static void msmouse_chr_close (struct CharDriverState *chr)

{

    MouseState *mouse = chr->opaque;



    qemu_input_handler_unregister(mouse->hs);

    g_free(mouse);

    g_free(chr);

}

static void msmouse_chr_close (struct CharDriverState *chr)

{

    MouseState *mouse = chr->opaque;



    qemu_input_handler_unregister(mouse->hs);

    g_free(mouse);

    g_free(chr);

}

    g_free(chr);
static void FUNC_0 (struct CharDriverState *VAR_0)

{

    MouseState *mouse = VAR_0->opaque;



    qemu_input_handler_unregister(mouse->hs);

    g_free(mouse);

    g_free(VAR_0);

}

static void FUNC_0 (struct CharDriverState *VAR_0)
{ MouseState *mouse = VAR_0->opaque; qemu_input_handler_unregister(mouse->hs); g_free(mouse); g_free(VAR_0); }