	dwRGBAlphaBitMask;		// mask for alpha channel
		DWORD	dwYUVAlphaBitMask;		// mask for alpha channel
	};
} DDPIXELFORMAT;

typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;

/*
 * DDOVERLAYFX
 */
typedef struct _DDOVERLAYFX
{
	DWORD		dwSize;						 // size of structure
	DWORD		dwAlphaEdgeBlendBitDepth;		// Bit depth used to specify constant for alpha edge blend
	DWORD		dwAlphaEdgeBlend;				// Constant to use as alpha for edge blend
	DWORD		dwReserved;
	DWORD		dwAlphaDestConstBitDepth;		// Bit depth used to specify alpha constant for destination
	union
	{
		DWORD	dwAlphaDestConst;				// Constant to use as alpha channel for dest
		LPDIRECTDRAWSURFACE lpDDSAlphaDest;	 // Surface to use as alpha channel for dest
	};
	DWORD		dwAlphaSrcConstBitDepth;		// Bit depth used to specify alpha constant for source
	union
	{
		DWORD	dwAlphaSrcConst;				// Constant to use as alpha channel for src
		LPDIRECTDRAWSURFACE lpDDSAlphaSrc;		// Surface to use as alpha channel for src
	};
	DDCOLORKEY	dckDestColorkey;				// DestColorkey override
	DDCOLORKEY	dckSrcColorkey;				 // DestColorkey override
	DWORD		dwDDFX;						 // Overlay FX
	DWORD		dwFlags;						// flags
} DDOVERLAYFX;

typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;

/*
 * DDBLTBATCH: BltBatch entry structure
 */
typedef struct _DDBLTBATCH
{
	LPRECT				lprDest;
	LPDIRECTDRAWSURFACE lpDDSSrc;
	LPRECT				lprSrc;
	DWORD				dwFlags;
	LPDDBLTFX			lpDDBltFx;
} DDBLTBATCH;

typedef DDBLTBATCH FAR * LPDDBLTBATCH;

/*
 * callbacks
 */
typedef DWORD	(FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );
#ifdef STREAMING
typedef DWORD	(FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);
#endif


/*
 * INTERACES FOLLOW:
 *		IDirectDraw
 *		IDirectDrawClipper
 *		IDirectDrawPalette
 *		IDirectDrawSurface
 */

/*
 * IDirectDraw 
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDraw
DECLARE_INTERFACE_( IDirectDraw, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDraw methods ***/
	STDMETHOD(Compact)(THIS) PURE;
	STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
	STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
	STDMETHOD(CreateSurface)(THIS_	LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
	STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
	STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
	STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
	STDMETHOD(FlipToGDISurface)(THIS) PURE;
	STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
	STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
	STDMETHOD(GetFourCCCodes)(THIS_	LPDWORD, LPDWORD ) PURE;
	STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
	STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
	STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
	STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
	STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
	STDMETHOD(RestoreDisplayMode)(THIS) PURE;
	STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
	STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;
	STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDraw_QueryInterface(p, a, b)		 (p)->lpVtbl->QueryInterface(p, a, b)
#define IDirectDraw_AddRef(p)						(p)->lpVtbl->AddRef(p)
#define IDirectDraw_Release(p)						(p)->lpVtbl->Release(p)
#define IDirectDraw_Compact(p)						(p)->lpVtbl->Compact(p)
#define IDirectDraw_CreateClipper(p, a, b, c)		(p)->lpVtbl->CreateClipper(p, a, b, c)
#define IDirectDraw_CreatePalette(p, a, b, c, d)	(p)->lpVtbl->CreatePalette(p, a, b, c, d)
#define IDirectDraw_CreateSurface(p, a, b, c)		(p)->lpVtbl->CreateSurface(p, a, b, c)
#define IDirectDraw_DuplicateSurface(p, a, b)		(p)->lpVtbl->DuplicateSurface(p, a, b)
#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
#define IDirectDraw_EnumSurfaces(p, a, b, c, d)	 (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
#define IDirectDraw_FlipToGDISurface(p)			 (p)->lpVtbl->FlipToGDISurface(p)
#define IDirectDraw_GetCaps(p, a, b)				(p)->lpVtbl->GetCaps(p, a, b)
#define IDirectDraw_GetDisplayMode(p, a)			(p)->lpVtbl->GetDisplayMode(p, a)
#define IDirectDraw_GetFourCCCodes(p, a, b)		 (p)->lpVtbl->GetFourCCCodes(p, a, b)
#define IDirectDraw_GetGDISurface(p, a)			 (p)->lpVtbl->GetGDISurface(p, a)
#define IDirectDraw_GetMonitorFrequency(p, a)		(p)->lpVtbl->GetMonitorFrequency(p, a)
#define IDirectDraw_GetScanLine(p, a)				(p)->lpVtbl->GetScanLine(p, a)
#define IDirectDraw_GetVerticalBlankStatus(p, a)	(p)->lpVtbl->GetVerticalBlankStatus(p, a)
#define IDirectDraw_Initialize(p, a)				(p)->lpVtbl->Initialize(p, a)
#define IDirectDraw_RestoreDisplayMode(p)			(p)->lpVtbl->RestoreDisplayMode(p)
#define IDirectDraw_SetCooperativeLevel(p, a, b)	(p)->lpVtbl->SetCooperativeLevel(p, a, b)
#define IDirectDraw_SetDisplayMode(p, a, b, c)		(p)->lpVtbl->SetDisplayMode(p, a, b, c)
#define IDirectDraw_WaitForVerticalBlank(p, a, b)	(p)->lpVtbl->WaitForVerticalBlank(p, a, b)
#endif

#endif

#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDraw2
DECLARE_INTERFACE_( IDirectDraw2, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDraw methods ***/
	STDMETHOD(Compact)(THIS) PURE;
	STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
	STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
	STDMETHOD(CreateSurface)(THIS_	LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
	STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
	STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
	STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
	STDMETHOD(FlipToGDISurface)(THIS) PURE;
	STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
	STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
	STDMETHOD(GetFourCCCodes)(THIS_	LPDWORD, LPDWORD ) PURE;
	STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
	STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
	STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
	STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
	STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
	STDMETHOD(RestoreDisplayMode)(THIS) PURE;
	STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
	STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
	STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
	/*** Added in the v2 interface ***/
	STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
};
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDraw2_QueryInterface(p, a, b)		 (p)->lpVtbl->QueryInterface(p, a, b)
#define IDirectDraw2_AddRef(p)						(p)->lpVtbl->AddRef(p)
#define IDirectDraw2_Release(p)						(p)->lpVtbl->Release(p)
#define IDirectDraw2_Compact(p)						(p)->lpVtbl->Compact(p)
#define IDirectDraw2_CreateClipper(p, a, b, c)		(p)->lpVtbl->CreateClipper(p, a, b, c)
#define IDirectDraw2_CreatePalette(p, a, b, c, d)	(p)->lpVtbl->CreatePalette(p, a, b, c, d)
#define IDirectDraw2_CreateSurface(p, a, b, c)		(p)->lpVtbl->CreateSurface(p, a, b, c)
#define IDirectDraw2_DuplicateSurface(p, a, b)		(p)->lpVtbl->DuplicateSurface(p, a, b)
#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)	 (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
#define IDirectDraw2_FlipToGDISurface(p)			 (p)->lpVtbl->FlipToGDISurface(p)
#define IDirectDraw2_GetCaps(p, a, b)				(p)->lpVtbl->GetCaps(p, a, b)
#define IDirectDraw2_GetDisplayMode(p, a)			(p)->lpVtbl->GetDisplayMode(p, a)
#define IDirectDraw2_GetFourCCCodes(p, a, b)		 (p)->lpVtbl->GetFourCCCodes(p, a, b)
#define IDirectDraw2_GetGDISurface(p, a)			 (p)->lpVtbl->GetGDISurface(p, a)
#define IDirectDraw2_GetMonitorFrequency(p, a)		(p)->lpVtbl->GetMonitorFrequency(p, a)
#define IDirectDraw2_GetScanLine(p, a)				(p)->lpVtbl->GetScanLine(p, a)
#define IDirectDraw2_GetVerticalBlankStatus(p, a)	(p)->lpVtbl->GetVerticalBlankStatus(p, a)
#define IDirectDraw2_Initialize(p, a)				(p)->lpVtbl->Initialize(p, a)
#define IDirectDraw2_RestoreDisplayMode(p)			(p)->lpVtbl->RestoreDisplayMode(p)
#define IDirectDraw2_SetCooperativeLevel(p, a, b)	(p)->lpVtbl->SetCooperativeLevel(p, a, b)
#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
#define IDirectDraw2_WaitForVerticalBlank(p, a, b)	(p)->lpVtbl->WaitForVerticalBlank(p, a, b)
#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)	(p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
#endif

#endif

/*
 * IDirectDrawPalette
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDrawPalette
DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDrawPalette methods ***/
	STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
	STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
	STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
	STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawPalette_QueryInterface(p, a, b)		(p)->lpVtbl->QueryInterface(p, a, b)
#define IDirectDrawPalette_AddRef(p)					(p)->lpVtbl->AddRef(p)
#define IDirectDrawPalette_Release(p)					(p)->lpVtbl->Release(p)
#define IDirectDrawPalette_GetCaps(p, a)				(p)->lpVtbl->GetCaps(p, a)
#define IDirectDrawPalette_GetEntries(p, a, b, c, d)	(p)->lpVtbl->GetEntries(p, a, b, c, d)
#define IDirectDrawPalette_Initialize(p, a, b, c)		(p)->lpVtbl->Initialize(p, a, b, c)
#define IDirectDrawPalette_SetEntries(p, a, b, c, d)	(p)->lpVtbl->SetEntries(p, a, b, c, d)
#endif

#endif

/*
 * IDirectDrawClipper
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDrawClipper
DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDrawClipper methods ***/
	STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;
	STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;
	STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
	STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;
	STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
	STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawClipper_QueryInterface(p, a, b)	(p)->lpVtbl->QueryInterface(p, a, b)
#define IDirectDrawClipper_AddRef(p)				(p)->lpVtbl->AddRef(p)
#define IDirectDrawClipper_Release(p)				(p)->lpVtbl->Release(p)
#define IDirectDrawClipper_GetClipList(p, a, b, c)	(p)->lpVtbl->GetClipList(p, a, b, c)
#define IDirectDrawClipper_GetHWnd(p, a)			(p)->lpVtbl->GetHWnd(p, a)
#define IDirectDrawClipper_Initialize(p, a, b)		(p)->lpVtbl->Initialize(p, a, b)
#define IDirectDrawClipper_IsClipListChanged(p, a)	(p)->lpVtbl->IsClipListChanged(p, a)
#define IDirectDrawClipper_SetClipList(p, a, b)	 (p)->lpVtbl->SetClipList(p, a, b)
#define IDirectDrawClipper_SetHWnd(p, a, b)		 (p)->lpVtbl->SetHWnd(p, a, b)
#endif

#endif

/*
 * IDirectDrawSurface and related interfaces
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDrawSurface
DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDrawSurface methods ***/
	STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
	STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
	STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;
	STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
	STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;
	STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
	STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
	STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
	STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
	STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
	STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
	STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
	STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
	STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
	STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
	STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
	STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
	STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
	STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
	STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
	STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
	STDMETHOD(IsLost)(THIS) PURE;
	STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
	STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
	STDMETHOD(Restore)(THIS) PURE;
	STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
	STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
	STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
	STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
	STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
	STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
	STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
	STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawSurface_QueryInterface(p,a,b)		(p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface_AddRef(p)					(p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface_Release(p)					(p)->lpVtbl->Release(p)
#define IDirectDrawSurface_AddAttachedSurface(p,a)		(p)->lpVtbl->AddAttachedSurface(p,a)
#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)	 (p)->lpVtbl->AddOverlayDirtyRect(p,a)
#define IDirectDrawSurface_Blt(p,a,b,c,d,e)			 (p)->lpVtbl->Blt(p,a,b,c,d,e)
#define IDirectDrawSurface_BltBatch(p,a,b,c)			(p)->lpVtbl->BltBatch(p,a,b,c)
#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)		 (p)->lpVtbl->BltFast(p,a,b,c,d,e)
#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)	(p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)	(p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
#define IDirectDrawSurface_Flip(p,a,b)					(p)->lpVtbl->Flip(p,a,b)
#define IDirectDrawSurface_GetAttachedSurface(p,a,b)	(p)->lpVtbl->GetAttachedSurface(p,a,b)
#define IDirectDrawSurface_GetBltStatus(p,a)			(p)->lpVtbl->GetBltStatus(p,a)
#define IDirectDrawSurface_GetCaps(p,b)				 (p)->lpVtbl->GetCaps(p,b)
#define IDirectDrawSurface_GetClipper(p,a)				(p)->lpVtbl->GetClipper(p,a)
#define IDirectDrawSurface_GetColorKey(p,a,b)			(p)->lpVtbl->GetColorKey(p,a,b)
#define IDirectDrawSurface_GetDC(p,a)					(p)->lpVtbl->GetDC(p,a)
#define IDirectDrawSurface_GetFlipStatus(p,a)			(p)->lpVtbl->GetFlipStatus(p,a)
#define IDirectDrawSurface_GetOverlayPosition(p,a,b)	(p)->lpVtbl->GetOverlayPosition(p,a,b)
#define IDirectDrawSurface_GetPalette(p,a)				(p)->lpVtbl->GetPalette(p,a)
#define IDirectDrawSurface_GetPixelFormat(p,a)			(p)->lpVtbl->GetPixelFormat(p,a)
#define IDirectDrawSurface_GetSurfaceDesc(p,a)			(p)->lpVtbl->GetSurfaceDesc(p,a)
#define IDirectDrawSurface_Initialize(p,a,b)			(p)->lpVtbl->Initialize(p,a,b)
#define IDirectDrawSurface_IsLost(p)					(p)->lpVtbl->IsLost(p)
#define IDirectDrawSurface_Lock(p,a,b,c,d)				(p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirectDrawSurface_ReleaseDC(p,a)				(p)->lpVtbl->ReleaseDC(p,a)
#define IDirectDrawSurface_Restore(p)					(p)->lpVtbl->Restore(p)
#define IDirectDrawSurface_SetClipper(p,a)				(p)->lpVtbl->SetClipper(p,a)
#define IDirectDrawSurface_SetColorKey(p,a,b)			(p)->lpVtbl->SetColorKey(p,a,b)
#define IDirectDrawSurface_SetOverlayPosition(p,a,b)	(p)->lpVtbl->SetOverlayPosition(p,a,b)
#define IDirectDrawSurface_SetPalette(p,a)				(p)->lpVtbl->SetPalette(p,a)
#define IDirectDrawSurface_Unlock(p,b)					(p)->lpVtbl->Unlock(p,b)
#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)	(p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)	(p)->lpVtbl->UpdateOverlayDisplay(p,a)
#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)	(p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
#endif

/*
 * IDirectDrawSurface2 and related interfaces
 */
#undef INTERFACE
#define INTERFACE IDirectDrawSurface2
DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown )
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef) (THIS)	PURE;
	STDMETHOD_(ULONG,Release) (THIS) PURE;
	/*** IDirectDrawSurface methods ***/
	STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
	STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
	STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
	STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
	STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
	STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
	STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
	STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
	STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
	STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
	STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
	STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
	STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
	STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
	STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
	STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
	STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
	STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
	STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
	STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
	STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
	STDMETHOD(IsLost)(THIS) PURE;
	STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
	STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
	STDMETHOD(Restore)(THIS) PURE;
	STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
	STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
	STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
	STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
	STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
	STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
	STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
	STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
	/*** Added in the v2 interface ***/
	STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
	STDMETHOD(PageLock)(THIS_ DWORD) PURE;
	STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawSurface2_QueryInterface(p,a,b)		(p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface2_AddRef(p)					(p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface2_Release(p)					(p)->lpVtbl->Release(p)
#define IDirectDrawSurface2_AddAttachedSurface(p,a)		(p)->lpVtbl->AddAttachedSurface(p,a)
#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)	 (p)->lpVtbl->AddOverlayDirtyRect(p,a)
#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)			 (p)->lpVtbl->Blt(p,a,b,c,d,e)
#define IDirectDrawSurface2_BltBatch(p,a,b,c)			(p)->lpVtbl->BltBatch(p,a,b,c)
#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)		 (p)->lpVtbl->BltFast(p,a,b,c,d,e)
#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)	(p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)	(p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
#define IDirectDrawSurface2_Flip(p,a,b)					(p)->lpVtbl->Flip(p,a,b)
#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)	(p)->lpVtbl->GetAttachedSurface(p,a,b)
#define IDirectDrawSurface2_GetBltStatus(p,a)			(p)->lpVtbl->GetBltStatus(p,a)
#define IDirectDrawSurface2_GetCaps(p,b)				 (p)->lpVtbl->GetCaps(p,b)
#define IDirectDrawSurface2_GetClipper(p,a)				(p)->lpVtbl->GetClipper(p,a)
#define IDirectDrawSurface2_GetColorKey(p,a,b)			(p)->lpVtbl->GetColorKey(p,a,b)
#define IDirectDrawSurface2_GetDC(p,a)					(p)->lpVtbl->GetDC(p,a)
#define IDirectDrawSurface2_GetFlipStatus(p,a)			(p)->lpVtbl->GetFlipStatus(p,a)
#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)	(p)->lpVtbl->GetOverlayPosition(p,a,b)
#define IDirectDrawSurface2_GetPalette(p,a)				(p)->lpVtbl->GetPalette(p,a)
#define IDirectDrawSurface2_GetPixelFormat(p,a)			(p)->lpVtbl->GetPixelFormat(p,a)
#define IDirectDrawSurface2_GetSurfaceDesc(p,a)			(p)->lpVtbl->GetSurfaceDesc(p,a)
#define IDirectDrawSurface2_Initialize(p,a,b)			(p)->lpVtbl->Initialize(p,a,b)
#define IDirectDrawSurface2_IsLost(p)					(p)->lpVtbl->IsLost(p)
#define IDirectDrawSurface2_Lock(p,a,b,c,d)				(p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirectDrawSurface2_ReleaseDC(p,a)				(p)->lpVtbl->ReleaseDC(p,a)
#define IDirectDrawSurface2_Restore(p)					(p)->lpVtbl->Restore(p)
#define IDirectDrawSurface2_SetClipper(p,a)				(p)->lpVtbl->SetClipper(p,a)
#define IDirectDrawSurface2_SetColorKey(p,a,b)			(p)->lpVtbl->SetColorKey(p,a,b)
#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)	(p)->lpVtbl->SetOverlayPosition(p,a,b)
#define IDirectDrawSurface2_SetPalette(p,a)				(p)->lpVtbl->SetPalette(p,a)
#define IDirectDrawSurface2_Unlock(p,b)					(p)->lpVtbl->Unlock(p,b)
#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)	(p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)	(p)->lpVtbl->UpdateOverlayDisplay(p,a)
#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)	(p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
#define IDirectDrawSurface2_GetDDInterface(p,a)			(p)->lpVtbl->GetDDInterface(p,a)
#define IDirectDrawSurface2_PageLock(p,a)				(p)->lpVtbl->PageLock(p,a)
#define IDirectDrawSurface2_PageUnlock(p,a)				(p)->lpVtbl->PageUnlock(p,a)
#endif


#endif


/*
 * DDSURFACEDESC
 */
typedef struct _DDSURFACEDESC
{
	DWORD				dwSize;				 // size of the DDSURFACEDESC structure
	DWORD				dwFlags;				// determines what fields are valid
	DWORD				dwHeight;				// height of surface to be created
	DWORD				dwWidth;				// width of input surface
	LONG				lPitch;				 // distance to start of next line (return value only)
	DWORD				dwBackBufferCount;		// number of back buffers requested
	union
	{
		DWORD			dwMipMapCount;			// number of mip-map levels requested
		DWORD			dwZBufferBitDepth;		// depth of Z buffer requested
		DWORD			dwRefreshRate;			// refresh rate (used when display mode is described)
	};
	DWORD				dwAlphaBitDepth;		// depth of alpha buffer requested
	DWORD				dwReserved;			 // reserved
	LPVOID				lpSurface;				// pointer to the associated surface memory
	DDCOLORKEY			ddckCKDestOverlay;		// color key for destination overlay use
	DDCOLORKEY			ddckCKDestBlt;			// color key for destination blt use
	DDCOLORKEY			ddckCKSrcOverlay;		// color key for source overlay use
	DDCOLORKEY			ddckCKSrcBlt;			// color key for source blt use
	DDPIXELFORMAT		ddpfPixelFormat;		// pixel format description of the surface
	DDSCAPS			 ddsCaps;				// direct draw surface capabilities
} DDSURFACEDESC;

/*
 * ddsCaps field is valid.
 */
#define DDSD_CAPS				0x00000001l	 // default

/*
 * dwHeight field is valid.
 */
#define DDSD_HEIGHT			 0x00000002l

/*
 * dwWidth field is valid.
 */
#define DDSD_WIDTH				0x00000004l

/*
 * lPitch is valid.
 */
#define DDSD_PITCH				0x00000008l

/*
 * dwBackBufferCount is valid.
 */
#define DDSD_BACKBUFFERCOUNT	0x00000020l

/*
 * dwZBufferBitDepth is valid.
 */
#define DDSD_ZBUFFERBITDEPTH	0x00000040l

/*
 * dwAlphaBitDepth is valid.
 */
#define DDSD_ALPHABITDEPTH		0x00000080l



/*
 * ddpfPixelFormat is valid.
 */
#define DDSD_PIXELFORMAT		0x00001000l

/*
 * ddckCKDestOverlay is valid.
 */
#define DDSD_CKDESTOVERLAY		0x00002000l

/*
 * ddckCKDestBlt is valid.
 */
#define DDSD_CKDESTBLT			0x00004000l

/*
 * ddckCKSrcOverlay is valid.
 */
#define DDSD_CKSRCOVERLAY		0x00008000l

/*
 * ddckCKSrcBlt is valid.
 */
#define DDSD_CKSRCBLT			0x00010000l

/*
 * dwMipMapCount is valid.
 */
#define DDSD_MIPMAPCOUNT		0x00020000l

 /*
	* dwRefreshRate is valid
	*/
#define DDSD_REFRESHRATE		0x00040000l


/*
 * All input fields are valid. 
 */
#define DDSD_ALL				0x0007f9eel


/*============================================================================
 *
 * Direct Draw Capability Flags
 *
 * These flags are used to describe the capabilities of a given Surface.
 * All flags are bit flags. 
 *
 *==========================================================================*/

/****************************************************************************
 *
 * DIRECTDRAWSURFACE CAPABILITY FLAGS
 *
 ****************************************************************************/
/*
 * This bit currently has no meaning.
 */
#define DDSCAPS_3D								0x00000001l

/*
 * Indicates that this surface contains alpha information.	The pixel
 * format must be interrogated to determine whether this surface
 * contains only alpha information or alpha information interlaced
 * with pixel color data (e.g. RGBA or YUVA).
 */
#define DDSCAPS_ALPHA							0x00000002l

/*
 * Indicates that this surface is a backbuffer.	It is generally
 * set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
 * It indicates that this surface is THE back buffer of a surface
 * flipping structure.	DirectDraw supports N surfaces in a
 * surface flipping structure.	Only the surface that immediately
 * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
 * The other surfaces are identified as back buffers by the presence
 * of the DDSCAPS_FLIP capability, their attachment order, and the
 * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
 * capabilities.	The bit is sent to CreateSurface when a standalone
 * back buffer is being created.	This surface could be attached to
 * a front buffer and/or back buffers to form a flipping surface
 * structure after the CreateSurface call.	See AddAttachments for
 * a detailed description of the behaviors in this case.
 */
#define DDSCAPS_BACKBUFFER						0x00000004l

/*
 * Indicates a complex surface structure is being described.	A
 * complex surface structure results in the creation of more than
 * one surface.	The additional surfaces are attached to the root
 * surface.	The complex structure can only be destroyed by
 * destroying the root.
 */
#define DDSCAPS_COMPLEX						 0x00000008l

/*
 * Indicates that this surface is a part of a surface flipping structure.
 * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
 * DDSCAP_BACKBUFFER bits are not set.	They are set by CreateSurface
 * on the resulting creations.	The dwBackBufferCount field in the
 * DDSURFACEDESC structure must be set to at least 1 in order for
 * the CreateSurface call to succeed.	The DDSCAPS_COMPLEX capability
 * must always be set with creating multiple surfaces through CreateSurface.
 */
#define DDSCAPS_FLIP							0x00000010l

/*
 * Indicates that this surface is THE front buffer of a surface flipping
 * structure.	It is generally set by CreateSurface when the DDSCAPS_FLIP
 * capability bit is set.
 * If this capability is sent to CreateSurface then a standalonw front buffer
 * is created.	This surface will not have the DDSCAPS_FLIP capability.
 * It can be attached to other back buffers to form a flipping structure.
 * See AddAttachments for a detailed description of the behaviors in this
 * case.
 */
#define DDSCAPS_FRONTBUFFER					 0x00000020l

/*
 * Indicates that this surface is any offscreen surface that is not an overlay,
 * texture, zbuffer, front buffer, back buffer, or alpha surface.	It is used
 * to identify plain vanilla surfaces.
 */
#define DDSCAPS_OFFSCREENPLAIN					0x00000040l

/*
 * Indicates that this surface is an overlay.	It may or may not be directly visible
 * depending on whether or not it is currently being overlayed onto the primary 
 * surface.	DDSCAPS_VISIBLE can be used to determine whether or not it is being 
 * overlayed at the moment. 
 */
#define DDSCAPS_OVERLAY						 0x00000080l

/*
 * Indicates that unique DirectDrawPalette objects can be created and
 * attached to this surface.
 */
#define DDSCAPS_PALETTE						 0x00000100l

/*
 * Indicates that this surface is the primary surface.	The primary
 * surface represents what the user is seeing at the moment.
 */
#define DDSCAPS_PRIMARYSURFACE					0x00000200l

/*
 * Indicates that this surface is the primary surface for the left eye.
 * The primary surface for the left eye represents what the user is seeing
 * at the moment with the users left eye.	When this surface is created the
 * DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users
 * right eye.
 */
#define DDSCAPS_PRIMARYSURFACELEFT				0x00000400l

/*
 * Indicates that this surface memory was allocated in system memory
 */
#define DDSCAPS_SYSTEMMEMORY					0x00000800l

/*
 * Indicates that this surface can be used as a 3D texture.	It does not
 * indicate whether or not the surface is being used for that purpose.
 */
#define DDSCAPS_TEXTURE						 0x00001000l

/*
 * Indicates that a surface may be a destination for 3D rendering.	This
 * bit must be set in order to query for a Direct3D Device Interface 
 * from this surface.
 */
#define DDSCAPS_3DDEVICE						0x00002000l

/*
 * Indicates that this surface exists in video memory.
 */
#define DDSCAPS_VIDEOMEMORY					 0x00004000l

/*
 * Indicates that changes made to this surface are immediately visible.	
 * It is always set for the primary surface and is set for overlays while
 * they are being overlayed and texture maps while they are being textured.
 */
#define DDSCAPS_VISIBLE						 0x00008000l

/*
 * Indicates that only writes are permitted to the surface.	Read accesses 
 * from the surface may or may not generate a protection fault, but the 
 * results of a read from this surface will not be meaningful.	READ ONLY.
 */
#define DDSCAPS_WRITEONLY						0x00010000l

/*
 * Indicates that this surface is a z buffer. A z buffer does not contain
 * displayable information.	Instead it contains bit depth information that is
 * used to determine which pixels are visible and which are obscured. 
 */
#define DDSCAPS_ZBUFFER						 0x00020000l

/*
 * Indicates surface will have a DC associated long term
 */
#define DDSCAPS_OWNDC							0x00040000l

/*
 * Indicates surface should be able to receive live video
 */
#define DDSCAPS_LIVEVIDEO						0x00080000l

/*
 * Indicates surface should be able to have a stream decompressed
 * to it by the hardware.
 */
#define DDSCAPS_HWCODEC						 0x00100000l

/*
 * Surface is a 320x200 or 320x240 ModeX surface
 */
#define DDSCAPS_MODEX							0x00200000l

/*
 * Indicates surface is one level of a mip-map. This surface will
 * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.
 * This can be done explicitly, by creating a number of surfaces and
 * attaching them with AddAttachedSurface or by implicitly by CreateSurface.
 * If this bit is set then DDSCAPS_TEXTURE must also be set.
 */
#define DDSCAPS_MIPMAP							0x00400000l



/*
 * Indicates that memory for the surface is not allocated until the surface
 * is loaded (via the Direct3D texture Load() function).
 */
#define DDSCAPS_ALLOCONLOAD					 0x04000000l



 /****************************************************************************
 *
 * DIRECTDRAW DRIVER CAPABILITY FLAGS
 *
 ****************************************************************************/

/*
 * Display hardware has 3D acceleration.
 */
#define DDCAPS_3D						0x00000001l

/*
 * Indicates that DirectDraw will support only dest rectangles that are aligned
 * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.
 * READ ONLY.
 */
#define DDCAPS_ALIGNBOUNDARYDEST		0x00000002l

/*
 * Indicates that DirectDraw will support only source rectangles	whose sizes in 
 * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively.	READ ONLY.
 */
#define DDCAPS_ALIGNSIZEDEST			0x00000004l
/*
 * Indicates that DirectDraw will support only source rectangles that are aligned
 * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.
 * READ ONLY.
 */
#define DDCAPS_ALIGNBOUNDARYSRC		 0x00000008l

/*
 * Indicates that DirectDraw will support only source rectangles	whose sizes in 
 * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively.	READ ONLY.
 */
#define DDCAPS_ALIGNSIZESRC			 0x00000010l

/*
 * Indicates that DirectDraw will create video memory surfaces that have a stride 
 * alignment equal to DIRECTDRAWCAPS.dwAlignStride.	READ ONLY.
 */
#define DDCAPS_ALIGNSTRIDE				0x00000020l

/*
 * Display hardware is capable of blt operations.
 */
#define DDCAPS_BLT						0x00000040l

/*
 * Display hardware is capable of asynchronous blt operations.
 */
#define DDCAPS_BLTQUEUE				 0x00000080l

/*
 * Display hardware is capable of color space conversions during the blt operation.
 */
#define DDCAPS_BLTFOURCC				0x00000100l

/*
 * Display hardware is capable of stretching during blt operations.
 */
#define DDCAPS_BLTSTRETCH				0x00000200l

/*
 * Display hardware is shared with GDI.
 */
#define DDCAPS_GDI						0x00000400l

/*
 * Display hardware can overlay.
 */
#define DDCAPS_OVERLAY					0x00000800l

/*
 * Set if display hardware supports overlays but can not clip them.
 */
#define DDCAPS_OVERLAYCANTCLIP			0x00001000l

/*
 * Indicates that overlay hardware is capable of color space conversions during
 * the overlay operation.
 */
#define DDCAPS_OVERLAYFOURCC			0x00002000l

/*
 * Indicates that stretching can be done by the overlay hardware.
 */
#define DDCAPS_OVERLAYSTRETCH			0x00004000l

/*
 * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces
 * other than the primary surface.
 */
#define DDCAPS_PALETTE					0x00008000l

/*
 * Indicates that palette changes can be syncd with the veritcal refresh.
 */
#define DDCAPS_PALETTEVSYNC			 0x00010000l

/*
 * Display hardware can return the current scan line.
 */
#define DDCAPS_READSCANLINE			 0x00020000l

/*
 * Display hardware has stereo vision capabilities.	DDSCAPS_PRIMARYSURFACELEFT 
 * can be created.
 */
#define DDCAPS_STEREOVIEW				0x00040000l

/*
 * Display hardware is capable of generating a vertical blank interrupt.
 */
#define DDCAPS_VBI						0x00080000l

/*
 * Supports the use of z buffers with blt operations.
 */
#define DDCAPS_ZBLTS					0x00100000l

/*
 * Supports Z Ordering of overlays.
 */
#define DDCAPS_ZOVERLAYS				0x00200000l

/*
 * Supports color key
 */
#define DDCAPS_COLORKEY				 0x00400000l

/*
 * Supports alpha surfaces
 */
#define DDCAPS_ALPHA					0x00800000l

/*
 * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)
 */
#define DDCAPS_COLORKEYHWASSIST		 0x01000000l

/*
 * no hardware support at all
 */
#define DDCAPS_NOHARDWARE				0x02000000l

/*
 * Display hardware is capable of color fill with bltter
 */
#define DDCAPS_BLTCOLORFILL			 0x04000000l

/*
 * Display hardware is bank switched, and potentially very slow at
 * random access to VRAM.
 */
#define DDCAPS_BANKSWITCHED			 0x08000000l

/*
 * Display hardware is capable of depth filling Z-buffers with bltter
 */
#define DDCAPS_BLTDEPTHFILL			 0x10000000l

/*
 * Display hardware is capable of clipping while bltting.
 */
#define DDCAPS_CANCLIP					0x20000000l

/*
 * Display hardware is capable of clipping while stretch bltting.
 */
#define DDCAPS_CANCLIPSTRETCHED		 0x40000000l

/*
 * Display hardware is capable of bltting to or from system memory
 */
#define DDCAPS_CANBLTSYSMEM			 0x80000000l


 /****************************************************************************
 *
 * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)
 *
 ****************************************************************************/

/*
 * Display hardware is certified
 */
#define DDCAPS2_CERTIFIED				0x00000001l

/*
 * Driver cannot interleave 2D operations (lock and blt) to surfaces with
 * Direct3D rendering operations between calls to BeginScene() and EndScene()
 */
#define DDCAPS2_NO2DDURING3DSCENE		0x00000002l

/****************************************************************************
 *
 * DIRECTDRAW FX ALPHA CAPABILITY FLAGS
 *
 ****************************************************************************/

/*
 * Supports alpha blending around the edge of a source color keyed surface.
 * For Blt.
 */
#define DDFXALPHACAPS_BLTALPHAEDGEBLEND		 0x00000001l

/*
 * Supports alpha information in the pixel format.	The bit depth of alpha 
 * information in the pixel format can be 1,2,4, or 8.	The alpha value becomes
 * more opaque as the alpha value increases.	(0 is transparent.)
 * For Blt.
 */
#define DDFXALPHACAPS_BLTALPHAPIXELS			0x00000002l

/*
 * Supports alpha information in the pixel format.	The bit depth of alpha 
 * information in the pixel format can be 1,2,4, or 8.	The alpha value 
 * becomes more transparent as the alpha value increases.	(0 is opaque.) 
 * This flag can only be set if DDCAPS_ALPHA is set.
 * For Blt.
 */
#define DDFXALPHACAPS_BLTALPHAPIXELSNEG		 0x00000004l

/*
 * Supports alpha only surfaces.	The bit depth of an alpha only surface can be
 * 1,2,4, or 8.	The alpha value becomes more opaque as the alpha value increases.
 * (0 is transparent.)
 * For Blt.
 */
#define DDFXALPHACAPS_BLTALPHASURFACES			0x00000008l

/*
 * The depth of the alpha channel data can range can be 1,2,4, or 8.	
 * The NEG suffix indicates that this alpha channel becomes more transparent
 * as the alpha value increases. (0 is opaque.)	This flag can only be set if
 * DDCAPS_ALPHA is set.
 * For Blt.
 */
#define DDFXALPHACAPS_BLTALPHASURFACESNEG		0x00000010l

/*
 * Supports alpha blending around the edge of a source color keyed surface.
 * For Overlays.
 */
#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND	 0x00000020l

/*
 * Supports alpha information in the pixel format.	The bit depth of alpha 
 * information in the pixel format can be 1,2,4, or 8.	The alpha value becomes
 * more opaque as the alpha value increases.	(0 is transparent.)
 * For Overlays.
 */
#define DDFXALPHACAPS_OVERLAYALPHAPIXELS		0x00000040l

/*
 * Supports alpha information in the pixel format.	The bit depth of alpha 
 * information in the pixel format can be 1,2,4, or 8.	The alpha value 
 * becomes more transparent as the alpha value increases.	(0 is opaque.) 
 * This flag can only be set if DDCAPS_ALPHA is set.
 * For Overlays.
 */
#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG	 0x00000080l

/*
 * Supports alpha only surfaces.	The bit depth of an alpha only surface can be
 * 1,2,4, or 8.	The alpha value becomes more opaque as the alpha value increases.
 * (0 is transparent.)
 * For Overlays.
 */
#define DDFXALPHACAPS_OVERLAYALPHASURFACES		0x00000100l

/*
 * The depth of the alpha channel data can range can be 1,2,4, or 8.	
 * The NEG suffix indicates that this alpha channel becomes more transparent
 * as the alpha value increases. (0 is opaque.)	This flag can only be set if
 * DDCAPS_ALPHA is set.
 * For Overlays.
 */
#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG	0x00000200l

/****************************************************************************
 *
 * DIRECTDRAW FX CAPABILITY FLAGS
 *
 ****************************************************************************/

/*
 * Uses arithmetic operations to stretch and shrink surfaces during blt
 * rather than pixel doubling techniques.	Along the Y axis.
 */
#define DDFXCAPS_BLTARITHSTRETCHY		0x00000020l

/*
 * Uses arithmetic operations to stretch during blt
 * rather than pixel doubling techniques.	Along the Y axis. Only
 * works for x1, x2, etc.
 */
#define DDFXCAPS_BLTARITHSTRETCHYN		0x00000010l

/*
 * Supports mirroring left to right in blt.
 */
#define DDFXCAPS_BLTMIRRORLEFTRIGHT	 0x00000040l

/*
 * Supports mirroring top to bottom in blt.
 */
#define DDFXCAPS_BLTMIRRORUPDOWN		0x00000080l

/*
 * Supports arbitrary rotation for blts.
 */
#define DDFXCAPS_BLTROTATION			0x00000100l

/*
 * Supports 90 degree rotations for blts.
 */
#define DDFXCAPS_BLTROTATION90			0x00000200l

/*
 * DirectDraw supports arbitrary shrinking of a surface along the
 * x axis (horizontal direction) for blts.
 */
#define DDFXCAPS_BLTSHRINKX			 0x00000400l

/*
 * DirectDraw supports integer shrinking (1x,2x,) of a surface
 * along the x axis (horizontal direction) for blts.
 */
#define DDFXCAPS_BLTSHRINKXN			0x00000800l

/*
 * DirectDraw supports arbitrary shrinking of a surface along the
 * y axis (horizontal direction) for blts.	
 */
#define DDFXCAPS_BLTSHRINKY			 0x00001000l

/*
 * DirectDraw supports integer shrinking (1x,2x,) of a surface
 * along the y axis (vertical direction) for blts.	
 */
#define DDFXCAPS_BLTSHRINKYN			0x00002000l

/*
 * DirectDraw supports arbitrary stretching of a surface along the
 * x axis (horizontal direction) for blts.
 */
#define DDFXCAPS_BLTSTRETCHX			0x00004000l

/*
 * DirectDraw supports integer stretching (1x,2x,) of a surface
 * along the x axis (horizontal direction) for blts.
 */
#define DDFXCAPS_BLTSTRETCHXN			0x00008000l

/*
 * DirectDraw supports arbitrary stretching of a surface along the
 * y axis (horizontal direction) for blts.	
 */
#define DDFXCAPS_BLTSTRETCHY			0x00010000l

/*
 * DirectDraw supports integer stretching (1x,2x,) of a surface
 * along the y axis (vertical direction) for blts.	
 */
#define DDFXCAPS_BLTSTRETCHYN			0x00020000l

/*
 * Uses arithmetic operations to stretch and shrink surfaces during 
 * overlay rather than pixel doubling techniques.	Along the Y axis 
 * for overlays.
 */
#define DDFXCAPS_OVERLAYARITHSTRETCHY	0x00040000l

/*
 * Uses arithmetic operations to stretch surfaces during 
 * overlay rather than pixel doubling techniques.	Along the Y axis 
 * for overlays. Only works for x1, x2, etc.
 */
#define DDFXCAPS_OVERLAYARITHSTRETCHYN	0x00000008l

/*
 * DirectDraw supports arbitrary shrinking of a surface along the
 * x axis (horizontal direction) for overlays.
 */
#define DDFXCAPS_OVERLAYSHRINKX		 0x00080000l

/*
 * DirectDraw supports integer shrinking (1x,2x,) of a surface
 * along the x axis (horizontal direction) for overlays.
 */
#define DDFXCAPS_OVERLAYSHRINKXN		0x00100000l

/*
 * DirectDraw supports arbitrary shrinking of a surface along the
 * y axis (horizontal direction) for overlays.	
 */
#define DDFXCAPS_OVERLAYSHRINKY		 0x00200000l

/*
 * DirectDraw supports integer shrinking (1x,2x,) of a surface
 * along the y axis (vertical direction) for overlays.	
 */
#define DDFXCAPS_OVERLAYSHRINKYN		0x00400000l

/*
 * DirectDraw supports arbitrary stretching of a surface along the
 * x axis (horizontal direction) for overlays.
 */
#define DDFXCAPS_OVERLAYSTRETCHX		0x00800000l

/*
 * DirectDraw supports integer stretching (1x,2x,) of a surface
 * along the x axis (horizontal direction) for overlays.
 */
#define DDFXCAPS_OVERLAYSTRETCHXN		0x01000000l

/*
 * DirectDraw supports arbitrary stretching of a surface along the
 * y axis (horizontal direction) for overlays.	
 */
#define DDFXCAPS_OVERLAYSTRETCHY		0x02000000l

/*
 * DirectDraw supports integer stretching (1x,2x,) of a surface
 * along the y axis (vertical direction) for overlays.	
 */
#define DDFXCAPS_OVERLAYSTRETCHYN		0x04000000l

/*
 * DirectDraw supports mirroring of overlays across the vertical axis
 */
#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l

/*
 * DirectDraw supports mirroring of overlays across the horizontal axis
 */
#define DDFXCAPS_OVERLAYMIRRORUPDOWN	0x10000000l

/****************************************************************************
 *
 * DIRECTDRAW STEREO VIEW CAPABILITIES
 *
 ****************************************************************************/

/*
 * The stereo view is accomplished via enigma encoding.
 */
#define DDSVCAPS_ENIGMA				 0x00000001l

/*
 * The stereo view is accomplished via high frequency flickering.
 */
#define DDSVCAPS_FLICKER				0x00000002l

/*
 * The stereo view is accomplished via red and blue filters applied
 * to the left and right eyes.	All images must adapt their colorspaces
 * for this process.
 */
#define DDSVCAPS_REDBLUE				0x00000004l

/*
 * The stereo view is accomplished with split screen technology.
 */
#define DDSVCAPS_SPLIT					0x00000008l

/****************************************************************************
 *
 * DIRECTDRAWPALETTE CAPABILITIES
 *
 ****************************************************************************/

/*
 * Index is 4 bits.	There are sixteen color entries in the palette table.
 */
#define DDPCAPS_4BIT					0x00000001l

/*
 * Index is onto a 8 bit color index.	This field is only valid with the
 * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target
 * surface is in 8bpp. Each color entry is one byte long and is an index
 * into destination surface's 8bpp palette.
 */
#define DDPCAPS_8BITENTRIES			 0x00000002l

/*
 * Index is 8 bits.	There are 256 color entries in the palette table.
 */
#define DDPCAPS_8BIT					0x00000004l

/*
 * Indicates that this DIRECTDRAWPALETTE should use the palette color array
 * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE
 * object.
 */
#define DDPCAPS_INITIALIZE				0x00000008l

/*
 * This palette is the one attached to the primary surface.	Changing this
 * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified
 * and supported.
 */
#define DDPCAPS_PRIMARYSURFACE			0x00000010l

/*
 * This palette is the one attached to the primary surface left.	Changing
 * this table has immediate effect on the display for the left eye unless
 * DDPSETPAL_VSYNC is specified and supported.
 */
#define DDPCAPS_PRIMARYSURFACELEFT		0x00000020l

/*
 * This palette can have all 256 entries defined
 */
#define DDPCAPS_ALLOW256				0x00000040l

/*
 * This palette can have modifications to it synced with the monitors
 * refresh rate.
 */
#define DDPCAPS_VSYNC					0x00000080l

/*
 * Index is 1 bit.	There are two color entries in the palette table.
 */
#define DDPCAPS_1BIT					0x00000100l

/*
 * Index is 2 bit.	There are four color entries in the palette table.
 */
#define DDPCAPS_2BIT					0x00000200l


/****************************************************************************
 *
 * DIRECTDRAWPALETTE SETENTRY CONSTANTS
 *
 ****************************************************************************/


/****************************************************************************
 *
 * DIRECTDRAWPALETTE GETENTRY CONSTANTS
 *
 ****************************************************************************/

/* 0 is the only legal value */

/****************************************************************************
 *
 * DIRECTDRAWSURFACE SETPALETTE CONSTANTS
 *
 ****************************************************************************/


/****************************************************************************
 *
 * DIRECTDRAW BITDEPTH CONSTANTS
 *
 * NOTE:	These are only used to indicate supported bit depths.	These
 * are flags only, they are not to be used as an actual bit depth.	The
 * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual
 * bit depths in a surface or for changing the display mode.
 *
 ****************************************************************************/

/*
 * 1 bit per pixel.
 */
#define DDBD_1					0x00004000l

/*
 * 2 bits per pixel.
 */
#define DDBD_2					0x00002000l

/*
 * 4 bits per pixel.
 */
#define DDBD_4					0x00001000l

/*
 * 8 bits per pixel.
 */
#define DDBD_8					0x00000800l

/*
 * 16 bits per pixel.
 */
#define DDBD_16				 0x00000400l

/*
 * 24 bits per pixel.
 */
#define DDBD_24				 0X00000200l

/*
 * 32 bits per pixel.
 */
#define DDBD_32				 0x00000100l

/****************************************************************************
 *
 * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS
 *
 ****************************************************************************/

/*
 * Set if the structure contains a color space.	Not set if the structure
 * contains a single color key.
 */
#define DDCKEY_COLORSPACE		0x00000001l

/*
 * Set if the structure specifies a color key or color space which is to be
 * used as a destination color key for blt operations.
 */
#define DDCKEY_DESTBLT			0x00000002l

/*
 * Set if the structure specifies a color key or color space which is to be
 * used as a destination color key for overlay operations.
 */
#define DDCKEY_DESTOVERLAY		0x00000004l

/*
 * Set if the structure specifies a color key or color space which is to be
 * used as a source color key for blt operations.
 */
#define DDCKEY_SRCBLT			0x00000008l

/*
 * Set if the structure specifies a color key or color space which is to be
 * used as a source color key for overlay operations.
 */
#define DDCKEY_SRCOVERLAY		0x00000010l


/****************************************************************************
 *
 * DIRECTDRAW COLOR KEY CAPABILITY FLAGS
 *
 ****************************************************************************/

/*
 * Supports transparent blting using a color key to identify the replaceable 
 * bits of the destination surface for RGB colors.
 */
#define DDCKEYCAPS_DESTBLT						0x00000001l

/*
 * Supports transparent blting using a color space to identify the replaceable
 * bits of the destination surface for RGB colors.
 */
#define DDCKEYCAPS_DESTBLTCLRSPACE				0x00000002l

/*
 * Supports transparent blting using a color space to identify the replaceable
 * bits of the destination surface for YUV colors.
 */
#define DDCKEYCAPS_DESTBLTCLRSPACEYUV			0x00000004l

/*
 * Supports transparent blting using a color key to identify the replaceable 
 * bits of the destination surface for YUV colors.
 */
#define DDCKEYCAPS_DESTBLTYUV					0x00000008l

/*
 * Supports overlaying using colorkeying of the replaceable bits of the surface
 * being overlayed for RGB colors.
 */
#define DDCKEYCAPS_DESTOVERLAY					0x00000010l

/*
 * Supports a color space as the color key for the destination for RGB colors.
 */
#define DDCKEYCAPS_DESTOVERLAYCLRSPACE			0x00000020l

/*
 * Supports a color space as the color key for the destination for YUV colors.
 */
#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV		0x00000040l

/*
 * Supports only one active destination color key value for visible overlay
 * surfaces.
 */
#define DDCKEYCAPS_DESTOVERLAYONEACTIVE		 0x00000080l

/*
 * Supports overlaying using colorkeying of the replaceable bits of the 
 * surface being overlayed for YUV colors.
 */
#define DDCKEYCAPS_DESTOVERLAYYUV				0x00000100l

/*
 * Supports transparent blting using the color key for the source with
 * this surface for RGB colors.
 */
#define DDCKEYCAPS_SRCBLT						0x00000200l

/*
 * Supports transparent blting using a color space for the source with
 * this surface for RGB colors.
 */
#define DDCKEYCAPS_SRCBLTCLRSPACE				0x00000400l

/*
 * Supports transparent blting using a color space for the source with
 * this surface for YUV colors.
 */
#define DDCKEYCAPS_SRCBLTCLRSPACEYUV			0x00000800l

/*
 * Supports transparent blting using the color key for the source with
 * this surface for YUV colors.
 */
#define DDCKEYCAPS_SRCBLTYUV					0x00001000l

/*
 * Supports overlays using the color key for the source with this
 * overlay surface for RGB colors.
 */
#define DDCKEYCAPS_SRCOVERLAY					0x00002000l

/*
 * Supports overlays using a color space as the source color key for
 * the overlay surface for RGB colors.
 */
#define DDCKEYCAPS_SRCOVERLAYCLRSPACE			0x00004000l

/*
 * Supports overlays using a color space as the source color key for
 * the overlay surface for YUV colors.
 */
#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV		0x00008000l

/*
 * Supports only one active source color key value for visible
 * overlay surfaces.
 */
#define DDCKEYCAPS_SRCOVERLAYONEACTIVE			0x00010000l

/*
 * Supports overlays using the color key for the source with this
 * overlay surface for YUV colors.
 */
#define DDCKEYCAPS_SRCOVERLAYYUV				0x00020000l

/*
 * there are no bandwidth trade-offs for using colorkey with an overlay
 */
#define DDCKEYCAPS_NOCOSTOVERLAY				0x00040000l


/****************************************************************************
 *
 * DIRECTDRAW PIXELFORMAT FLAGS
 *
 ****************************************************************************/

/*
 * The surface has alpha channel information in the pixel format.
 */
#define DDPF_ALPHAPIXELS						0x00000001l

/*
 * The pixel format contains alpha only information
 */
#define DDPF_ALPHA								0x00000002l

/*
 * The FourCC code is valid.
 */
#define DDPF_FOURCC							 0x00000004l

/*
 * The surface is 4-bit color indexed.
 */
#define DDPF_PALETTEINDEXED4					0x00000008l

/*
 * The surface is indexed into a palette which stores indices
 * into the destination surface's 8-bit palette.
 */
#define DDPF_PALETTEINDEXEDTO8					0x00000010l

/*
 * The surface is 8-bit color indexed.
 */
#define DDPF_PALETTEINDEXED8					0x00000020l

/*
 * The RGB data in the pixel format structure is valid.
 */
#define DDPF_RGB								0x00000040l

/*
 * The surface will accept pixel data in the format specified
 * and compress it during the write.
 */
#define DDPF_COMPRESSED						 0x00000080l

/*
 * The surface will accept RGB data and translate it during
 * the write to YUV data.	The format of the data to be written
 * will be contained in the pixel format structure.	The DDPF_RGB
 * flag will be set. 
 */
#define DDPF_RGBTOYUV							0x00000100l

/*
 * pixel format is YUV - YUV data in pixel format struct is valid
 */
#define DDPF_YUV								0x00000200l

/*
 * pixel format is a z buffer only surface
 */
#define DDPF_ZBUFFER							0x00000400l

/*
 * The surface is 1-bit color indexed.
 */
#define DDPF_PALETTEINDEXED1					0x00000800l

/*
 * The surface is 2-bit color indexed.
 */
#define DDPF_PALETTEINDEXED2					0x00001000l

/*===========================================================================
 *
 *
 * DIRECTDRAW CALLBACK FLAGS
 *
 *
 *==========================================================================*/

/****************************************************************************
 *
 * DIRECTDRAW ENUMSURFACES FLAGS
 *
 ****************************************************************************/

/*
 * Enumerate all of the surfaces that meet the search criterion.
 */
#define DDENUMSURFACES_ALL						0x00000001l

/*
 * A search hit is a surface that matches the surface description.
 */
#define DDENUMSURFACES_MATCH					0x00000002l

/*
 * A search hit is a surface that does not match the surface description.
 */
#define DDENUMSURFACES_NOMATCH					0x00000004l

/*
 * Enumerate the first surface that can be created which meets the search criterion.
 */
#define DDENUMSURFACES_CANBECREATED			 0x00000008l

/*
 * Enumerate the surfaces that already exist that meet the search criterion.
 */
#define DDENUMSURFACES_DOESEXIST				0x00000010l


/****************************************************************************
 *
 * DIRECTDRAW ENUMDISPLAYMODES FLAGS
 *
 ****************************************************************************/

/*
 * Enumerate Modes with different refresh rates.	EnumDisplayModes guarantees
 * that a particular mode will be enumerated only once.	This flag specifies whether
 * the refresh rate is taken into account when determining if a mode is unique.
 */
#define DDEDM_REFRESHRATES						0x00000001l


/****************************************************************************
 *
 * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS
 *
 ****************************************************************************/

/*
 * Exclusive mode owner will be responsible for the entire primary surface.
 * GDI can be ignored. used with DD
 */
#define DDSCL_FULLSCREEN						0x00000001l

/*
 * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode 
 */
#define DDSCL_ALLOWREBOOT						0x00000002l

/*
 * prevents DDRAW from modifying the application window.
 * prevents DDRAW from minimize/restore the application window on activation.
 */
#define DDSCL_NOWINDOWCHANGES					0x00000004l

/*
 * app wants to work as a regular Windows application
 */
#define DDSCL_NORMAL							0x00000008l

/*
 * app wants exclusive access
 */
#define DDSCL_EXCLUSIVE						 0x00000010l


/*
 * app can deal with non-windows display modes
 */
#define DDSCL_ALLOWMODEX						0x00000040l


/****************************************************************************
 *
 * DIRECTDRAW BLT FLAGS
 *
 ****************************************************************************/

/*
 * Use the alpha information in the pixel format or the alpha channel surface
 * attached to the destination surface as the alpha channel for this blt.
 */
#define DDBLT_ALPHADEST						 0x00000001l

/*
 * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel
 * for the destination surface for this blt.
 */
#define DDBLT_ALPHADESTCONSTOVERRIDE			0x00000002l

/*
 * The NEG suffix indicates that the destination surface becomes more
 * transparent as the alpha value increases. (0 is opaque)
 */
#define DDBLT_ALPHADESTNEG						0x00000004l

/*
 * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha
 * channel for the destination for this blt.
 */
#define DDBLT_ALPHADESTSURFACEOVERRIDE			0x00000008l

/*
 * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel
 * for the edges of the image that border the color key colors.
 */
#define DDBLT_ALPHAEDGEBLEND					0x00000010l

/*
 * Use the alpha information in the pixel format or the alpha channel surface
 * attached to the source surface as the alpha channel for this blt.
 */
#define DDBLT_ALPHASRC							0x00000020l

/*
 * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel
 * for the source for this blt.
 */
#define DDBLT_ALPHASRCCONSTOVERRIDE			 0x00000040l

/*
 * The NEG suffix indicates that the source surface becomes more transparent
 * as the alpha value increases. (0 is opaque)
 */
#define DDBLT_ALPHASRCNEG						0x00000080l

/*
 * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel
 * for the source for this blt. 
 */
#define DDBLT_ALPHASRCSURFACEOVERRIDE			0x00000100l

/*
 * Do this blt asynchronously through the FIFO in the order received.	If
 * there is no room in the hardware FIFO fail the call.
 */
#define DDBLT_ASYNC							 0x00000200l

/*
 * Uses the dwFillColor field in the DDBLTFX structure as the RGB color
 * to fill the destination rectangle on the destination surface with.
 */
#define DDBLT_COLORFILL						 0x00000400l

/*
 * Uses the dwDDFX field in the DDBLTFX structure to specify the effects
 * to use for the blt.
 */
#define DDBLT_DDFX								0x00000800l

/*
 * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS
 * that are not part of the Win32 API.
 */
#define DDBLT_DDROPS							0x00001000l

/*
 * Use the color key associated with the destination surface.
 */
#define DDBLT_KEYDEST							0x00002000l

/*
 * Use the dckDestColorkey field in the DDBLTFX structure as the color key
 * for the destination surface.
 */
#define DDBLT_KEYDESTOVERRIDE					0x00004000l

/*
 * Use the color key associated with the source surface.
 */
#define DDBLT_KEYSRC							0x00008000l

/*
 * Use the dckSrcColorkey field in the DDBLTFX structure as the color key
 * for the source surface.
 */
#define DDBLT_KEYSRCOVERRIDE					0x00010000l

/*
 * Use the dwROP field in the DDBLTFX structure for the raster operation
 * for this blt.	These ROPs are the same as the ones defined in the Win32 API.
 */
#define DDBLT_ROP								0x00020000l

/*
 * Use the dwRotationAngle field in the DDBLTFX structure as the angle
 * (specified in 1/100th of a degree) to rotate the surface.
 */
#define DDBLT_ROTATIONANGLE					 0x00040000l

/*
 * Z-buffered blt using the z-buffers attached to the source and destination
 * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the
 * z-buffer opcode.
 */
#define DDBLT_ZBUFFER							0x00080000l

/*
 * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field
 * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
 * for the destination.
 */
#define DDBLT_ZBUFFERDESTCONSTOVERRIDE			0x00100000l

/*
 * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode
 * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
 * respectively for the destination.
 */
#define DDBLT_ZBUFFERDESTOVERRIDE				0x00200000l

/*
 * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field
 * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
 * for the source.
 */
#define DDBLT_ZBUFFERSRCCONSTOVERRIDE			0x00400000l

/*
 * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode
 * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
 * respectively for the source.
 */
#define DDBLT_ZBUFFERSRCOVERRIDE				0x00800000l

/*
 * wait until the device is ready to handle the blt
 * this will cause blt to not return DDERR_WASSTILLDRAWING
 */
#define DDBLT_WAIT								0x01000000l

/*
 * Uses the dwFillDepth field in the DDBLTFX structure as the depth value
 * to fill the destination rectangle on the destination Z-buffer surface
 * with.
 */
#define DDBLT_DEPTHFILL						 0x02000000l


/****************************************************************************
 *
 * BLTFAST FLAGS
 *
 ****************************************************************************/

#define DDBLTFAST_NOCOLORKEY					0x00000000
#define DDBLTFAST_SRCCOLORKEY					0x00000001
#define DDBLTFAST_DESTCOLORKEY					0x00000002
#define DDBLTFAST_WAIT							0x00000010

/****************************************************************************
 *
 * FLIP FLAGS
 *
 ****************************************************************************/

#define DDFLIP_WAIT							0x00000001l


/****************************************************************************
 *
 * DIRECTDRAW SURFACE OVERLAY FLAGS
 *
 ****************************************************************************/

/*
 * Use the alpha information in the pixel format or the alpha channel surface
 * attached to the destination surface as the alpha channel for the
 * destination overlay.
 */
#define DDOVER_ALPHADEST						0x00000001l

/*
 * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the
 * destination alpha channel for this overlay.
 */
#define DDOVER_ALPHADESTCONSTOVERRIDE			0x00000002l

/*
 * The NEG suffix indicates that the destination surface becomes more
 * transparent as the alpha value increases. 
 */
#define DDOVER_ALPHADESTNEG					 0x00000004l

/*
 * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha
 * channel destination for this overlay.
 */
#define DDOVER_ALPHADESTSURFACEOVERRIDE		 0x00000008l

/*
 * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha
 * channel for the edges of the image that border the color key colors.
 */
#define DDOVER_ALPHAEDGEBLEND					0x00000010l

/*
 * Use the alpha information in the pixel format or the alpha channel surface
 * attached to the source surface as the source alpha channel for this overlay.
 */
#define DDOVER_ALPHASRC						 0x00000020l

/*
 * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source
 * alpha channel for this overlay.
 */
#define DDOVER_ALPHASRCCONSTOVERRIDE			0x00000040l

/*
 * The NEG suffix indicates that the source surface becomes more transparent
 * as the alpha value increases.
 */
#define DDOVER_ALPHASRCNEG						0x00000080l

/*
 * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel
 * source for this overlay.
 */
#define DDOVER_ALPHASRCSURFACEOVERRIDE			0x00000100l

/*
 * Turn this overlay off.
 */
#define DDOVER_HIDE							 0x00000200l

/*
 * Use the color key associated with the destination surface.
 */
#define DDOVER_KEYDEST							0x00000400l

/*
 * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key
 * for the destination surface
 */
#define DDOVER_KEYDESTOVERRIDE					0x00000800l

/*
 * Use the color key associated with the source surface.
 */
#define DDOVER_KEYSRC							0x00001000l

/*
 * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key
 * for the source surface.
 */
#define DDOVER_KEYSRCOVERRIDE					0x00002000l

/*
 * Turn this overlay on.
 */
#define DDOVER_SHOW							 0x00004000l

/*
 * Add a dirty rect to an emulated overlayed surface.
 */
#define DDOVER_ADDDIRTYRECT					 0x00008000l

/*
 * Redraw all dirty rects on an emulated overlayed surface.
 */
#define DDOVER_REFRESHDIRTYRECTS				0x00010000l

/*
 * Redraw the entire surface on an emulated overlayed surface.
 */
#define DDOVER_REFRESHALL						0x00020000l


/*
 * Use the overlay FX flags to define special overlay FX
 */
#define DDOVER_DDFX							 0x00080000l


/****************************************************************************
 *
 * DIRECTDRAWSURFACE LOCK FLAGS
 *
 ****************************************************************************/

/*
 * The default.	Set to indicate that Lock should return a valid memory pointer
 * to the top of the specified rectangle.	If no rectangle is specified then a
 * pointer to the top of the surface is returned.
 */
#define DDLOCK_SURFACEMEMORYPTR				 0x00000000L	 // default

/*
 * Set to indicate that Lock should wait until it can obtain a valid memory
 * pointer before returning.	If this bit is set, Lock will never return 
 * DDERR_WASSTILLDRAWING.
 */
#define DDLOCK_WAIT							 0x00000001L

/*
 * Set if an event handle is being passed to Lock.	Lock will trigger the event
 * when it can return the surface memory pointer requested.
 */
#define DDLOCK_EVENT							0x00000002L

/*
 * Indicates that the surface being locked will only be read from.
 */
#define DDLOCK_READONLY						 0x00000010L

/*
 * Indicates that the surface being locked will only be written to
 */
#define DDLOCK_WRITEONLY						0x00000020L


/****************************************************************************
 *
 * DIRECTDRAWSURFACE PAGELOCK FLAGS
 *
 ****************************************************************************/

/*
 * No flags defined at present
 */


/****************************************************************************
 *
 * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS
 *
 ****************************************************************************/

/*
 * No flags defined at present
 */


/****************************************************************************
 *
 * DIRECTDRAWSURFACE BLT FX FLAGS
 *
 ****************************************************************************/

/*
 * If stretching, use arithmetic stretching along the Y axis for this blt.
 */
#define DDBLTFX_ARITHSTRETCHY					0x00000001l

/*
 * Do this blt mirroring the surface left to right.	Spin the
 * surface around its y-axis.
 */
#define DDBLTFX_MIRRORLEFTRIGHT				 0x00000002l

/*
 * Do this blt mirroring the surface up and down.	Spin the surface
 * around its x-axis.
 */
#define DDBLTFX_MIRRORUPDOWN					0x00000004l

/*
 * Schedule this blt to avoid tearing.
 */
#define DDBLTFX_NOTEARING						0x00000008l

/*
 * Do this blt rotating the surface one hundred and eighty degrees.
 */
#define DDBLTFX_ROTATE180						0x00000010l

/*
 * Do this blt rotating the surface two hundred and seventy degrees.
 */
#define DDBLTFX_ROTATE270						0x00000020l

/*
 * Do this blt rotating the surface ninety degrees.
 */
#define DDBLTFX_ROTATE90						0x00000040l

/*
 * Do this z blt using dwZBufferLow and dwZBufferHigh as	range values
 * specified to limit the bits copied from the source surface.
 */
#define DDBLTFX_ZBUFFERRANGE					0x00000080l

/*
 * Do this z blt adding the dwZBufferBaseDest to each of the sources z values
 * before comparing it with the desting z values.
 */
#define DDBLTFX_ZBUFFERBASEDEST				 0x00000100l

/****************************************************************************
 *
 * DIRECTDRAWSURFACE OVERLAY FX FLAGS
 *
 ****************************************************************************/

/*
 * If stretching, use arithmetic stretching along the Y axis for this overlay.
 */
#define DDOVERFX_ARITHSTRETCHY					0x00000001l

/*
 * Mirror the overlay across the vertical axis
 */
#define DDOVERFX_MIRRORLEFTRIGHT				0x00000002l

/*
 * Mirror the overlay across the horizontal axis
 */
#define DDOVERFX_MIRRORUPDOWN					0x00000004l

/****************************************************************************
 *
 * DIRECTDRAW WAITFORVERTICALBLANK FLAGS
 *
 ****************************************************************************/

/*
 * return when the vertical blank interval begins
 */
#define DDWAITVB_BLOCKBEGIN					 0x00000001l

/*
 * set up an event to trigger when the vertical blank begins
 */
#define DDWAITVB_BLOCKBEGINEVENT				0x00000002l

/*
 * return when the vertical blank interval ends and display begins
 */
#define DDWAITVB_BLOCKEND						0x00000004l

/****************************************************************************
 *
 * DIRECTDRAW GETFLIPSTATUS FLAGS
 *
 ****************************************************************************/

/*
 * is it OK to flip now?
 */
#define DDGFS_CANFLIP					0x00000001l

/*
 * is the last flip finished?
 */
#define DDGFS_ISFLIPDONE				0x00000002l

/****************************************************************************
 *
 * DIRECTDRAW GETBLTSTATUS FLAGS
 *
 ****************************************************************************/

/*
 * is it OK to blt now?
 */
#define DDGBS_CANBLT					0x00000001l

/*
 * is the blt to the surface finished?
 */
#define DDGBS_ISBLTDONE				 0x00000002l


/****************************************************************************
 *
 * DIRECTDRAW ENUMOVERLAYZORDER FLAGS
 *
 ****************************************************************************/

/*
 * Enumerate overlays back to front.
 */
#define DDENUMOVERLAYZ_BACKTOFRONT		0x00000000l

/*
 * Enumerate overlays front to back
 */
#define DDENUMOVERLAYZ_FRONTTOBACK		0x00000001l

/****************************************************************************
 *
 * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS
 *
 ****************************************************************************/

/*
 * Send overlay to front
 */
#define DDOVERZ_SENDTOFRONT			 0x00000000l

/*
 * Send overlay to back
 */
#define DDOVERZ_SENDTOBACK				0x00000001l

/*
 * Move Overlay forward
 */
#define DDOVERZ_MOVEFORWARD			 0x00000002l

/*
 * Move Overlay backward
 */
#define DDOVERZ_MOVEBACKWARD			0x00000003l

/*
 * Move Overlay in front of relative surface
 */
#define DDOVERZ_INSERTINFRONTOF		 0x00000004l

/*
 * Move Overlay in back of relative surface
 */
#define DDOVERZ_INSERTINBACKOF			0x00000005l

/*===========================================================================
 *
 *
 * DIRECTDRAW RETURN CODES
 *
 * The return values from DirectDraw Commands and Surface that return an HRESULT
 * are codes from DirectDraw concerning the results of the action
 * requested by DirectDraw.
 *
 *==========================================================================*/

/*
 * Status is OK
 *
 * Issued by: DirectDraw Commands and all callbacks
 */
#define DD_OK									0

/****************************************************************************
 *
 * DIRECTDRAW ENUMCALLBACK RETURN VALUES
 *
 * EnumCallback returns are used to control the flow of the DIRECTDRAW and
 * DIRECTDRAWSURFACE object enumerations.	They can only be returned by
 * enumeration callback routines.
 *
 ****************************************************************************/

/*
 * stop the enumeration
 */
#define DDENUMRET_CANCEL						0

/*
 * continue the enumeration
 */
#define DDENUMRET_OK							1

/****************************************************************************
 *
 * DIRECTDRAW ERRORS
 *
 * Errors are represented by negative values and cannot be combined.
 *
 ****************************************************************************/

/*
 * This object is already initialized
 */
#define DDERR_ALREADYINITIALIZED				MAKE_DDHRESULT( 5 )

/*
 * This surface can not be attached to the requested surface.
 */
#define DDERR_CANNOTATTACHSURFACE				MAKE_DDHRESULT( 10 )

/*
 * This surface can not be detached from the requested surface.
 */
#define DDERR_CANNOTDETACHSURFACE				MAKE_DDHRESULT( 20 )

/*
 * Support is currently not available.
 */
#define DDERR_CURRENTLYNOTAVAIL				 MAKE_DDHRESULT( 40 )

/*
 * An exception was encountered while performing the requested operation
 */
#define DDERR_EXCEPTION						 MAKE_DDHRESULT( 55 )

/*
 * Generic failure.
 */
#define DDERR_GENERIC							E_FAIL

/*
 * Height of rectangle provided is not a multiple of reqd alignment
 */
#define DDERR_HEIGHTALIGN						MAKE_DDHRESULT( 90 )

/*
 * Unable to match primary surface creation request with existing 
 * primary surface.
 */
#define DDERR_INCOMPATIBLEPRIMARY				MAKE_DDHRESULT( 95 )

/*
 * One or more of the caps bits passed to the callback are incorrect.
 */
#define DDERR_INVALIDCAPS						MAKE_DDHRESULT( 100 )

/*
 * DirectDraw does not support provided Cliplist.
 */
#define DDERR_INVALIDCLIPLIST					MAKE_DDHRESULT( 110 )

/*
 * DirectDraw does not support the requested mode
 */
#define DDERR_INVALIDMODE						MAKE_DDHRESULT( 120 )

/*
 * DirectDraw received a pointer that was an invalid DIRECTDRAW object.
 */
#define DDERR_INVALIDOBJECT					 MAKE_DDHRESULT( 130 )

/*
 * One or more of the parameters passed to the callback function are
 * incorrect.
 */
#define DDERR_INVALIDPARAMS					 E_INVALIDARG

/*
 * pixel format was invalid as specified
 */
#define DDERR_INVALIDPIXELFORMAT				MAKE_DDHRESULT( 145 )

/*
 * Rectangle provided was invalid.
 */
#define DDERR_INVALIDRECT						MAKE_DDHRESULT( 150 )

/*
 * Operation could not be carried out because one or more surfaces are locked
 */
#define DDERR_LOCKEDSURFACES					MAKE_DDHRESULT( 160 )

/*
 * There is no 3D present.
 */
#define DDERR_NO3D								MAKE_DDHRESULT( 170 )

/*
 * Operation could not be carried out because there is no alpha accleration
 * hardware present or available.
 */
#define DDERR_NOALPHAHW						 MAKE_DDHRESULT( 180 )


/*
 * no clip list available
 */
#define DDERR_NOCLIPLIST						MAKE_DDHRESULT( 205 )

/*
 * Operation could not be carried out because there is no color conversion
 * hardware present or available.
 */
#define DDERR_NOCOLORCONVHW					 MAKE_DDHRESULT( 210 )

/*
 * Create function called without DirectDraw object method SetCooperativeLevel
 * being called.
 */
#define DDERR_NOCOOPERATIVELEVELSET			 MAKE_DDHRESULT( 212 )

/*
 * Surface doesn't currently have a color key
 */
#define DDERR_NOCOLORKEY						MAKE_DDHRESULT( 215 )

/*
 * Operation could not be carried out because there is no hardware support
 * of the dest color key.
 */
#define DDERR_NOCOLORKEYHW						MAKE_DDHRESULT( 220 )

/*
 * No DirectDraw support possible with current display driver
 */
#define DDERR_NODIRECTDRAWSUPPORT				MAKE_DDHRESULT( 222 )

/*
 * Operation requires the application to have exclusive mode but the
 * application does not have exclusive mode.
 */
#define DDERR_NOEXCLUSIVEMODE					MAKE_DDHRESULT( 225 )

/*
 * Flipping visible surfaces is not supported.
 */
#define DDERR_NOFLIPHW							MAKE_DDHRESULT( 230 )

/*
 * There is no GDI present.
 */
#define DDERR_NOGDI							 MAKE_DDHRESULT( 240 )

/*
 * Operation could not be carried out because there is no hardware present
 * or available.
 */
#define DDERR_NOMIRRORHW						MAKE_DDHRESULT( 250 )

/*
 * Requested item was not found
 */
#define DDERR_NOTFOUND							MAKE_DDHRESULT( 255 )

/*
 * Operation could not be carried out because there is no overlay hardware
 * present or available.
 */
#define DDERR_NOOVERLAYHW						MAKE_DDHRESULT( 260 )

/*
 * Operation could not be carried out because there is no appropriate raster
 * op hardware present or available.
 */
#define DDERR_NORASTEROPHW						MAKE_DDHRESULT( 280 )

/*
 * Operation could not be carried out because there is no rotation hardware
 * present or available.
 */
#define DDERR_NOROTATIONHW						MAKE_DDHRESULT( 290 )

/*
 * Operation could not be carried out because there is no hardware support
 * for stretching
 */
#define DDERR_NOSTRETCHHW						MAKE_DDHRESULT( 310 )

/*
 * DirectDrawSurface is not in 4 bit color palette and the requested operation
 * requires 4 bit color palette.
 */
#define DDERR_NOT4BITCOLOR						MAKE_DDHRESULT( 316 )

/*
 * DirectDrawSurface is not in 4 bit color index palette and the requested
 * operation requires 4 bit color index palette.
 */
#define DDERR_NOT4BITCOLORINDEX				 MAKE_DDHRESULT( 317 )

/*
 * DirectDraw Surface is not in 8 bit color mode and the requested operation
 * requires 8 bit color.
 */
#define DDERR_NOT8BITCOLOR						MAKE_DDHRESULT( 320 )

/*
 * Operation could not be carried out because there is no texture mapping
 * hardware present or available.
 */
#define DDERR_NOTEXTUREHW						MAKE_DDHRESULT( 330 )

/*
 * Operation could not be carried out because there is no hardware support
 * for vertical blank synchronized operations.
 */
#define DDERR_NOVSYNCHW						 MAKE_DDHRESULT( 335 )

/*
 * Operation could not be carried out because there is no hardware support
 * for zbuffer blting.
 */
#define DDERR_NOZBUFFERHW						MAKE_DDHRESULT( 340 )

/*
 * Overlay surfaces could not be z layered based on their BltOrder because
 * the hardware does not support z layering of overlays.
 */
#define DDERR_NOZOVERLAYHW						MAKE_DDHRESULT( 350 )

/*
 * The hardware needed for the requested operation has already been
 * allocated.
 */
#define DDERR_OUTOFCAPS						 MAKE_DDHRESULT( 360 )

/*
 * DirectDraw does not have enough memory to perform the operation.
 */
#define DDERR_OUTOFMEMORY						E_OUTOFMEMORY

/*
 * DirectDraw does not have enough memory to perform the operation.
 */
#define DDERR_OUTOFVIDEOMEMORY					MAKE_DDHRESULT( 380 )

/*
 * hardware does not support clipped overlays
 */
#define DDERR_OVERLAYCANTCLIP					MAKE_DDHRESULT( 382 )

/*
 * Can only have ony color key active at one time for overlays
 */
#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE		MAKE_DDHRESULT( 384 )

/*
 * Access to this palette is being refused because the palette is already
 * locked by another thread.
 */
#define DDERR_PALETTEBUSY						MAKE_DDHRESULT( 387 )

/*
 * No src color key specified for this operation.
 */
#define DDERR_COLORKEYNOTSET					MAKE_DDHRESULT( 400 )

/*
 * This surface is already attached to the surface it is being attached to.
 */
#define DDERR_SURFACEALREADYATTACHED			MAKE_DDHRESULT( 410 )

/*
 * This surface is already a dependency of the surface it is being made a
 * dependency of.
 */
#define DDERR_SURFACEALREADYDEPENDENT			MAKE_DDHRESULT( 420 )

/*
 * Access to this surface is being refused because the surface is already
 * locked by another thread.
 */
#define DDERR_SURFACEBUSY						MAKE_DDHRESULT( 430 )

/*
 * Access to this surface is being refused because no driver exists
 * which can supply a pointer to the surface.
 * This is most likely to happen when attempting to lock the primary
 * surface when no DCI provider is present.
 */
#define DDERR_CANTLOCKSURFACE					MAKE_DDHRESULT( 435 )

/*
 * Access to Surface refused because Surface is obscured.
 */
#define DDERR_SURFACEISOBSCURED				 MAKE_DDHRESULT( 440 )

/*
 * Access to this surface is being refused because the surface is gone.
 * The DIRECTDRAWSURFACE object representing this surface should 
 * have Restore called on it.
 */
#define DDERR_SURFACELOST						MAKE_DDHRESULT( 450 )

/*
 * The requested surface is not attached.
 */
#define DDERR_SURFACENOTATTACHED				MAKE_DDHRESULT( 460 )

/*
 * Height requested by DirectDraw is too large.
 */
#define DDERR_TOOBIGHEIGHT						MAKE_DDHRESULT( 470 )

/*
 * Size requested by DirectDraw is too large --	The individual height and
 * width are OK.
 */
#define DDERR_TOOBIGSIZE						MAKE_DDHRESULT( 480 )

/*
 * Width requested by DirectDraw is too large.
 */
#define DDERR_TOOBIGWIDTH						MAKE_DDHRESULT( 490 )

/*
 * Action not supported.
 */
#define DDERR_UNSUPPORTED						E_NOTIMPL

/*
 * FOURCC format requested is unsupported by DirectDraw
 */
#define DDERR_UNSUPPORTEDFORMAT				 MAKE_DDHRESULT( 510 )

/*
 * Bitmask in the pixel format requested is unsupported by DirectDraw
 */
#define DDERR_UNSUPPORTEDMASK					MAKE_DDHRESULT( 520 )

/*
 * vertical blank is in progress
 */
#define DDERR_VERTICALBLANKINPROGRESS			MAKE_DDHRESULT( 537 )

/*
 * Informs DirectDraw that the previous Blt which is transfering information
 * to or from this Surface is incomplete.
 */
#define DDERR_WASSTILLDRAWING					MAKE_DDHRESULT( 540 )

/*
 * Rectangle provided was not horizontally aligned on reqd. boundary
 */
#define DDERR_XALIGN							MAKE_DDHRESULT( 560 )

/*
 * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver
 * identifier.
 */
#define DDERR_INVALIDDIRECTDRAWGUID			 MAKE_DDHRESULT( 561 )

/*
 * A DirectDraw object representing this driver has already been created
 * for this process.
 */
#define DDERR_DIRECTDRAWALREADYCREATED			MAKE_DDHRESULT( 562 )

/*
 * A hardware only DirectDraw object creation was attempted but the driver
 * did not support any hardware.
 */
#define DDERR_NODIRECTDRAWHW					MAKE_DDHRESULT( 563 )

/*
 * this process already has created a primary surface
 */
#define DDERR_PRIMARYSURFACEALREADYEXISTS		MAKE_DDHRESULT( 564 )

/*
 * software emulation not available.
 */
#define DDERR_NOEMULATION						MAKE_DDHRESULT( 565 )

/*
 * region passed to Clipper::GetClipList is too small.
 */
#define DDERR_REGIONTOOSMALL					MAKE_DDHRESULT( 566 )

/*
 * an attempt was made to set a clip list for a clipper objec that
 * is already monitoring an hwnd.
 */
#define DDERR_CLIPPERISUSINGHWND				MAKE_DDHRESULT( 567 )

/*
 * No clipper object attached to surface object
 */
#define DDERR_NOCLIPPERATTACHED				 MAKE_DDHRESULT( 568 )

/*
 * Clipper notification requires an HWND or
 * no HWND has previously been set as the CooperativeLevel HWND.
 */
#define DDERR_NOHWND							MAKE_DDHRESULT( 569 )

/*
 * HWND used by DirectDraw CooperativeLevel has been subclassed,
 * this prevents DirectDraw from restoring state.
 */
#define DDERR_HWNDSUBCLASSED					MAKE_DDHRESULT( 570 )

/*
 * The CooperativeLevel HWND has already been set.
 * It can not be reset while the process has surfaces or palettes created.
 */
#define DDERR_HWNDALREADYSET					MAKE_DDHRESULT( 571 )

/*
 * No palette object attached to this surface.
 */
#define DDERR_NOPALETTEATTACHED				 MAKE_DDHRESULT( 572 )

/*
 * No hardware support for 16 or 256 color palettes.
 */
#define DDERR_NOPALETTEHW						MAKE_DDHRESULT( 573 )

/*
 * If a clipper object is attached to the source surface passed into a
 * BltFast call.
 */
#define DDERR_BLTFASTCANTCLIP					MAKE_DDHRESULT( 574 )

/*
 * No blter.
 */
#define DDERR_NOBLTHW							MAKE_DDHRESULT( 575 )

/*
 * No DirectDraw ROP hardware.
 */
#define DDERR_NODDROPSHW						MAKE_DDHRESULT( 576 )

/*
 * returned when GetOverlayPosition is called on a hidden overlay
 */
#define DDERR_OVERLAYNOTVISIBLE				 MAKE_DDHRESULT( 577 )

/*
 * returned when GetOverlayPosition is called on a overlay that UpdateOverlay
 * has never been called on to establish a destionation.
 */
#define DDERR_NOOVERLAYDEST					 MAKE_DDHRESULT( 578 )

/*
 * returned when the position of the overlay on the destionation is no longer
 * legal for that destionation.
 */
#define DDERR_INVALIDPOSITION					MAKE_DDHRESULT( 579 )

/*
 * returned when an overlay member is called for a non-overlay surface
 */
#define DDERR_NOTAOVERLAYSURFACE				MAKE_DDHRESULT( 580 )
 
/*
 * An attempt was made to set the cooperative level when it was already
 * set to exclusive.
 */
#define DDERR_EXCLUSIVEMODEALREADYSET			MAKE_DDHRESULT( 581 )

/*
 * An attempt has been made to flip a surface that is not flippable.
 */
#define DDERR_NOTFLIPPABLE						MAKE_DDHRESULT( 582 )

/*
 * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly
 * created.
 */
#define DDERR_CANTDUPLICATE					 MAKE_DDHRESULT( 583 )

/*
 * Surface was not locked.	An attempt to unlock a surface that was not
 * locked at all, or by this process, has been attempted.
 */
#define DDERR_NOTLOCKED						 MAKE_DDHRESULT( 584 )

/*
 * Windows can not create any more DCs
 */
#define DDERR_CANTCREATEDC						MAKE_DDHRESULT( 585 )

/*
 * No DC was ever created for this surface.
 */
#define DDERR_NODC								MAKE_DDHRESULT( 586 )

/*
 * This surface can not be restored because it was created in a different
 * mode.
 */
#define DDERR_WRONGMODE						 MAKE_DDHRESULT( 587 )

/*
 * This surface can not be restored because it is an implicitly created
 * surface.
 */
#define DDERR_IMPLICITLYCREATED				 MAKE_DDHRESULT( 588 )

/*
 * The surface being used is not a palette-based surface
 */
#define DDERR_NOTPALETTIZED					 MAKE_DDHRESULT( 589 )


/*
 * The display is currently in an unsupported mode
 */
#define DDERR_UNSUPPORTEDMODE					MAKE_DDHRESULT( 590 )

/*
 * Operation could not be carried out because there is no mip-map
 * texture mapping hardware present or available.
 */
#define DDERR_NOMIPMAPHW						MAKE_DDHRESULT( 591 )

/*
 * The requested action could not be performed because the surface was of
 * the wrong type.
 */
#define DDERR_INVALIDSURFACETYPE				MAKE_DDHRESULT( 592 )



/*
 * A DC has already been returned for this surface. Only one DC can be 
 * retrieved per surface.
 */
#define DDERR_DCALREADYCREATED					MAKE_DDHRESULT( 620 )

/*
 * The attempt to page lock a surface failed.
 */
#define DDERR_CANTPAGELOCK						MAKE_DDHRESULT( 640 )

/*
 * The attempt to page unlock a surface failed.
 */
#define DDERR_CANTPAGEUNLOCK					MAKE_DDHRESULT( 660 )

/*
 * An attempt was made to page unlock a surface with no outstanding page locks.
 */
#define DDERR_NOTPAGELOCKED					 MAKE_DDHRESULT( 680 )

/*
 * An attempt was made to invoke an interface member of a DirectDraw object
 * created by CoCreateInstance() before it was initialized.
 */
#define DDERR_NOTINITIALIZED					CO_E_NOTINITIALIZED

/* Alpha bit depth constants */


#ifdef __cplusplus
};
#endif

#endif
