For all the great content Nintendo continues to produce internally (up to 2015 Game of the Year contenders like Super Mario Maker and Splatoon ), the Wii U has gone through many months where new games were hard to come by. When compared to the Wii U, the 3DS is doing much better, but even it must deal with a crisis of content. The 3DS struggled initially but came into its own with strong system sales and multiple games that have sold in the millions while also attracting favorable critical reactions. Just in the last year, the 3DS has seen success with Fire Emblem Fates, Yo-kai Watch, and Monster Hunter 4. Yet the 3DS can also suffer from weeks or even months without a new release, and most third party publishers outside of Japan stopped supporting the handheld years ago. Both software situations leave Nintendo's home and handheld markets with limited content despite the fact that Nintendo employs armies of developers to create compelling titles for the two markets.