Homecoming was far from the only big unofficial City of Heroes server — another, Freedom, is still going — but it had a first-mover advantage and quickly amassed the biggest community. Yet Widower reckons it was the Homecoming team's professionalism that won it the official license from NCSoft. "I don't know how familiar you are with private servers in general, but they tend to be full of drama," he said. "While we can't control what anyone else does, we have tried to run Homecoming as if we were a real studio running a real MMO, with all the strictures that entails. I know a lot of our players feel secure in the knowledge that the server won't implode because of internal conflict."