For the first 9 months of 2020, Roblox reported $588.7 million in revenue and a net loss of $203.2 million. For comparison's sake, it notes $349.9 million in revenue and a net loss of $46.3 million for the same 9 month period in 2019. Roblox notes this trend of losses in the risk factor section, and earlier on says its strengths as a company lie in its significant bookings and revenue with strong unit economics, free cash flow generation, and high growth. As a platform, Roblox has long existed as a online behemoth led by user-created content. Its model allows for developers earn money on content created within Roblox and sold via in-game currency ("Robux"), and it routinely announces yearly developer payouts in the millions. The most recent projection estimated payouts of $250 million for 2020, a sizable increase from 2019's $110 million.