static inline int test_bit(unsigned int bit, const unsigned long *map)

{

    return !!((map)[(bit) / BITS_PER_LONG] & (1UL << ((bit) % BITS_PER_LONG)));

}

static inline int test_bit(unsigned int bit, const unsigned long *map)

{

    return !!((map)[(bit) / BITS_PER_LONG] & (1UL << ((bit) % BITS_PER_LONG)));

}

static inline int FUNC_0(unsigned int VAR_0, const unsigned long *VAR_1)

{

    return !!((VAR_1)[(VAR_0) / BITS_PER_LONG] & (1UL << ((VAR_0) % BITS_PER_LONG)));

}

static inline int FUNC_0(unsigned int VAR_0, const unsigned long *VAR_1)
{ return !!((VAR_1)[(VAR_0) / BITS_PER_LONG] & (1UL << ((VAR_0) % BITS_PER_LONG))); }