Metal Gear Without The Solid (Snake) Famed video game designer Hideo Kojima first revealed Metal Gear Solid Rising (the game that would become Metal Gear Rising: Revengeance) at a Microsoft E3 press conference in 2009—roughly the halfway point in the last console generation's life cycle—when it was billed as Metal Gear Solid: Rising. Four years later—an eternity for Metal Gear fans—the game finally arrived on console, but with many changes: There's a new title, Platinum Games took over the development duties from Kojima Productions, and the gameplay lost many of its stealth elements in favor of high-octane, sword-based action.